Mac OS X: Fixed a hang on Display.destroy in applets

This commit is contained in:
Elias Naur 2008-04-30 13:16:53 +00:00
parent 0f6d7a82db
commit 19a3f6e359
2 changed files with 2 additions and 2 deletions

View file

@ -327,7 +327,7 @@ final class MacOSXDisplay implements DisplayImplementation {
public void destroyMouse() {
if (mouse_queue != null) {
mouse_queue.setGrabbed(false);
MacOSXMouseEventQueue.nGrabMouse(false);
mouse_queue.unregister();
}
this.mouse_queue = null;

View file

@ -107,5 +107,5 @@ final class MacOSXMouseEventQueue extends MouseEventQueue {
private static native void nWarpCursor(int x, int y);
private static native void nGrabMouse(boolean grab);
static native void nGrabMouse(boolean grab);
}