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The BIG LWJGL REFACTORING
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233 changed files with 2995 additions and 3049 deletions
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src/java/org/lwjgl/opengl/ARBPointParameters.java
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src/java/org/lwjgl/opengl/ARBPointParameters.java
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Created by IntelliJ IDEA.
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* User: nj
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* Date: 12-08-2002
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* Time: 15:31:36
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* To change template for new interface use
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* Code Style | Class Templates options (Tools | IDE Options).
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*/
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package org.lwjgl.opengl;
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import java.nio.FloatBuffer;
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public class ARBPointParameters {
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public static final int GL_POINT_SIZE_MIN_ARB = 0x8126;
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public static final int GL_POINT_SIZE_MAX_ARB = 0x8127;
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public static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128;
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public static final int GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129;
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public static native void glPointParameterfARB(int pname, float param);
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public static void glPointParameterARB(int pname, FloatBuffer pfParams) {
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// TODO: check buffer size
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nglPointParameterfvARB(pname, pfParams, pfParams.position());
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}
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private static native void nglPointParameterfvARB(int pname, FloatBuffer pfParams, int pfParams_offset);
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}
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