mirror of
https://github.com/shadowfacts/lwjgl2-arm64.git
synced 2026-01-19 15:10:18 +01:00
Commit changes in automatically generated files
This commit is contained in:
parent
7f05f4ed8a
commit
0eb8a4ee4f
|
|
@ -194,7 +194,6 @@ public class ARBBufferObject {
|
|||
* way, an application will normally use glMapBufferARB like this:
|
||||
* <p/>
|
||||
* ByteBuffer mapped_buffer; mapped_buffer = glMapBufferARB(..., ..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapBufferARB(..., ..., ..., mapped_buffer);
|
||||
* @param result_size The size of the buffer area.
|
||||
* @param old_buffer A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created.
|
||||
* @return A ByteBuffer representing the mapped buffer memory.
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -219,7 +219,6 @@ public final class GL15 {
|
|||
* <p/>
|
||||
* ByteBuffer mapped_buffer; mapped_buffer = glMapBuffer(..., ..., ..., null); ... // Another map on the same buffer
|
||||
* mapped_buffer = glMapBuffer(..., ..., ..., mapped_buffer);
|
||||
* @param result_size The size of the buffer area.
|
||||
* @param old_buffer A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no
|
||||
* new buffer will be created.
|
||||
* @return A ByteBuffer representing the mapped buffer memory.
|
||||
|
|
|
|||
Loading…
Reference in a new issue