Buffer checking code

This commit is contained in:
Caspian Rychlik-Prince 2004-02-15 19:41:51 +00:00
parent fd56dd232a
commit 061e1a76d1
51 changed files with 499 additions and 655 deletions

View file

@ -89,7 +89,7 @@ public class ARBVertexBlend {
public static final int GL_MODELVIEW29_ARB = 0x873D;
public static final int GL_MODELVIEW30_ARB = 0x873E;
public static final int GL_MODELVIEW31_ARB = 0x873F;
public static void glWeightARB(ByteBuffer pWeights) {
nglWeightbvARB(pWeights.remaining(), pWeights, pWeights.position());
}
@ -126,24 +126,24 @@ public class ARBVertexBlend {
private static native void nglWeightusvARB(int size, ShortBuffer psWeights, int psWeights_offset);
public static void glWeightPointerARB(int size, boolean unsigned, int stride, ByteBuffer pPointer) {
BufferChecks.checkVBOdisabled();
BufferChecks.ensureVBOdisabled();
nglWeightPointerARB(size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, stride, pPointer, pPointer.position());
}
public static void glWeightPointerARB(int size, boolean unsigned, int stride, ShortBuffer pPointer) {
BufferChecks.checkVBOdisabled();
BufferChecks.ensureVBOdisabled();
nglWeightPointerARB(size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, stride, pPointer, pPointer.position()<<1);
}
public static void glWeightPointerARB(int size, int stride, FloatBuffer pPointer) {
BufferChecks.checkVBOdisabled();
BufferChecks.ensureVBOdisabled();
nglWeightPointerARB(size, GL11.GL_FLOAT, stride, pPointer, pPointer.position()<<2);
}
public static void glWeightPointerARB(int size, boolean unsigned, int stride, IntBuffer pPointer) {
BufferChecks.checkVBOdisabled();
BufferChecks.ensureVBOdisabled();
nglWeightPointerARB(size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, stride, pPointer, pPointer.position()<<2);
}
private static native void nglWeightPointerARB(int size, int type, int stride, Buffer pPointer, int pPointer_offset);
public static void glWeightPointerARB(int size, int type, int stride, int buffer_offset) {
BufferChecks.checkVBOenabled();
BufferChecks.ensureVBOenabled();
nglWeightPointerARBVBO(size, type, stride, buffer_offset);
}
private static native void nglWeightPointerARBVBO(int size, int type, int stride, int buffer_offset);