mirror of
https://github.com/shadowfacts/lwjgl2-arm64.git
synced 2026-04-05 06:25:46 +00:00
Implemented PBO support
This commit is contained in:
parent
3e1651e8e0
commit
01e6f3c27c
14 changed files with 2096 additions and 225 deletions
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@ -31,14 +31,10 @@
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*/
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package org.lwjgl.opengl;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.BufferChecks;
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import org.lwjgl.LWJGLException;
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import java.nio.*;
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public abstract class ARBBufferObject {
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@ -75,11 +71,17 @@ public abstract class ARBBufferObject {
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public static void glBindBufferARB(int target, int buffer) {
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switch ( target ) {
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case ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB:
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VBOTracker.getVBOArrayStack().setState(buffer);
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break;
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case ARBVertexBufferObject.GL_ELEMENT_ARRAY_BUFFER_ARB:
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VBOTracker.getVBOElementStack().setState(buffer);
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break;
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case ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB:
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VBOTracker.getVBOArrayStack().setState(buffer);
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case ARBPixelBufferObject.GL_PIXEL_PACK_BUFFER_ARB:
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VBOTracker.getPBOPackStack().setState(buffer);
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break;
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case ARBPixelBufferObject.GL_PIXEL_UNPACK_BUFFER_ARB:
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VBOTracker.getPBOUnpackStack().setState(buffer);
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break;
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default:
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throw new IllegalArgumentException("Unsupported VBO target " + target);
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@ -92,10 +94,14 @@ public abstract class ARBBufferObject {
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public static void glDeleteBuffersARB(IntBuffer buffers) {
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for ( int i = buffers.position(); i < buffers.limit(); i++ ) {
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int buffer_handle = buffers.get(i);
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if ( VBOTracker.getVBOElementStack().getState() == buffer_handle )
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VBOTracker.getVBOElementStack().setState(0);
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if ( VBOTracker.getVBOArrayStack().getState() == buffer_handle )
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VBOTracker.getVBOArrayStack().setState(0);
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if ( VBOTracker.getVBOElementStack().getState() == buffer_handle )
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VBOTracker.getVBOElementStack().setState(0);
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if ( VBOTracker.getPBOPackStack().getState() == buffer_handle )
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VBOTracker.getPBOPackStack().setState(0);
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if ( VBOTracker.getPBOUnpackStack().getState() == buffer_handle )
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VBOTracker.getPBOUnpackStack().setState(0);
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}
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BufferChecks.checkDirect(buffers);
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nglDeleteBuffersARB(buffers.remaining(), buffers, buffers.position());
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@ -179,7 +185,10 @@ public abstract class ARBBufferObject {
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private static native void nglGetBufferSubDataARB(int target, int offset, int size, Buffer data, int data_offset);
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/**
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* glMapBufferARB maps a gl vertex buffer buffer to a ByteBuffer. The oldBuffer argument can be null, in which case a new ByteBuffer will be created, pointing to the returned memory. If oldBuffer is non-null, it will be returned if it points to the same mapped memory, otherwise a new ByteBuffer is created. That way, an application will normally use glMapBufferARB like this:
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* glMapBufferARB maps a gl vertex buffer buffer to a ByteBuffer. The oldBuffer argument can be null,
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* in which case a new ByteBuffer will be created, pointing to the returned memory. If oldBuffer is non-null,
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* it will be returned if it points to the same mapped memory, otherwise a new ByteBuffer is created. That
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* way, an application will normally use glMapBufferARB like this:
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* <p/>
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* ByteBuffer mapped_buffer; mapped_buffer = glMapBufferARB(..., ..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapBufferARB(..., ..., ..., mapped_buffer);
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*
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@ -133,72 +133,84 @@ public final class ARBImaging {
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static native void initNativeStubs() throws LWJGLException;
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// ---------------------------
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public static void glColorTable(int target, int internalFormat, int width, int format, int type, ByteBuffer data) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(data, 256);
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nglColorTable(target, internalFormat, width, format, type, data, data.position());
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}
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public static void glColorTable(int target, int internalFormat, int width, int format, int type, FloatBuffer data) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(data, 256);
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nglColorTable(target, internalFormat, width, format, type, data, data.position() << 2);
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}
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private static native void nglColorTable(int target, int internalFormat, int width, int format, int type, Buffer data, int data_offset);
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public static void glColorTable(int target, int internalFormat, int width, int format, int type, int buffer_offset) {
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GLBufferChecks.ensureUnpackPBOenabled();
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nglColorTableBO(target, internalFormat, width, format, type, buffer_offset);
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}
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private static native void nglColorTableBO(int target, int internalFormat, int width, int format, int type, int buffer_offset);
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// ---------------------------
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// ---------------------------
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public static void glColorSubTable(int target, int start, int count, int format, int type, ByteBuffer data) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(data, 256);
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nglColorSubTable(target, start, count, format, type, data, data.position());
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}
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public static void glColorSubTable(int target, int start, int count, int format, int type, FloatBuffer data) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(data, 256);
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nglColorSubTable(target, start, count, format, type, data, data.position() << 2);
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}
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private static native void nglColorSubTable(int target, int start, int count, int format, int type, Buffer data, int data_offset);
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public static void glColorSubTable(int target, int start, int count, int format, int type, int buffer_offset) {
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GLBufferChecks.ensureUnpackPBOenabled();
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nglColorSubTableBO(target, start, count, format, type, buffer_offset);
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}
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private static native void nglColorSubTableBO(int target, int start, int count, int format, int type, int buffer_offset);
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// ---------------------------
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public static void glColorTableParameter(int target, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglColorTableParameteriv(target, pname, params, params.position());
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}
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private static native void nglColorTableParameteriv(int target, int pname, IntBuffer params, int data_offset);
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public static void glColorTableParameter(int target, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglColorTableParameterfv(target, pname, params, params.position());
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}
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private static native void nglColorTableParameterfv(int target, int pname, FloatBuffer params, int data_offset);
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public static native void glCopyColorSubTable(int target, int start, int x, int y, int width);
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public static native void glCopyColorTable(int target, int internalformat, int x, int y, int width);
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// ---------------------------
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public static void glGetColorTable(int target, int format, int type, ByteBuffer data) {
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BufferChecks.checkBuffer(data, 256);
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nglGetColorTable(target, format, type, data, data.position());
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}
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public static void glGetColorTable(int target, int format, int type, FloatBuffer data) {
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BufferChecks.checkBuffer(data, 256);
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nglGetColorTable(target, format, type, data, data.position());
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}
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private static native void nglGetColorTable(int target, int format, int type, Buffer data, int data_offset);
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// ---------------------------
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public static void glGetColorTableParameter(int target, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetColorTableParameteriv(target, pname, params, params.position());
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}
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private static native void nglGetColorTableParameteriv(int target, int pname, IntBuffer params, int params_offset);
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public static void glGetColorTableParameter(int target, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetColorTableParameterfv(target, pname, params, params.position());
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}
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private static native void nglGetColorTableParameterfv(int target, int pname, FloatBuffer params, int params_offset);
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public static native void glBlendEquation(int mode);
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@ -209,128 +221,155 @@ public final class ARBImaging {
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public static native void glResetHistogram(int target);
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// ---------------------------
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public static void glGetHistogram(int target, boolean reset, int format, int type, ByteBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values, 256);
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nglGetHistogram(target, reset, format, type, values, values.position());
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}
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public static void glGetHistogram(int target, boolean reset, int format, int type, ShortBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values, 256);
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nglGetHistogram(target, reset, format, type, values, values.position() << 1);
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}
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public static void glGetHistogram(int target, boolean reset, int format, int type, IntBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values, 256);
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nglGetHistogram(target, reset, format, type, values, values.position() << 2);
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}
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public static void glGetHistogram(int target, boolean reset, int format, int type, FloatBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values, 256);
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nglGetHistogram(target, reset, format, type, values, values.position() << 2);
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}
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private static native void nglGetHistogram(int target, boolean reset, int format, int type, Buffer values, int values_offset);
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public static void glGetHistogram(int target, boolean reset, int format, int type, int buffer_offset) {
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GLBufferChecks.ensurePackPBOenabled();
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nglGetHistogramBO(target, reset, format, type, buffer_offset);
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}
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private static native void nglGetHistogramBO(int target, boolean reset, int format, int type, int buffer_offset);
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// ---------------------------
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public static void glGetHistogramParameter(int target, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params, 256);
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nglGetHistogramParameterfv(target, pname, params, params.position());
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}
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private static native void nglGetHistogramParameterfv(int target, int pname, FloatBuffer params, int params_offset);
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public static void glGetHistogramParameter(int target, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetHistogramParameteriv(target, pname, params, params.position());
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}
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private static native void nglGetHistogramParameteriv(int target, int pname, IntBuffer params, int params_offset);
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public static native void glMinmax(int target, int internalformat, boolean sink);
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public static native void glResetMinmax(int target);
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// ---------------------------
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public static void glGetMinmax(int target, boolean reset, int format, int types, ByteBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values);
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nglGetMinmax(target, reset, format, types, values, values.position());
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}
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public static void glGetMinmax(int target, boolean reset, int format, int types, ShortBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values);
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nglGetMinmax(target, reset, format, types, values, values.position() << 1);
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}
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public static void glGetMinmax(int target, boolean reset, int format, int types, IntBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values);
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nglGetMinmax(target, reset, format, types, values, values.position() << 2);
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}
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public static void glGetMinmax(int target, boolean reset, int format, int types, FloatBuffer values) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkBuffer(values);
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nglGetMinmax(target, reset, format, types, values, values.position() << 2);
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}
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private static native void nglGetMinmax(int target, boolean reset, int format, int types, Buffer values, int values_offset);
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public static void glGetMinmax(int target, boolean reset, int format, int types, int buffer_offset) {
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GLBufferChecks.ensurePackPBOenabled();
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nglGetMinmaxBO(target, reset, format, types, buffer_offset);
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}
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private static native void nglGetMinmaxBO(int target, boolean reset, int format, int types, int buffer_offset);
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// ---------------------------
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public static void glGetMinmaxParameter(int target, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetMinmaxParameterfv(target, pname, params, params.position());
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}
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private static native void nglGetMinmaxParameterfv(int target, int pname, FloatBuffer params, int params_offset);
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public static void glGetMinmaxParameter(int target, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetMinmaxParameteriv(target, pname, params, params.position());
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}
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private static native void nglGetMinmaxParameteriv(int target, int pname, IntBuffer params, int params_offset);
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// ---------------------------
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public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ByteBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1));
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nglConvolutionFilter1D(target, internalformat, width, format, type, image, image.position());
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}
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public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ShortBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 1);
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nglConvolutionFilter1D(target, internalformat, width, format, type, image, image.position());
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}
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public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, IntBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 2);
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nglConvolutionFilter1D(target, internalformat, width, format, type, image, image.position());
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}
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public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, FloatBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 2);
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nglConvolutionFilter1D(target, internalformat, width, format, type, image, image.position());
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}
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private static native void nglConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer image, int image_offset);
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public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int buffer_offset) {
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GLBufferChecks.ensureUnpackPBOenabled();
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nglConvolutionFilter1DBO(target, internalformat, width, format, type, buffer_offset);
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}
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private static native void nglConvolutionFilter1DBO(int target, int internalformat, int width, int format, int type, int buffer_offset);
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// ---------------------------
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// ---------------------------
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public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, height, 1));
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nglConvolutionFilter2D(target, internalformat, width, height, format, type, image, image.position());
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}
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public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ShortBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, height, 1) >> 1);
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nglConvolutionFilter2D(target, internalformat, width, height, format, type, image, image.position() << 1);
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}
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public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, IntBuffer image) {
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GLBufferChecks.ensureUnpackPBOdisabled();
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BufferChecks.checkBuffer(image, GLBufferChecks.calculateImageStorage(format, type, width, height, 1) >> 2);
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nglConvolutionFilter2D(target, internalformat, width, height, format, type, image, image.position() << 2);
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}
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private static native void nglConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image, int image_offset);
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public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int buffer_offset) {
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GLBufferChecks.ensureUnpackPBOenabled();
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nglConvolutionFilter2DBO(target, internalformat, width, height, format, type, buffer_offset);
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}
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private static native void nglConvolutionFilter2DBO(int target, int internalformat, int width, int height, int format, int type, int buffer_offset);
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// ---------------------------
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public static native void glConvolutionParameterf(int target, int pname, float params);
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public static void glConvolutionParameter(int target, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglConvolutionParameterfv(target, pname, params, params.position());
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}
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private static native void nglConvolutionParameterfv(int target, int pname, FloatBuffer params, int params_offset);
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public static native void glConvolutionParameteri(int target, int pname, int params);
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@ -339,70 +378,91 @@ public final class ARBImaging {
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BufferChecks.checkBuffer(params);
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nglConvolutionParameteriv(target, pname, params, params.position());
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}
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private static native void nglConvolutionParameteriv(int target, int pname, IntBuffer params, int params_offset);
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public static native void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width);
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public static native void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height);
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// ---------------------------
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public static void glGetConvolutionFilter(int target, int format, int type, ByteBuffer image) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkDirect(image);
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// TODO: check buffer size valid
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nglGetConvolutionFilter(target, format, type, image, image.position());
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}
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public static void glGetConvolutionFilter(int target, int format, int type, ShortBuffer image) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkDirect(image);
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// TODO: check buffer size valid
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nglGetConvolutionFilter(target, format, type, image, image.position() << 1);
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}
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public static void glGetConvolutionFilter(int target, int format, int type, IntBuffer image) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkDirect(image);
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// TODO: check buffer size valid
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nglGetConvolutionFilter(target, format, type, image, image.position() << 2);
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}
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public static void glGetConvolutionFilter(int target, int format, int type, FloatBuffer image) {
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GLBufferChecks.ensurePackPBOdisabled();
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BufferChecks.checkDirect(image);
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// TODO: check buffer size valid
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nglGetConvolutionFilter(target, format, type, image, image.position() << 2);
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}
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private static native void nglGetConvolutionFilter(int target, int format, int type, Buffer image, int image_offset);
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||||
public static void glGetConvolutionFilter(int target, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetConvolutionFilterBO(target, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglGetConvolutionFilterBO(int target, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static void glGetConvolutionParameter(int target, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetConvolutionParameterfv(target, pname, params, params.position());
|
||||
}
|
||||
|
||||
private static native void nglGetConvolutionParameterfv(int target, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetConvolutionParameter(int target, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetConvolutionParameteriv(target, pname, params, params.position());
|
||||
}
|
||||
|
||||
private static native void nglGetConvolutionParameteriv(int target, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
// ---------------------------
|
||||
public static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirectBuffer(row);
|
||||
BufferChecks.checkDirectBuffer(column);
|
||||
// TODO: check buffer size valid
|
||||
nglSeparableFilter2D(target, internalformat, width, height, format, type, row, BufferUtils.getOffset(row), column, BufferUtils.getOffset(column));
|
||||
}
|
||||
|
||||
private static native void nglSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, int row_offset, Buffer column, int column_offset);
|
||||
|
||||
public static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int row_offset, int column_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglSeparableFilter2DBO(target, internalformat, width, height, format, type, row_offset, column_offset);
|
||||
}
|
||||
private static native void nglSeparableFilter2DBO(int target, int internalformat, int width, int height, int format, int type, int row_offset, int column_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkDirectBuffer(row);
|
||||
BufferChecks.checkDirectBuffer(column);
|
||||
BufferChecks.checkDirectBuffer(span);
|
||||
// TODO: check buffer size valid
|
||||
nglGetSeparableFilter(target, format, type, row, BufferUtils.getOffset(row), column, BufferUtils.getOffset(column), span, BufferUtils.getOffset(span));
|
||||
}
|
||||
|
||||
private static native void nglGetSeparableFilter(int target, int format, int type, Buffer row, int row_offset, Buffer column, int column_offset, Buffer span, int span_offset);
|
||||
|
||||
public static void glGetSeparableFilter(int target, int format, int type, int row_offset, int column_offset, int span_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetSeparableFilterBO(target, format, type, row_offset, column_offset, span_offset);
|
||||
}
|
||||
private static native void nglGetSeparableFilterBO(int target, int format, int type, int row_offset, int column_offset, int span_offset);
|
||||
// ---------------------------
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -731,6 +731,8 @@ public final class GL11 {
|
|||
public static native void glClearColor(float red, float green, float blue, float alpha);
|
||||
public static native void glClearAccum(float red, float green, float blue, float alpha);
|
||||
public static native void glClear(int mask);
|
||||
|
||||
// ---------------------------
|
||||
public static void glCallLists(ByteBuffer lists) {
|
||||
BufferChecks.checkDirect(lists);
|
||||
nglCallLists(lists.remaining(), GL_UNSIGNED_BYTE, lists, lists.position());
|
||||
|
|
@ -744,24 +746,39 @@ public final class GL11 {
|
|||
nglCallLists(lists.remaining(), GL_UNSIGNED_INT, lists, lists.position() << 2);
|
||||
}
|
||||
private static native void nglCallLists(int n, int type, Buffer lists, int lists_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glCallList(int list);
|
||||
public static native void glBlendFunc(int sfactor, int dfactor);
|
||||
|
||||
// ---------------------------
|
||||
public static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap) {
|
||||
BufferChecks.checkBuffer(bitmap, ((width+7)/8) * height);
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(bitmap, ((width + 7) / 8) * height);
|
||||
nglBitmap(width, height, xorig, yorig, xmove, ymove, bitmap, bitmap.position());
|
||||
}
|
||||
private static native void nglBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap, int bitmap_offset);
|
||||
|
||||
public static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, int buffer_offect) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglBitmapBO(width, height, xorig, yorig, xmove, ymove, buffer_offect);
|
||||
}
|
||||
private static native void nglBitmapBO(int width, int height, float xorig, float yorig, float xmove, float ymove, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glBindTexture(int target, int texture);
|
||||
public static native void glBegin(int mode);
|
||||
public static native void glEnd();
|
||||
public static native void glArrayElement(int i);
|
||||
public static native void glClearDepth(double depth);
|
||||
public static native void glDeleteLists(int list, int range);
|
||||
|
||||
public static void glDeleteTextures(IntBuffer textures) {
|
||||
BufferChecks.checkDirect(textures);
|
||||
nglDeleteTextures(textures.remaining(), textures, textures.position());
|
||||
}
|
||||
private static native void nglDeleteTextures(int n, IntBuffer textures, int textures_offset);
|
||||
|
||||
public static native void glCullFace(int mode);
|
||||
public static native void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
|
||||
public static native void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width);
|
||||
|
|
@ -769,6 +786,7 @@ public final class GL11 {
|
|||
public static native void glCopyTexImage1D(int target, int level, int internalFormat, int x, int y, int width, int border);
|
||||
public static native void glCopyPixels(int x, int y, int width, int height, int type);
|
||||
|
||||
// ---------------------------
|
||||
public static void glColorPointer(int size, boolean unsigned, int stride, ByteBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
|
|
@ -780,11 +798,14 @@ public final class GL11 {
|
|||
nglColorPointer(size, GL_FLOAT, stride, pointer, pointer.position() << 2);
|
||||
}
|
||||
private static native void nglColorPointer(int size, int type, int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glColorPointer(int size, int type, int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglColorPointerVBO(size, type, stride, buffer_offset);
|
||||
}
|
||||
private static native void nglColorPointerVBO(int size, int type, int stride, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glColorMaterial(int face, int mode);
|
||||
public static native void glColorMask(boolean red, boolean green, boolean blue, boolean alpha);
|
||||
public static native void glColor3b(byte red, byte green, byte blue);
|
||||
|
|
@ -793,11 +814,13 @@ public final class GL11 {
|
|||
public static native void glColor4b(byte red, byte green, byte blue, byte alpha);
|
||||
public static native void glColor4f(float red, float green, float blue, float alpha);
|
||||
public static native void glColor4ub(byte red, byte green, byte blue, byte alpha);
|
||||
|
||||
public static void glClipPlane(int plane, DoubleBuffer equation) {
|
||||
BufferChecks.checkBuffer(equation, 4);
|
||||
nglClipPlane(plane, equation, equation.position() << 3);
|
||||
}
|
||||
private static native void nglClipPlane(int plane, DoubleBuffer equation, int equation_offset);
|
||||
|
||||
public static native void glClearStencil(int s);
|
||||
public static native void glClearIndex(float c);
|
||||
public static native void glEvalPoint1(int i);
|
||||
|
|
@ -810,31 +833,50 @@ public final class GL11 {
|
|||
public static native void glDisableClientState(int cap);
|
||||
public static native void glEnable(int cap);
|
||||
public static native void glDisable(int cap);
|
||||
|
||||
// ---------------------------
|
||||
public static void glEdgeFlagPointer(int stride, ByteBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
nglEdgeFlagPointer(stride, pointer, pointer.position());
|
||||
}
|
||||
private static native void nglEdgeFlagPointer(int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glEdgeFlagPointer(int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglEdgeFlagPointerVBO(stride, buffer_offset);
|
||||
}
|
||||
private static native void nglEdgeFlagPointerVBO(int stride, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glEdgeFlag(boolean flag);
|
||||
|
||||
// ---------------------------
|
||||
public static void glDrawPixels(int width, int height, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1));
|
||||
nglDrawPixels(width, height, format, type, pixels, pixels.position());
|
||||
}
|
||||
public static void glDrawPixels(int width, int height, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>1);
|
||||
nglDrawPixels(width, height, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
public static void glDrawPixels(int width, int height, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>2);
|
||||
nglDrawPixels(width, height, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
private static native void nglDrawPixels(int width, int height, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glDrawPixels(int width, int height, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglDrawPixelsBO(width, height, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglDrawPixelsBO(int width, int height, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glDrawElements(int mode, ByteBuffer indices) {
|
||||
BufferChecks.checkDirect(indices);
|
||||
GLBufferChecks.ensureElementVBOdisabled();
|
||||
|
|
@ -851,113 +893,163 @@ public final class GL11 {
|
|||
nglDrawElements(mode, indices.remaining(), GL_UNSIGNED_INT, indices, indices.position() << 2);
|
||||
}
|
||||
private static native void nglDrawElements(int mode, int count, int type, Buffer indices, int indices_offset);
|
||||
|
||||
public static void glDrawElements(int mode, int count, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureElementVBOenabled();
|
||||
nglDrawElementsVBO(mode, count, type, buffer_offset);
|
||||
}
|
||||
private static native void nglDrawElementsVBO(int mode, int count, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glDrawBuffer(int mode);
|
||||
public static native void glDrawArrays(int mode, int first, int count);
|
||||
public static native void glDepthRange(double zNear, double zFar);
|
||||
public static native void glDepthMask(boolean flag);
|
||||
public static native void glDepthFunc(int func);
|
||||
|
||||
public static void glFeedbackBuffer(int type, FloatBuffer buffer) {
|
||||
BufferChecks.checkDirect(buffer);
|
||||
nglFeedbackBuffer(buffer.remaining(), type, buffer, buffer.position());
|
||||
}
|
||||
private static native void nglFeedbackBuffer(int size, int type, FloatBuffer buffer, int buffer_offset);
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetPixelMap(int map, FloatBuffer values) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(values, 256);
|
||||
nglGetPixelMapfv(map, values, values.position());
|
||||
}
|
||||
private static native void nglGetPixelMapfv(int map, FloatBuffer values, int values_offset);
|
||||
|
||||
public static void glGetPixelMapfv(int map, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetPixelMapfvBO(map, buffer_offset);
|
||||
}
|
||||
private static native void nglGetPixelMapfvBO(int map, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetPixelMap(int map, IntBuffer values) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(values, 256);
|
||||
nglGetPixelMapuiv(map, values, values.position());
|
||||
}
|
||||
private static native void nglGetPixelMapuiv(int map, IntBuffer values, int values_offset);
|
||||
|
||||
public static void glGetPixelMapuiv(int map, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetPixelMapuivBO(map, buffer_offset);
|
||||
}
|
||||
private static native void nglGetPixelMapuivBO(int map, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetPixelMap(int map, ShortBuffer values) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(values, 256);
|
||||
nglGetPixelMapusv(map, values, values.position());
|
||||
}
|
||||
private static native void nglGetPixelMapusv(int map, ShortBuffer values, int values_offset);
|
||||
|
||||
public static void glGetPixelMapusv(int map, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetPixelMapusvBO(map, buffer_offset);
|
||||
}
|
||||
private static native void nglGetPixelMapusvBO(int map, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static void glGetMaterial(int face, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetMaterialfv(face, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetMaterialfv(int face, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetMaterial(int face, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetMaterialiv(face, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetMaterialiv(int face, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static void glGetMap(int target, int query, FloatBuffer v) {
|
||||
BufferChecks.checkBuffer(v, 256);
|
||||
nglGetMapfv(target, query, v, v.position());
|
||||
}
|
||||
private static native void nglGetMapfv(int target, int query, FloatBuffer v, int v_offset);
|
||||
|
||||
public static void glGetMap(int target, int query, IntBuffer v) {
|
||||
BufferChecks.checkBuffer(v, 256);
|
||||
nglGetMapiv(target, query, v, v.position());
|
||||
}
|
||||
private static native void nglGetMapfv(int target, int query, FloatBuffer v, int v_offset);
|
||||
private static native void nglGetMapiv(int target, int query, IntBuffer v, int v_offset);
|
||||
|
||||
public static void glGetLight(int light, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetLightfv(light, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetLightfv(int light, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetLight(int light, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetLightiv(light, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetLightiv(int light, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native int glGetError();
|
||||
|
||||
public static void glGetClipPlane(int plane, DoubleBuffer equation) {
|
||||
BufferChecks.checkBuffer(equation);
|
||||
nglGetClipPlane(plane, equation, equation.position());
|
||||
}
|
||||
private static native void nglGetClipPlane(int plane, DoubleBuffer equation, int equation_offset);
|
||||
|
||||
public static void glGetBoolean(int pname, ByteBuffer params) {
|
||||
BufferChecks.checkBuffer(params, 16);
|
||||
nglGetBooleanv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetBooleanv(int pname, ByteBuffer params, int params_offset);
|
||||
|
||||
public static void glGetDouble(int pname, DoubleBuffer params) {
|
||||
BufferChecks.checkBuffer(params, 16);
|
||||
nglGetDoublev(pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetDoublev(int pname, DoubleBuffer params, int params_offset);
|
||||
|
||||
public static void glGetFloat(int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params, 16);
|
||||
nglGetFloatv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetFloatv(int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetInteger(int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params, 16);
|
||||
nglGetIntegerv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetIntegerv(int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static void glGenTextures(IntBuffer textures) {
|
||||
BufferChecks.checkDirect(textures);
|
||||
nglGenTextures(textures.remaining(), textures, textures.position());
|
||||
}
|
||||
private static native void nglGenTextures(int n, IntBuffer textures, int textures_offset);
|
||||
|
||||
public static native int glGenLists(int range);
|
||||
public static native void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
|
||||
public static native void glFrontFace(int mode);
|
||||
public static native void glFogf(int pname, float param);
|
||||
public static native void glFogi(int pname, int param);
|
||||
|
||||
public static void glFog(int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglFogfv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglFogfv(int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glFog(int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglFogiv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglFogiv(int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native void glFlush();
|
||||
public static native void glFinish();
|
||||
/**
|
||||
|
|
@ -969,6 +1061,8 @@ public final class GL11 {
|
|||
*/
|
||||
public static native ByteBuffer glGetPointerv(int pname, int size);
|
||||
public static native boolean glIsEnabled(int cap);
|
||||
|
||||
// ---------------------------
|
||||
public static void glInterleavedArrays(int format, int stride, ByteBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
|
|
@ -990,56 +1084,66 @@ public final class GL11 {
|
|||
nglInterleavedArrays(format, stride, pointer, pointer.position() << 2);
|
||||
}
|
||||
private static native void nglInterleavedArrays(int format, int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glInterleavedArrays(int format, int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglInterleavedArraysVBO(format, stride, buffer_offset);
|
||||
}
|
||||
private static native void nglInterleavedArraysVBO(int format, int stride, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glInitNames();
|
||||
public static native void glHint(int target, int mode);
|
||||
|
||||
public static void glGetTexParameter(int target, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexParameterfv(target, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetTexParameterfv(int target, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetTexParameter(int target, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexParameteriv(target, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetTexParameteriv(int target, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static void glGetTexLevelParameter(int target, int level, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexLevelParameterfv(target, level, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glGetTexLevelParameter(int target, int level, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexLevelParameteriv(target, level, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetTexImage(int target, int level, int format, int type, ByteBuffer pixels) {
|
||||
int width = 1;
|
||||
int height = 1;
|
||||
int depth = 1;
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth));
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, 1, 1, 1));
|
||||
nglGetTexImage(target, level, format, type, pixels, pixels.position());
|
||||
}
|
||||
public static void glGetTexImage(int target, int level, int format, int type, ShortBuffer pixels) {
|
||||
int width = 1;
|
||||
int height = 1;
|
||||
int depth = 1;
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth)>>1);
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, 1, 1, 1)>>1);
|
||||
nglGetTexImage(target, level, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
public static void glGetTexImage(int target, int level, int format, int type, IntBuffer pixels) {
|
||||
int width = 1;
|
||||
int height = 1;
|
||||
int depth = 1;
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth)>>2);
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, 1, 1, 1)>>2);
|
||||
nglGetTexImage(target, level, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
private static native void nglGetTexImage(int target, int level, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glGetTexImage(int target, int level, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetTexImageBO(target, level, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglGetTexImageBO(int target, int level, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static void glGetTexGen(int coord, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexGeniv(coord, pname, params, params.position());
|
||||
|
|
@ -1057,6 +1161,7 @@ public final class GL11 {
|
|||
nglGetTexEnviv(coord, pname, params, params.position());
|
||||
}
|
||||
private static native void nglGetTexEnviv(int coord, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static void glGetTexEnv(int coord, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglGetTexEnvfv(coord, pname, params, params.position());
|
||||
|
|
@ -1064,80 +1169,116 @@ public final class GL11 {
|
|||
private static native void nglGetTexEnvfv(int coord, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static native String glGetString(int name);
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetPolygonStipple(ByteBuffer mask) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(mask, 1024);
|
||||
nglGetPolygonStipple(mask, mask.position());
|
||||
}
|
||||
private static native void nglGetPolygonStipple(ByteBuffer mask, int mask_offset);
|
||||
|
||||
public static void glGetPolygonStipple(int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetPolygonStippleBO(buffer_offset);
|
||||
}
|
||||
private static native void nglGetPolygonStippleBO(int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native boolean glIsList(int list);
|
||||
public static native void glMaterialf(int face, int pname, float param);
|
||||
public static native void glMateriali(int face, int pname, int param);
|
||||
|
||||
public static void glMaterial(int face, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglMaterialfv(face, pname, params, params.position());
|
||||
}
|
||||
private static native void nglMaterialfv(int face, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glMaterial(int face, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglMaterialiv(face, pname, params, params.position());
|
||||
}
|
||||
private static native void nglMaterialiv(int face, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native void glMapGrid1f(int un, float u1, float u2);
|
||||
public static native void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2);
|
||||
|
||||
public static void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points) {
|
||||
BufferChecks.checkDirect(points);
|
||||
// TODO: check buffer size valid
|
||||
nglMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points, points.position());
|
||||
}
|
||||
private static native void nglMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points, int points_offset);
|
||||
|
||||
public static void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points) {
|
||||
BufferChecks.checkDirect(points);
|
||||
// TODO: check buffer size valid
|
||||
nglMap1f(target, u1, u2, stride, order, points, points.position());
|
||||
}
|
||||
private static native void nglMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points, int points_offset);
|
||||
|
||||
public static native void glLogicOp(int opcode);
|
||||
public static native void glLoadName(int name);
|
||||
|
||||
public static void glLoadMatrix(FloatBuffer m) {
|
||||
BufferChecks.checkBuffer(m, 16);
|
||||
nglLoadMatrixf(m, m.position());
|
||||
}
|
||||
private static native void nglLoadMatrixf(FloatBuffer m, int m_offset);
|
||||
|
||||
public static native void glLoadIdentity();
|
||||
public static native void glListBase(int base);
|
||||
public static native void glLineWidth(float width);
|
||||
public static native void glLineStipple(int factor, short pattern);
|
||||
public static native void glLightModelf(int pname, float param);
|
||||
public static native void glLightModeli(int pname, int param);
|
||||
|
||||
public static void glLightModel(int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglLightModelfv( pname, params, params.position());
|
||||
}
|
||||
private static native void nglLightModelfv(int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glLightModel(int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglLightModeliv(pname, params, params.position());
|
||||
}
|
||||
private static native void nglLightModeliv(int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native void glLightf(int light, int pname, float param);
|
||||
public static native void glLighti(int light, int pname, int param);
|
||||
|
||||
public static void glLight(int light, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglLightfv(light, pname, params, params.position());
|
||||
}
|
||||
private static native void nglLightfv(int light, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glLight(int light, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglLightiv(light, pname, params, params.position());
|
||||
}
|
||||
private static native void nglLightiv(int light, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native boolean glIsTexture(int texture);
|
||||
public static native void glMatrixMode(int mode);
|
||||
|
||||
// ---------------------------
|
||||
public static void glPolygonStipple(ByteBuffer mask) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(mask, 1024);
|
||||
nglPolygonStipple(mask, mask.position());
|
||||
}
|
||||
private static native void nglPolygonStipple(ByteBuffer mask, int mask_offset);
|
||||
|
||||
public static void glPolygonStipple(int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglPolygonStippleBO(buffer_offset);
|
||||
}
|
||||
private static native void nglPolygonStippleBO(int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glPolygonOffset(float factor, float units);
|
||||
public static native void glPolygonMode(int face, int mode);
|
||||
public static native void glPointSize(float size);
|
||||
|
|
@ -1146,23 +1287,56 @@ public final class GL11 {
|
|||
public static native void glPixelTransferi(int pname, int param);
|
||||
public static native void glPixelStoref(int pname, float param);
|
||||
public static native void glPixelStorei(int pname, int param);
|
||||
|
||||
// ---------------------------
|
||||
public static void glPixelMap(int map, FloatBuffer values) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(values);
|
||||
nglPixelMapfv(map, values.remaining(), values, values.position());
|
||||
}
|
||||
private static native void nglPixelMapfv(int map, int mapsize, FloatBuffer values, int values_offset);
|
||||
|
||||
public static void glPixelMapfv(int map, int mapsize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglPixelMapfvBO(map, mapsize, buffer_offset);
|
||||
}
|
||||
private static native void nglPixelMapfvBO(int map, int mapsize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glPixelMap(int map, IntBuffer values) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(values);
|
||||
nglPixelMapuiv(map, values.remaining(), values, values.position());
|
||||
}
|
||||
private static native void nglPixelMapuiv(int map, int mapsize, IntBuffer values, int values_offset);
|
||||
|
||||
public static void glPixelMapuiv(int map, int mapsize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglPixelMapuivBO(map, mapsize, buffer_offset);
|
||||
}
|
||||
private static native void nglPixelMapuivBO(int map, int mapsize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glPixelMap(int map, ShortBuffer values) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(values);
|
||||
nglPixelMapusv(map, values.remaining(), values, values.position());
|
||||
}
|
||||
private static native void nglPixelMapusv(int map, int mapsize, ShortBuffer values, int values_offset);
|
||||
|
||||
public static void glPixelMapusv(int map, int mapsize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglPixelMapusvBO(map, mapsize, buffer_offset);
|
||||
}
|
||||
private static native void nglPixelMapusvBO(int map, int mapsize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glPassThrough(float token);
|
||||
public static native void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar);
|
||||
|
||||
// ---------------------------
|
||||
public static void glNormalPointer(int stride, ByteBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
|
|
@ -1179,46 +1353,66 @@ public final class GL11 {
|
|||
nglNormalPointer(GL_FLOAT, stride, pointer, pointer.position() << 2);
|
||||
}
|
||||
private static native void nglNormalPointer(int type, int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glNormalPointer(int type, int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglNormalPointerVBO(type, stride, buffer_offset);
|
||||
}
|
||||
private static native void nglNormalPointerVBO(int type, int stride, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glNormal3b(byte nx, byte ny, byte nz);
|
||||
public static native void glNormal3f(float nx, float ny, float nz);
|
||||
public static native void glNormal3i(int nx, int ny, int nz);
|
||||
public static native void glNewList(int list, int mode);
|
||||
public static native void glEndList();
|
||||
|
||||
public static void glMultMatrix(FloatBuffer m) {
|
||||
BufferChecks.checkBuffer(m, 16);
|
||||
nglMultMatrixf(m, m.position());
|
||||
}
|
||||
private static native void nglMultMatrixf(FloatBuffer m, int m_offset);
|
||||
|
||||
public static native void glShadeModel(int mode);
|
||||
|
||||
public static void glSelectBuffer(IntBuffer buffer) {
|
||||
BufferChecks.checkDirect(buffer);
|
||||
nglSelectBuffer(buffer.remaining(), buffer, buffer.position());
|
||||
}
|
||||
private static native void nglSelectBuffer(int size, IntBuffer buffer, int buffer_offset);
|
||||
|
||||
public static native void glScissor(int x, int y, int width, int height);
|
||||
public static native void glScalef(float x, float y, float z);
|
||||
public static native void glRotatef(float angle, float x, float y, float z);
|
||||
public static native int glRenderMode(int mode);
|
||||
public static native void glRectf(float x1, float y1, float x2, float y2);
|
||||
public static native void glRecti(int x1, int y1, int x2, int y2);
|
||||
|
||||
// ---------------------------
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1));
|
||||
nglReadPixels(x, y, width, height, format, type, pixels, pixels.position());
|
||||
}
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>1);
|
||||
nglReadPixels(x, y, width, height, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>2);
|
||||
nglReadPixels(x, y, width, height, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
private static native void nglReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglReadPixelsBO(x, y, width, height, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglReadPixelsBO(int x, int y, int width, int height, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glReadBuffer(int mode);
|
||||
public static native void glRasterPos2f(float x, float y);
|
||||
public static native void glRasterPos2i(int x, int y);
|
||||
|
|
@ -1230,27 +1424,36 @@ public final class GL11 {
|
|||
public static native void glPopName();
|
||||
public static native void glPushMatrix();
|
||||
public static native void glPopMatrix();
|
||||
|
||||
public static void glPushClientAttrib(int mask) {
|
||||
VBOTracker.getClientAttribStack().pushState();
|
||||
VBOTracker.getClientAttribStack().setState(mask);
|
||||
if ((mask & GL_CLIENT_VERTEX_ARRAY_BIT) != 0) {
|
||||
VBOTracker.getVBOArrayStack().pushState();
|
||||
VBOTracker.getVBOElementStack().pushState();
|
||||
VBOTracker.getPBOPackStack().pushState();
|
||||
VBOTracker.getPBOUnpackStack().pushState();
|
||||
}
|
||||
nglPushClientAttrib(mask);
|
||||
}
|
||||
private static native void nglPushClientAttrib(int mask);
|
||||
|
||||
public static void glPopClientAttrib() {
|
||||
if ((VBOTracker.getClientAttribStack().popState() & GL_CLIENT_VERTEX_ARRAY_BIT) != 0) {
|
||||
VBOTracker.getVBOArrayStack().popState();
|
||||
VBOTracker.getVBOElementStack().popState();
|
||||
VBOTracker.getVBOElementStack().popState();
|
||||
VBOTracker.getPBOPackStack().popState();
|
||||
VBOTracker.getPBOUnpackStack().popState();
|
||||
}
|
||||
nglPopClientAttrib();
|
||||
}
|
||||
private static native void nglPopClientAttrib();
|
||||
|
||||
public static native void glPushAttrib(int mask);
|
||||
public static native void glPopAttrib();
|
||||
public static native void glStencilFunc(int func, int ref, int mask);
|
||||
|
||||
// ---------------------------
|
||||
public static void glVertexPointer(int size, int stride, FloatBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
|
|
@ -1262,11 +1465,14 @@ public final class GL11 {
|
|||
nglVertexPointer(size, GL_INT, stride, pointer, pointer.position() << 2);
|
||||
}
|
||||
private static native void nglVertexPointer(int size, int type, int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glVertexPointer(int size, int type, int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglVertexPointerVBO(size, type, stride, buffer_offset);
|
||||
}
|
||||
private static native void nglVertexPointerVBO(int size, int type, int stride, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glVertex2f(float x, float y);
|
||||
public static native void glVertex2i(int x, int y);
|
||||
public static native void glVertex3f(float x, float y, float z);
|
||||
|
|
@ -1277,99 +1483,141 @@ public final class GL11 {
|
|||
|
||||
// ---------------------------
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage1DStorage(format, type, width, border));
|
||||
nglTexImage1D(target, level, internalformat, width, border, format, type, pixels, pixels != null ? pixels.position() : 0);
|
||||
}
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage1DStorage(format, type, width, border) >> 1);
|
||||
nglTexImage1D(target, level, internalformat, width, border, format, type, pixels, pixels != null ? pixels.position() << 1 : 0);
|
||||
}
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage1DStorage(format, type, width, border) >> 2);
|
||||
nglTexImage1D(target, level, internalformat, width, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage1DStorage(format, type, width, border) >> 2);
|
||||
nglTexImage1D(target, level, internalformat, width, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
private static native void nglTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexImage1DBO(target, level, internalformat, width, border, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexImage1DBO(int target, int level, int internalformat, int width, int border, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage2DStorage(format, type, width, height, border));
|
||||
nglTexImage2D(target, level, internalformat, width, height, border, format, type, pixels, pixels != null ? pixels.position() : 0);
|
||||
}
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage2DStorage(format, type, width, height, border) >> 1);
|
||||
nglTexImage2D(target, level, internalformat, width, height, border, format, type, pixels, pixels != null ? pixels.position() << 1 : 0);
|
||||
}
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage2DStorage(format, type, width, height, border) >> 2);
|
||||
nglTexImage2D(target, level, internalformat, width, height, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage2DStorage(format, type, width, height, border) >> 2);
|
||||
nglTexImage2D(target, level, internalformat, width, height, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
private static native void nglTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexImage2DBO(target, level, internalformat, width, height, border, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1));
|
||||
nglTexSubImage1D(target, level, xoffset, width, format, type, pixels, pixels.position());
|
||||
}
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 1);
|
||||
nglTexSubImage1D(target, level, xoffset, width, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 2);
|
||||
nglTexSubImage1D(target, level, xoffset, width, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, 1, 1) >> 2);
|
||||
nglTexSubImage1D(target, level, xoffset, width, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
private static native void nglTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexSubImage1DBO(target, level, xoffset, width, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1));
|
||||
nglTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels, pixels.position());
|
||||
}
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>1);
|
||||
nglTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1)>>2);
|
||||
nglTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, 1) >> 2);
|
||||
nglTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
private static native void nglTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexSubImage2DBO(target, level, xoffset, yoffset, width, height, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glTexParameterf(int target, int pname, float param);
|
||||
public static native void glTexParameteri(int target, int pname, int param);
|
||||
|
||||
public static void glTexParameter(int target, int pname, FloatBuffer param) {
|
||||
BufferChecks.checkBuffer(param);
|
||||
nglTexParameterfv(target, pname, param, param.position());
|
||||
}
|
||||
private static native void nglTexParameterfv(int target, int pname, FloatBuffer param, int param_position);
|
||||
|
||||
public static void glTexParameter(int target, int pname, IntBuffer param) {
|
||||
BufferChecks.checkBuffer(param);
|
||||
nglTexParameteriv(target, pname, param, param.position());
|
||||
|
|
@ -1377,40 +1625,49 @@ public final class GL11 {
|
|||
private static native void nglTexParameteriv(int target, int pname, IntBuffer param, int param_position);
|
||||
|
||||
public static native void glTexGenf(int coord, int pname, float param);
|
||||
|
||||
public static void glTexGen(int coord, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglTexGenfv(coord, pname, params, params.position());
|
||||
}
|
||||
private static native void nglTexGenfv(int coord, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static native void glTexGeni(int coord, int pname, int param);
|
||||
|
||||
public static void glTexGen(int coord, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglTexGeniv(coord, pname, params, params.position());
|
||||
}
|
||||
private static native void nglTexGeniv(int coord, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static native void glTexEnvf(int target, int pname, float param);
|
||||
public static native void glTexEnvi(int target, int pname, int param);
|
||||
|
||||
public static void glTexEnv(int target, int pname, FloatBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglTexEnvfv(target, pname, params, params.position());
|
||||
}
|
||||
private static native void nglTexEnvfv(int target, int pname, FloatBuffer params, int params_offset);
|
||||
|
||||
public static void glTexEnv(int target, int pname, IntBuffer params) {
|
||||
BufferChecks.checkBuffer(params);
|
||||
nglTexEnviv(target, pname, params, params.position());
|
||||
}
|
||||
private static native void nglTexEnviv(int target, int pname, IntBuffer params, int params_offset);
|
||||
|
||||
public static void glTexCoordPointer(int size, int stride, FloatBuffer pointer) {
|
||||
BufferChecks.checkDirect(pointer);
|
||||
GLBufferChecks.ensureArrayVBOdisabled();
|
||||
nglTexCoordPointer(size, GL_FLOAT, stride, pointer, pointer.position() << 2);
|
||||
}
|
||||
private static native void nglTexCoordPointer(int size, int type, int stride, Buffer pointer, int pointer_offset);
|
||||
|
||||
public static void glTexCoordPointer(int size, int type, int stride, int buffer_offset) {
|
||||
GLBufferChecks.ensureArrayVBOenabled();
|
||||
nglTexCoordPointerVBO(size, type, stride, buffer_offset);
|
||||
}
|
||||
private static native void nglTexCoordPointerVBO(int size, int type, int stride, int buffer_offset);
|
||||
|
||||
public static native void glTexCoord1f(float s);
|
||||
public static native void glTexCoord2f(float s, float t);
|
||||
public static native void glTexCoord3f(float s, float t, float r);
|
||||
|
|
@ -1418,5 +1675,4 @@ public final class GL11 {
|
|||
public static native void glStencilOp(int fail, int zfail, int zpass);
|
||||
public static native void glStencilMask(int mask);
|
||||
public static native void glViewport(int x, int y, int width, int height);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -126,54 +126,66 @@ public final class GL12 {
|
|||
|
||||
// ---------------------------
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage3DStorage(format, type, width, height, depth, border));
|
||||
nglTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels, pixels != null ? pixels.position() : 0);
|
||||
}
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage3DStorage(format, type, width, height, depth, border) >> 1);
|
||||
nglTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels, pixels != null ? pixels.position() << 1 : 0);
|
||||
}
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage3DStorage(format, type, width, height, depth, border) >> 2);
|
||||
nglTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
if ( pixels != null )
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateTexImage3DStorage(format, type, width, height, depth, border) >> 2);
|
||||
nglTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels, pixels != null ? pixels.position() << 2 : 0);
|
||||
}
|
||||
|
||||
private static native void nglTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexImage3DBO(target, level, internalFormat, width, height, depth, border, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexImage3DBO(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth));
|
||||
nglTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, pixels.position());
|
||||
}
|
||||
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth) >> 1);
|
||||
nglTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, pixels.position() << 1);
|
||||
}
|
||||
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth) >> 2);
|
||||
nglTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkBuffer(pixels, GLBufferChecks.calculateImageStorage(format, type, width, height, depth) >> 2);
|
||||
nglTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, pixels.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels, int pixels_offset);
|
||||
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglTexSubImage3DBO(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, buffer_offset);
|
||||
}
|
||||
private static native void nglTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);
|
||||
|
|
|
|||
|
|
@ -161,158 +161,214 @@ public final class GL13 {
|
|||
|
||||
public static native void glClientActiveTexture(int texture);
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexImage1DBO(target, level, internalformat, width, border, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexImage2DBO(target, level, internalformat, width, height, border, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexImage3DBO(target, level, internalformat, width, height, depth, border, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexSubImage1DBO(target, level, xoffset, width, format, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexSubImage2DBO(target, level, xoffset, yoffset, width, height, format, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position());
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ShortBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position() << 1);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, IntBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, FloatBuffer data) {
|
||||
GLBufferChecks.ensureUnpackPBOdisabled();
|
||||
BufferChecks.checkDirect(data);
|
||||
nglCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data, data.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data, int data_offset);
|
||||
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int buffer_offset) {
|
||||
GLBufferChecks.ensureUnpackPBOenabled();
|
||||
nglCompressedTexSubImage3DBO(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, buffer_offset);
|
||||
}
|
||||
private static native void nglCompressedTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
// ---------------------------
|
||||
public static void glGetCompressedTexImage(int target, int lod, ByteBuffer img) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkDirect(img);
|
||||
// TODO: check buffer size valid
|
||||
nglGetCompressedTexImage(target, lod, img, img.position());
|
||||
}
|
||||
|
||||
public static void glGetCompressedTexImage(int target, int lod, ShortBuffer img) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkDirect(img);
|
||||
// TODO: check buffer size valid
|
||||
nglGetCompressedTexImage(target, lod, img, img.position() << 1);
|
||||
}
|
||||
|
||||
public static void glGetCompressedTexImage(int target, int lod, IntBuffer img) {
|
||||
GLBufferChecks.ensurePackPBOdisabled();
|
||||
BufferChecks.checkDirect(img);
|
||||
// TODO: check buffer size valid
|
||||
nglGetCompressedTexImage(target, lod, img, img.position() << 2);
|
||||
}
|
||||
|
||||
private static native void nglGetCompressedTexImage(int target, int lod, Buffer img, int img_offset);
|
||||
|
||||
public static void glGetCompressedTexImage(int target, int lod, int buffer_offset) {
|
||||
GLBufferChecks.ensurePackPBOenabled();
|
||||
nglGetCompressedTexImageBO(target, lod, buffer_offset);
|
||||
}
|
||||
private static native void nglGetCompressedTexImageBO(int target, int lod, int buffer_offset);
|
||||
// ---------------------------
|
||||
|
||||
public static native void glMultiTexCoord1f(int target, float s);
|
||||
|
||||
public static native void glMultiTexCoord2f(int target, float s, float t);
|
||||
|
|
|
|||
|
|
@ -50,32 +50,52 @@ class GLBufferChecks {
|
|||
private GLBufferChecks() {
|
||||
}
|
||||
|
||||
/** Helper method to ensure that vertex buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
/** Helper method to ensure that array buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
static void ensureArrayVBOdisabled() {
|
||||
if ( VBOTracker.getVBOArrayStack().getState() != 0 ) {
|
||||
throw new OpenGLException("Cannot use Buffers when VBO is enabled");
|
||||
}
|
||||
if ( VBOTracker.getVBOArrayStack().getState() != 0 )
|
||||
throw new OpenGLException("Cannot use Buffers when Array Buffer Object is enabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that vertex buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
/** Helper method to ensure that array buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
static void ensureArrayVBOenabled() {
|
||||
if ( VBOTracker.getVBOArrayStack().getState() == 0 ) {
|
||||
throw new OpenGLException("Cannot use offsets when VBO is disabled");
|
||||
}
|
||||
if ( VBOTracker.getVBOArrayStack().getState() == 0 )
|
||||
throw new OpenGLException("Cannot use offsets when Array Buffer Object is disabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that vertex buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
/** Helper method to ensure that element array buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
static void ensureElementVBOdisabled() {
|
||||
if ( VBOTracker.getVBOElementStack().getState() != 0 ) {
|
||||
throw new OpenGLException("Cannot use Buffers when VBO is enabled");
|
||||
}
|
||||
if ( VBOTracker.getVBOElementStack().getState() != 0 )
|
||||
throw new OpenGLException("Cannot use Buffers when Element Array Buffer Object is enabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that vertex buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
/** Helper method to ensure that element array buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
static void ensureElementVBOenabled() {
|
||||
if ( VBOTracker.getVBOElementStack().getState() == 0 ) {
|
||||
throw new OpenGLException("Cannot use offsets when VBO is disabled");
|
||||
}
|
||||
if ( VBOTracker.getVBOElementStack().getState() == 0 )
|
||||
throw new OpenGLException("Cannot use offsets when Element Array Buffer Object is disabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that pixel pack buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
static void ensurePackPBOdisabled() {
|
||||
if ( VBOTracker.getPBOPackStack().getState() != 0 )
|
||||
throw new OpenGLException("Cannot use Buffers when Pixel Pack Buffer Object is enabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that pixel pack buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
static void ensurePackPBOenabled() {
|
||||
if ( VBOTracker.getPBOPackStack().getState() == 0 )
|
||||
throw new OpenGLException("Cannot use offsets when Pixel Pack Buffer Object is disabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that pixel unpack buffer objects are disabled. If they are enabled, we'll throw an OpenGLException */
|
||||
static void ensureUnpackPBOdisabled() {
|
||||
if ( VBOTracker.getPBOUnpackStack().getState() != 0 )
|
||||
throw new OpenGLException("Cannot use Buffers when Pixel Unpack Buffer Object is enabled");
|
||||
}
|
||||
|
||||
/** Helper method to ensure that pixel unpack buffer objects are enabled. If they are disabled, we'll throw an OpenGLException */
|
||||
static void ensureUnpackPBOenabled() {
|
||||
if ( VBOTracker.getPBOUnpackStack().getState() == 0 )
|
||||
throw new OpenGLException("Cannot use offsets when Pixel Unpack Buffer Object is disabled");
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ import java.util.WeakHashMap;
|
|||
import java.util.Map;
|
||||
|
||||
/** Track Vertex Buffer Objects by context. */
|
||||
class VBOTracker {
|
||||
final class VBOTracker {
|
||||
|
||||
private static VBOTracker current_tracker;
|
||||
|
||||
|
|
@ -43,12 +43,21 @@ class VBOTracker {
|
|||
|
||||
private final StateStack vbo_array_stack;
|
||||
private final StateStack vbo_element_stack;
|
||||
|
||||
private final StateStack pbo_pack_stack;
|
||||
private final StateStack pbo_unpack_stack;
|
||||
|
||||
private final StateStack attrib_stack;
|
||||
|
||||
private VBOTracker() {
|
||||
int stack_size = Math.max(1, Util.glGetInteger(GL11.GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
|
||||
|
||||
vbo_array_stack = new StateStack(stack_size, 0);
|
||||
vbo_element_stack = new StateStack(stack_size, 0);
|
||||
|
||||
pbo_pack_stack = new StateStack(stack_size, 0);
|
||||
pbo_unpack_stack = new StateStack(stack_size, 0);
|
||||
|
||||
attrib_stack = new StateStack(stack_size, 0);
|
||||
}
|
||||
|
||||
|
|
@ -60,6 +69,14 @@ class VBOTracker {
|
|||
return current_tracker.vbo_element_stack;
|
||||
}
|
||||
|
||||
static StateStack getPBOPackStack() {
|
||||
return current_tracker.pbo_pack_stack;
|
||||
}
|
||||
|
||||
static StateStack getPBOUnpackStack() {
|
||||
return current_tracker.pbo_unpack_stack;
|
||||
}
|
||||
|
||||
static StateStack getClientAttribStack() {
|
||||
return current_tracker.attrib_stack;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -96,6 +96,19 @@ public class GL {
|
|||
GL11.glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param width
|
||||
* @param height
|
||||
* @param xorig
|
||||
* @param yorig
|
||||
* @param xmove
|
||||
* @param ymove
|
||||
* @param buffer_offect
|
||||
*/
|
||||
public static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, int buffer_offect) {
|
||||
GL11.glBitmap(width, height, xorig, yorig, xmove, ymove, buffer_offect);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param sfactor
|
||||
* @param dfactor
|
||||
|
|
@ -467,6 +480,17 @@ public class GL {
|
|||
GL11.glDrawPixels(width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glDrawPixels(int width, int height, int format, int type, int buffer_offset) {
|
||||
GL11.glDrawPixels(width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/** @param flag */
|
||||
public static void glEdgeFlag(boolean flag) {
|
||||
GL11.glEdgeFlag(flag);
|
||||
|
|
@ -750,6 +774,14 @@ public class GL {
|
|||
GL11.glGetPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetPixelMapfv(int map, int buffer_offset) {
|
||||
GL11.glGetPixelMapfv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
|
|
@ -758,6 +790,14 @@ public class GL {
|
|||
GL11.glGetPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetPixelMapuiv(int map, int buffer_offset) {
|
||||
GL11.glGetPixelMapuiv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
|
|
@ -766,6 +806,14 @@ public class GL {
|
|||
GL11.glGetPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetPixelMapusv(int map, int buffer_offset) {
|
||||
GL11.glGetPixelMapusv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param pname
|
||||
* @param size
|
||||
|
|
@ -781,6 +829,13 @@ public class GL {
|
|||
GL11.glGetPolygonStipple(mask);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetPolygonStipple(int buffer_offset) {
|
||||
GL11.glGetPolygonStipple(buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param name
|
||||
*
|
||||
|
|
@ -859,6 +914,16 @@ public class GL {
|
|||
GL11.glGetTexImage(target, level, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetTexImage(int target, int level, int format, int type, int buffer_offset) {
|
||||
GL11.glGetTexImage(target, level, format, type, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -1280,6 +1345,15 @@ public class GL {
|
|||
GL11.glPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glPixelMapfv(int map, int mapsize, int buffer_offset) {
|
||||
GL11.glPixelMapfv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
|
|
@ -1288,6 +1362,15 @@ public class GL {
|
|||
GL11.glPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glPixelMapuiv(int map, int mapsize, int buffer_offset) {
|
||||
GL11.glPixelMapuiv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
|
|
@ -1296,6 +1379,15 @@ public class GL {
|
|||
GL11.glPixelMap(map, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glPixelMapusv(int map, int mapsize, int buffer_offset) {
|
||||
GL11.glPixelMapusv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param pname
|
||||
* @param param
|
||||
|
|
@ -1362,6 +1454,13 @@ public class GL {
|
|||
GL11.glPolygonStipple(mask);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glPolygonStipple(int buffer_offset) {
|
||||
GL11.glPolygonStipple(buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
|
@ -1510,6 +1609,19 @@ public class GL {
|
|||
GL11.glReadPixels(x, y, width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x
|
||||
* @param y
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glReadPixels(int x, int y, int width, int height, int format, int type, int buffer_offset) {
|
||||
GL11.glReadPixels(x, y, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x1
|
||||
* @param y1
|
||||
|
|
@ -1780,6 +1892,20 @@ public class GL {
|
|||
GL11.glTexImage1D(target, level, internalformat, width, border, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int buffer_offset) {
|
||||
GL11.glTexImage1D(target, level, internalformat, width, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -1840,6 +1966,21 @@ public class GL {
|
|||
GL11.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int buffer_offset) {
|
||||
GL11.glTexImage2D(target, level, internalformat, width, height, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -1915,6 +2056,19 @@ public class GL {
|
|||
GL11.glTexSubImage1D(target, level, xoffset, width, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int buffer_offset) {
|
||||
GL11.glTexSubImage1D(target, level, xoffset, width, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -1960,6 +2114,21 @@ public class GL {
|
|||
GL11.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int buffer_offset) {
|
||||
GL11.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x
|
||||
* @param y
|
||||
|
|
@ -2182,6 +2351,22 @@ public class GL {
|
|||
GL12.glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int buffer_offset) {
|
||||
GL12.glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2250,6 +2435,23 @@ public class GL {
|
|||
GL12.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int buffer_offset) {
|
||||
GL12.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/** @param texture */
|
||||
public static void glActiveTexture(int texture) {
|
||||
GL13.glActiveTexture(texture);
|
||||
|
|
@ -2312,6 +2514,18 @@ public class GL {
|
|||
GL13.glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2368,6 +2582,19 @@ public class GL {
|
|||
GL13.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2428,6 +2655,20 @@ public class GL {
|
|||
GL13.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2480,6 +2721,18 @@ public class GL {
|
|||
GL13.glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2540,6 +2793,20 @@ public class GL {
|
|||
GL13.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2608,6 +2875,22 @@ public class GL {
|
|||
GL13.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int buffer_offset) {
|
||||
GL13.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, buffer_offset);
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param lod
|
||||
|
|
@ -2635,6 +2918,15 @@ public class GL {
|
|||
GL13.glGetCompressedTexImage(target, lod, img);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param lod
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetCompressedTexImage(int target, int lod, int buffer_offset) {
|
||||
GL13.glGetCompressedTexImage(target, lod, buffer_offset);
|
||||
}
|
||||
|
||||
/** @param m */
|
||||
public static void glLoadTransposeMatrix(FloatBuffer m) {
|
||||
GL13.glLoadTransposeMatrix(m);
|
||||
|
|
@ -3411,6 +3703,18 @@ public class GL {
|
|||
ARBImaging.glColorSubTable(target, start, count, format, type, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param start
|
||||
* @param count
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glColorSubTable(int target, int start, int count, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glColorSubTable(target, start, count, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalFormat
|
||||
|
|
@ -3435,6 +3739,18 @@ public class GL {
|
|||
ARBImaging.glColorTable(target, internalFormat, width, format, type, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glColorTable(int target, int internalFormat, int width, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glColorTable(target, internalFormat, width, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3501,6 +3817,18 @@ public class GL {
|
|||
ARBImaging.glConvolutionFilter1D(target, internalformat, width, format, type, image);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glConvolutionFilter1D(target, internalformat, width, format, type, buffer_offset);
|
||||
|
||||
}
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -3540,6 +3868,19 @@ public class GL {
|
|||
ARBImaging.glConvolutionFilter2D(target, internalformat, width, height, format, type, image);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glConvolutionFilter2D(target, internalformat, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3699,6 +4040,16 @@ public class GL {
|
|||
ARBImaging.glGetConvolutionFilter(target, format, type, image);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetConvolutionFilter(int target, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glGetConvolutionFilter(target, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3761,6 +4112,10 @@ public class GL {
|
|||
ARBImaging.glGetHistogram(target, reset, format, type, values);
|
||||
}
|
||||
|
||||
public static void glGetHistogram(int target, boolean reset, int format, int type, int buffer_offset) {
|
||||
ARBImaging.glGetHistogram(target, reset, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3823,6 +4178,17 @@ public class GL {
|
|||
ARBImaging.glGetMinmax(target, reset, format, types, values);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param reset
|
||||
* @param format
|
||||
* @param types
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public static void glGetMinmax(int target, boolean reset, int format, int types, int buffer_offset) {
|
||||
ARBImaging.glGetMinmax(target, reset, format, types, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3850,8 +4216,19 @@ public class GL {
|
|||
* @param span
|
||||
*/
|
||||
public static void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span) {
|
||||
ARBImaging
|
||||
.glGetSeparableFilter(target, format, type, row, column, span);
|
||||
ARBImaging.glGetSeparableFilter(target, format, type, row, column, span);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
* @param span_offset
|
||||
*/
|
||||
public static void glGetSeparableFilter(int target, int format, int type, int row_offset, int column_offset, int span_offset) {
|
||||
ARBImaging.glGetSeparableFilter(target, format, type, row_offset, column_offset, span_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -3897,6 +4274,20 @@ public class GL {
|
|||
ARBImaging.glSeparableFilter2D(target, internalformat, width, height, format, type, row, column);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
*/
|
||||
public static void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int row_offset, int column_offset) {
|
||||
ARBImaging.glSeparableFilter2D(target, internalformat, width, height, format, type, row_offset, column_offset);
|
||||
}
|
||||
|
||||
/** @param index */
|
||||
public static void glCurrentPaletteMatrixARB(int index) {
|
||||
ARBMatrixPalette.glCurrentPaletteMatrixARB(index);
|
||||
|
|
|
|||
|
|
@ -248,6 +248,20 @@ public class GLImpl implements IGL {
|
|||
GL.glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param width
|
||||
* @param height
|
||||
* @param xorig
|
||||
* @param yorig
|
||||
* @param xmove
|
||||
* @param ymove
|
||||
* @param buffer_offect
|
||||
*/
|
||||
public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, int buffer_offect) {
|
||||
GL.glBitmap(width, height, xorig, yorig, xmove, ymove, buffer_offect);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param red
|
||||
* @param green
|
||||
|
|
@ -6548,4 +6562,397 @@ public class GLImpl implements IGL {
|
|||
GL.glStencilOpSeparate(face, sfail, dpfail, dppass);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glDrawPixels(int width, int height, int format, int type, int buffer_offset) {
|
||||
GL.glDrawPixels(width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetPixelMapfv(int map, int buffer_offset) {
|
||||
GL.glGetPixelMapfv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetPixelMapuiv(int map, int buffer_offset) {
|
||||
GL.glGetPixelMapuiv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetPixelMapusv(int map, int buffer_offset) {
|
||||
GL.glGetPixelMapusv(map, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetPolygonStipple(int buffer_offset) {
|
||||
GL.glGetPolygonStipple(buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetTexImage(int target, int level, int format, int type, int buffer_offset) {
|
||||
GL.glGetTexImage(target, level, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glPixelMapfv(int map, int mapsize, int buffer_offset) {
|
||||
GL.glPixelMapfv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glPixelMapuiv(int map, int mapsize, int buffer_offset) {
|
||||
GL.glPixelMapuiv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glPixelMapusv(int map, int mapsize, int buffer_offset) {
|
||||
GL.glPixelMapusv(map, mapsize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glPolygonStipple(int buffer_offset) {
|
||||
GL.glPolygonStipple(buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x
|
||||
* @param y
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glReadPixels(int x, int y, int width, int height, int format, int type, int buffer_offset) {
|
||||
GL.glReadPixels(x, y, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int buffer_offset) {
|
||||
GL.glTexImage1D(target, level, internalformat, width, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int buffer_offset) {
|
||||
GL.glTexImage2D(target, level, internalformat, width, height, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int buffer_offset) {
|
||||
GL.glTexSubImage1D(target, level, xoffset, width, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int buffer_offset) {
|
||||
GL.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int buffer_offset) {
|
||||
GL.glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int buffer_offset) {
|
||||
GL.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexImage1D(target, level, internalformat, width, border, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int buffer_offset) {
|
||||
GL.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param lod
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetCompressedTexImage(int target, int lod, int buffer_offset) {
|
||||
GL.glGetCompressedTexImage(target, lod, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param start
|
||||
* @param count
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glColorSubTable(int target, int start, int count, int format, int type, int buffer_offset) {
|
||||
GL.glColorSubTable(target, start, count, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glColorTable(int target, int internalFormat, int width, int format, int type, int buffer_offset) {
|
||||
GL.glColorTable(target, internalFormat, width, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int buffer_offset) {
|
||||
GL.glConvolutionFilter1D(target, internalformat, width, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int buffer_offset) {
|
||||
GL.glConvolutionFilter2D(target, internalformat, width, height, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetConvolutionFilter(int target, int format, int type, int buffer_offset) {
|
||||
GL.glGetConvolutionFilter(target, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param reset
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetHistogram(int target, boolean reset, int format, int type, int buffer_offset) {
|
||||
GL.glGetHistogram(target, reset, format, type, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param reset
|
||||
* @param format
|
||||
* @param types
|
||||
* @param buffer_offset
|
||||
*/
|
||||
public void glGetMinmax(int target, boolean reset, int format, int types, int buffer_offset) {
|
||||
GL.glGetMinmax(target, reset, format, types, buffer_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
* @param span_offset
|
||||
*/
|
||||
public void glGetSeparableFilter(int target, int format, int type, int row_offset, int column_offset, int span_offset) {
|
||||
GL.glGetSeparableFilter(target, format, type, row_offset, column_offset, span_offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
*/
|
||||
public void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int row_offset, int column_offset) {
|
||||
GL.glSeparableFilter2D(target, internalformat, width, height, format, type, row_offset, column_offset);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -82,6 +82,18 @@ public interface IGL {
|
|||
*/
|
||||
void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param width
|
||||
* @param height
|
||||
* @param xorig
|
||||
* @param yorig
|
||||
* @param xmove
|
||||
* @param ymove
|
||||
* @param buffer_offect
|
||||
*/
|
||||
void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, int buffer_offect);
|
||||
|
||||
/**
|
||||
* @param sfactor
|
||||
* @param dfactor
|
||||
|
|
@ -396,6 +408,16 @@ public interface IGL {
|
|||
*/
|
||||
void glDrawPixels(int width, int height, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glDrawPixels(int width, int height, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param flag
|
||||
*/
|
||||
|
|
@ -621,18 +643,36 @@ public interface IGL {
|
|||
*/
|
||||
void glGetPixelMap(int map, FloatBuffer values);
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetPixelMapfv(int map, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
*/
|
||||
void glGetPixelMap(int map, IntBuffer values);
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetPixelMapuiv(int map, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param values
|
||||
*/
|
||||
void glGetPixelMap(int map, ShortBuffer values);
|
||||
|
||||
/**
|
||||
* @param map
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetPixelMapusv(int map, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param pname
|
||||
* @param size
|
||||
|
|
@ -646,6 +686,11 @@ public interface IGL {
|
|||
*/
|
||||
void glGetPolygonStipple(ByteBuffer mask);
|
||||
|
||||
/**
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetPolygonStipple(int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param name
|
||||
*
|
||||
|
|
@ -708,6 +753,15 @@ public interface IGL {
|
|||
*/
|
||||
void glGetTexImage(int target, int level, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetTexImage(int target, int level, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -1058,6 +1112,30 @@ public interface IGL {
|
|||
*/
|
||||
void glPixelMap(int map, ShortBuffer values);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glPixelMapfv(int map, int mapsize, int buffer_offset);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glPixelMapuiv(int map, int mapsize, int buffer_offset);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param map
|
||||
* @param mapsize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glPixelMapusv(int map, int mapsize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param pname
|
||||
* @param param
|
||||
|
|
@ -1110,6 +1188,12 @@ public interface IGL {
|
|||
*/
|
||||
void glPolygonStipple(ByteBuffer mask);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glPolygonStipple(int buffer_offset);
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
|
@ -1230,6 +1314,17 @@ public interface IGL {
|
|||
*/
|
||||
void glReadPixels(int x, int y, int width, int height, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
* @param x
|
||||
* @param y
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glReadPixels(int x, int y, int width, int height, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param x1
|
||||
* @param y1
|
||||
|
|
@ -1453,6 +1548,18 @@ public interface IGL {
|
|||
*/
|
||||
void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -1509,6 +1616,19 @@ public interface IGL {
|
|||
*/
|
||||
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -1561,6 +1681,17 @@ public interface IGL {
|
|||
*/
|
||||
void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, IntBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -1615,6 +1746,19 @@ public interface IGL {
|
|||
*/
|
||||
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param x
|
||||
|
|
@ -1787,7 +1931,6 @@ public interface IGL {
|
|||
*/
|
||||
void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -1802,6 +1945,19 @@ public interface IGL {
|
|||
*/
|
||||
void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -1866,6 +2022,21 @@ public interface IGL {
|
|||
*/
|
||||
void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param texture
|
||||
|
|
@ -1924,6 +2095,16 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -1974,6 +2155,17 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2027,6 +2219,18 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param border
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2075,6 +2279,16 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param width
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2089,7 +2303,6 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ByteBuffer data);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2103,7 +2316,6 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, FloatBuffer data);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2131,6 +2343,18 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2147,7 +2371,6 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2163,7 +2386,6 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, FloatBuffer data);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2179,7 +2401,6 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, IntBuffer data);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
|
|
@ -2195,6 +2416,20 @@ public interface IGL {
|
|||
*/
|
||||
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ShortBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param level
|
||||
* @param xoffset
|
||||
* @param yoffset
|
||||
* @param zoffset
|
||||
* @param width
|
||||
* @param height
|
||||
* @param depth
|
||||
* @param format
|
||||
* @param imageSize
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2217,6 +2452,13 @@ public interface IGL {
|
|||
*/
|
||||
void glGetCompressedTexImage(int target, int lod, ShortBuffer img);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param lod
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetCompressedTexImage(int target, int lod, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param m
|
||||
*/
|
||||
|
|
@ -2844,6 +3086,16 @@ public interface IGL {
|
|||
*/
|
||||
void glColorSubTable(int target, int start, int count, int format, int type, FloatBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param start
|
||||
* @param count
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glColorSubTable(int target, int start, int count, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalFormat
|
||||
|
|
@ -2865,6 +3117,15 @@ public interface IGL {
|
|||
*/
|
||||
void glColorTable(int target, int internalFormat, int width, int format, int type, FloatBuffer data);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalFormat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glColorTable(int target, int internalFormat, int width, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2890,7 +3151,6 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ByteBuffer image);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -2901,7 +3161,6 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, FloatBuffer image);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -2912,7 +3171,6 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, IntBuffer image);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -2923,6 +3181,15 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, ShortBuffer image);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -2935,7 +3202,6 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ByteBuffer image);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -2947,7 +3213,6 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, IntBuffer image);
|
||||
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
|
|
@ -2959,6 +3224,16 @@ public interface IGL {
|
|||
*/
|
||||
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, ShortBuffer image);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -3089,6 +3364,14 @@ public interface IGL {
|
|||
*/
|
||||
void glGetConvolutionFilter(int target, int format, int type, ShortBuffer image);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetConvolutionFilter(int target, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3139,6 +3422,15 @@ public interface IGL {
|
|||
*/
|
||||
void glGetHistogram(int target, boolean reset, int format, int type, ShortBuffer values);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param reset
|
||||
* @param format
|
||||
* @param type
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetHistogram(int target, boolean reset, int format, int type, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3189,6 +3481,15 @@ public interface IGL {
|
|||
*/
|
||||
void glGetMinmax(int target, boolean reset, int format, int types, ShortBuffer values);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param reset
|
||||
* @param format
|
||||
* @param types
|
||||
* @param buffer_offset
|
||||
*/
|
||||
void glGetMinmax(int target, boolean reset, int format, int types, int buffer_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param pname
|
||||
|
|
@ -3213,6 +3514,15 @@ public interface IGL {
|
|||
*/
|
||||
void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
* @param span_offset
|
||||
*/
|
||||
void glGetSeparableFilter(int target, int format, int type, int row_offset, int column_offset, int span_offset);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
|
|
@ -3251,6 +3561,17 @@ public interface IGL {
|
|||
*/
|
||||
void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column);
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* @param internalformat
|
||||
* @param width
|
||||
* @param height
|
||||
* @param format
|
||||
* @param type
|
||||
* @param row_offset
|
||||
* @param column_offset
|
||||
*/
|
||||
void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int row_offset, int column_offset);
|
||||
|
||||
/**
|
||||
* @param index
|
||||
|
|
@ -5204,7 +5525,7 @@ public interface IGL {
|
|||
* @param name
|
||||
*/
|
||||
void glGetActiveUniform(int program, int index,
|
||||
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name);
|
||||
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name);
|
||||
|
||||
/**
|
||||
* @param program
|
||||
|
|
@ -5243,7 +5564,7 @@ public interface IGL {
|
|||
* @param name
|
||||
*/
|
||||
void glGetActiveAttrib(int program, int index,
|
||||
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name);
|
||||
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name);
|
||||
|
||||
/**
|
||||
* @param program
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue