lwjgl2-arm64/src/java/org/lwjgl/input/Controllers.java

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package org.lwjgl.input;
import java.util.ArrayList;
import net.java.games.input.ControllerEnvironment;
import org.lwjgl.LWJGLException;
/**
* The collection of controllers currently connected.
*
* @author Kevin Glass
*/
public class Controllers {
/** The name of the plugin used on windows */
private static final String WINDOWS_PLUGIN = "net.java.games.input.DirectInputEnvironmentPlugin";
/** The name of the plugin used on linux */
private static final String LINUX_PLUGIN = "net.java.games.input.LinuxEnvironmentPlugin";
/** The name of the plugin used on macos */
private static final String MACOS_PLUGIN = "net.java.games.input.OSXEnvironmentPlugin";
/** The controllers available */
private static ArrayList controllers = new ArrayList();
/** The number of controllers */
private static int controllerCount;
/** The current list of events */
private static ArrayList events = new ArrayList();
/** The current event */
private static ControllerEvent event;
/**
* Initialise the controllers collection
*
* @throws LWJGLException Indicates a failure to initialise the controller library.
*/
public static void create() throws LWJGLException {
try {
String plugins = System.getProperty("jinput.plugins");
if (plugins == null) {
if (System.getProperty("os.name").startsWith("Win")) {
System.setProperty("jinput.plugins",WINDOWS_PLUGIN);
}
if (System.getProperty("os.name").startsWith("Lin")) {
System.setProperty("jinput.plugins",LINUX_PLUGIN);
}
if (System.getProperty("os.name").startsWith("Mac")) {
System.setProperty("jinput.plugins",MACOS_PLUGIN);
}
}
ControllerEnvironment env = ControllerEnvironment.getDefaultEnvironment();
net.java.games.input.Controller[] found = env.getControllers();
ArrayList lollers = new ArrayList();
for (int i=0;i<found.length;i++) {
net.java.games.input.Controller c = found[i];
if ((!c.getType().equals(net.java.games.input.Controller.Type.KEYBOARD)) &&
(!c.getType().equals(net.java.games.input.Controller.Type.MOUSE))) {
lollers.add(c);
}
}
int length = lollers.size();
for (int i=0;i<length;i++) {
net.java.games.input.Controller c = (net.java.games.input.Controller) lollers.get(i);
createController(c);
}
} catch (Throwable e) {
throw new LWJGLException("Failed to initialise controllers",e);
}
}
/**
* Utility to create a controller based on its potential sub-controllers
*
* @param c The controller to add
*/
private static void createController(net.java.games.input.Controller c) {
net.java.games.input.Controller[] sub = c.getControllers();
if (sub.length == 0) {
JInputController controller = new JInputController(controllerCount,c);
controllers.add(controller);
controllerCount++;
} else {
for (int i=0;i<sub.length;i++) {
createController(sub[i]);
}
}
}
/**
* Get a controller from the collection
*
* @param index The index of the controller to retrieve
* @return The controller requested
*/
public static Controller getController(int index) {
return (Controller) controllers.get(index);
}
/**
* Retrieve a count of the number of controllers
*
* @return The number of controllers available
*/
public static int getControllerCount() {
return controllers.size();
}
/**
* Poll the controllers available. This will both update their state
* and generate events that must be cleared.
*/
public static void poll() {
for (int i=0;i<controllers.size();i++) {
getController(i).poll();
}
}
/**
* Clear any events stored for the controllers in this set
*/
public static void clearEvents() {
events.clear();
}
/**
* Move to the next event that has been stored.
*
* @return True if there is still an event to process
*/
public static boolean next() {
if (events.size() == 0) {
event = null;
return false;
}
event = (ControllerEvent) events.remove(0);
return event != null;
}
/**
* Get the source of the current event
*
* @return The source of the current event
*/
public static Controller getEventSource() {
return event.getSource();
}
/**
* Get the index of the control that caused the current event
*
* @return The index of the control that cause the current event
*/
public static int getEventControlIndex() {
return event.getControlIndex();
}
/**
* Check if the current event was caused by a button
*
* @return True if the current event was caused by a button
*/
public static boolean isEventButton() {
return event.isButton();
}
/**
* Check if the current event was caused by a axis
*
* @return True if the current event was caused by a axis
*/
public static boolean isEventAxis() {
return event.isAxis();
}
/**
* Check if the current event was caused by movement on the x-axis
*
* @return True if the current event was cause by movement on the x-axis
*/
public static boolean isEventXAxis() {
return event.isXAxis();
}
/**
* Check if the current event was caused by movement on the y-axis
*
* @return True if the current event was caused by movement on the y-axis
*/
public static boolean isEventYAxis() {
return event.isYAxis();
}
/**
* Check if the current event was cause by the POV x-axis
*
* @return True if the current event was caused by the POV x-axis
*/
public static boolean isEventPovX() {
return event.isPovX();
}
/**
* Check if the current event was cause by the POV x-axis
*
* @return True if the current event was caused by the POV x-axis
*/
public static boolean isEventPovY() {
return event.isPovY();
}
/**
* Add an event to the stack of events that have been caused
*
* @param event The event to add to the list
*/
static void addEvent(ControllerEvent event) {
if (event != null) {
events.add(event);
}
}
}