lwjgl2-arm64/src/java/org/lwjgl/input/Cursor.java

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.input;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
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import java.nio.IntBuffer;
import org.lwjgl.Sys;
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/**
* $Id$
*
* A class representing a native cursor. Instances of this
* class can be used with Mouse.setCursor(), if available.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
public class Cursor {
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/** Lazy initialization */
private static boolean initialized = false;
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/**
* The native handle to the cursor
*/
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private final long nativeHandle;
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/**
* Constructs a new Cursor, with the given parameters. Mouse must have been created before you can create
* Cursor objects. Cursor images are in ARGB format, but only one bit transparancy is guaranteed to be supported.
* So to maximize portability, lwjgl applications should only create cursor images with 0x00 or 0xff as alpha values.
* The constructor will copy the images and delays, so there's no need to keep them around.
*
* @param width cursor image width
* @param height cursor image height
* @param xHotspot the x coordinate of the cursor hotspot
* @param yHotspot the y coordinate of the cursor hotspot
* @param numImages number of cursor images specified. Must be 1 if animations are not supported.
* @param images A buffer containing the images. The origin is at the lower left corner, like OpenGL.
* @param delays An int buffer of animation frame delays, if numImages is greater than 1, else null
* @throws Exception if the cursor could not be created for any reason
*/
public Cursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws Exception {
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if (!initialized) {
initialize();
}
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yHotspot = height - 1 - yHotspot;
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assert Mouse.isCreated();
assert width*height*numImages <= images.remaining(): "width*height*numImages > images.remaining()";
assert delays == null || numImages <= delays.remaining(): "delays != null && numImages > delays.remaining()";
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assert xHotspot < width && xHotspot >= 0: "xHotspot > width || xHotspot < 0";
assert yHotspot < height && yHotspot >= 0: "yHotspot > height || yHotspot < 0";
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IntBuffer images_copy = ByteBuffer.allocateDirect(images.remaining()*4).order(ByteOrder.nativeOrder()).asIntBuffer();
flipImages(width, height, numImages, images, images_copy);
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nativeHandle = nCreateCursor(width, height, xHotspot, yHotspot, numImages, images_copy, 0, delays, delays != null ? delays.position() : 0);
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}
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private static void initialize() {
System.loadLibrary(Sys.getLibraryName());
initialized = true;
}
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private static void flipImages(int width, int height, int numImages, IntBuffer images, IntBuffer images_copy) {
for (int i = 0; i < numImages; i++) {
int start_index = i*width*height;
flipImage(width, height, start_index, images, images_copy);
}
}
private static void flipImage(int width, int height, int start_index, IntBuffer images, IntBuffer images_copy) {
for (int y = 0; y < height>>1; y++) {
int index_y_1 = y*width + start_index;
int index_y_2 = (height - y - 1)*width + start_index;
for (int x = 0; x < width; x++) {
int index1 = index_y_1 + x;
int index2 = index_y_2 + x;
int temp_pixel = images.get(index1 + images.position());
images_copy.put(index1, images.get(index2 + images.position()));
images_copy.put(index2, temp_pixel);
}
}
}
/**
* Destroy the native cursor. Cursor must not be current.
*/
public void destroy() {
nDestroyCursor(nativeHandle);
}
/**
* Gets the native handle associated with the cursor object.
*/
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public long getHandle() {
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return nativeHandle;
}
/**
* Native method to create a native cursor
*/
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private static native long nCreateCursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, int images_offset, IntBuffer delays, int delays_offset);
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/**
* Native method to destroy a native cursor
*/
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private static native void nDestroyCursor(long handle);
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}