mirror of
https://github.com/shadowfacts/lwjgl2-arm64.git
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67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <stdio.h>
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#include "extfmod.h"
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/** Instance of fmod */
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FMOD_INSTANCE * fmod = NULL;
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/** Handle to dll */
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HINSTANCE dll_handle;
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/**
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* DLL entry point for Windows. Called when Java loads the .dll
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*/
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BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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dll_handle = hinstDLL;
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return true;
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}
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/**
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* Creates and loads the FMOD instance
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*
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* @param path path to try to load dll
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*/
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void fmod_create(char* path) {
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fmod = FMOD_CreateInstance(path);
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}
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/**
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* Destroys the fmod instance
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*/
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void fmod_destroy() {
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if (fmod != NULL) {
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FMOD_FreeInstance(fmod);
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}
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}
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