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https://github.com/shadowfacts/lwjgl2-arm64.git
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123 lines
4.3 KiB
Java
123 lines
4.3 KiB
Java
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import java.nio.Buffer;
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import java.nio.BufferOverflowException;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* $Id$
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* A class to check buffer boundaries in GL methods. Many GL methods read data from the GL
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* into a native Buffer at its current position. If there is unsufficient space in the buffer
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* when the call is made then a buffer overflow would otherwise occur and cause unexpected
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* behaviour, a crash, or worse, a security risk. Therefore in those methods where GL reads
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* data back into a buffer, we will call a bounds check method from this class to ensure that
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* there is sufficient space in the buffer.
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*
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* Thrown by the debug build library of the LWJGL if any OpenGL operation
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* causes an error.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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class BufferChecks {
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/** Static methods only! */
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private BufferChecks() {}
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private static Map pixelMapMap = new HashMap();
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private static Map getMap = new HashMap();
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private static final Util.IntValue scratchInt = new Util.IntValue(0);
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static void putPixelMap(int from, int to) {
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pixelMapMap.put(new Util.IntValue(from), new Util.IntValue(to));
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}
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static void putGetMap(int enum, int size) {
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getMap.put(new Util.IntValue(enum), new Util.IntValue(size));
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}
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/**
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* Ensure that a pixel map buffer is big enough
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*/
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static void checkPixelMapBuffer(int map, Buffer buf) {
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scratchInt.value = map;
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Util.IntValue ret = (Util.IntValue) pixelMapMap.get(scratchInt);
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if (ret == null) {
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throw new OpenGLException("Unknown pixel map value "+map);
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} else {
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GL11.glGetInteger(ret.value, Util.int_buffer);
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int size = Util.int_buffer.get(0);
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if (buf.remaining() < size) {
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throw new BufferOverflowException();
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}
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}
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}
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/**
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* Ensure that a buffer for glGet is big enough
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*/
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static void checkGetBuffer(int enum, Buffer buf) {
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scratchInt.value = enum;
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Util.IntValue ret = (Util.IntValue) getMap.get(scratchInt);
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if (ret == null) {
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throw new OpenGLException("Unknown enum glGet* "+enum);
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} else if (buf.remaining() < ret.value) {
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throw new BufferOverflowException();
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}
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}
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/**
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* Helper method to ensure that vertex buffer objects are disabled.
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* If they are enabled, we'll throw an OpenGLException
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*/
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static void checkVBOdisabled() {
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if (VBOTracker.getVBOArrayStack().getState() != 0) {
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throw new OpenGLException("Cannot use Buffers when VBO is enabled");
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}
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}
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/**
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* Helper method to ensure that vertex buffer objects are enabled.
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* If they are disabled, we'll throw an OpenGLException
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*/
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static void checkVBOenabled() {
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if (VBOTracker.getVBOArrayStack().getState() == 0) {
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throw new OpenGLException("Cannot use offsets when VBO is disabled");
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}
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}
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}
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