mirror of
https://github.com/shadowfacts/jinput-arm64.git
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93 lines
3.2 KiB
C++
93 lines
3.2 KiB
C++
/**
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* Copyright (C) 2003 Jeremy Booth (jeremy@newdawnsoftware.com)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer. Redistributions in binary
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* form must reproduce the above copyright notice, this list of conditions and
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* the following disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* The name of the author may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
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*/
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#if !defined(eventInterface_eventDevice_h)
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#define eventInterface_eventDevice_h
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#include <stdint.h>
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#include <linux/input.h>
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#include "eventInterfaceTypes.h"
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#include "Device.h"
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class EventDevice : public Device {
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private:
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int fd;
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int inited;
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char *name;
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int numButtons;
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uint16_t bustype;
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uint16_t vendor;
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uint16_t product;
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uint16_t version;
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short *supportedRelAxes;
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short *supportedAbsAxes;
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short *supportedButtons;
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int *relAxesData;
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int *absAxesData;
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uint8_t *buttonData;
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int ffSupported;
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int numRelAxes;
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int numAbsAxes;
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uint8_t evtype_bitmask[EV_MAX/8 + 1];
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uint8_t key_bitmask[KEY_MAX/8 + 1];
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uint8_t rel_bitmask[REL_MAX/8 + 1];
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uint8_t abs_bitmask[ABS_MAX/8 + 1];
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uint8_t ff_bitmask[16];
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struct input_absinfo *abs_features;
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int absAxisLookup[ABS_MAX];
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int relAxisLookup[REL_MAX];
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int buttonLookup[KEY_MAX];
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struct ff_effect effect;
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struct input_event play, stop;
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bool effect_playing;
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public:
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EventDevice(char *deviceFilename);
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int getNumberRelAxes();
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int getNumberAbsAxes();
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int getNumberButtons();
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const char *getName();
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int getBusType();
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int getVendorID();
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int getProductID();
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int getVersion();
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void getSupportedRelAxes(int supportedAxis[]);
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void getSupportedAbsAxes(int supportedAxis[]);
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void getSupportedButtons(int supportedButtons[]);
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int poll();
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void getPolledData(int relAxesData[], int absAxesData[], int buttonData[]);
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int getAbsAxisMinimum(int axisNumber);
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int getAbsAxisMaximum(int axisNumber);
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int getAbsAxisFuzz(int axisNumber);
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int isValidDevice();
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bool getFFEnabled();
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void rumble(float force);
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void cleanup();
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};
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#endif //eventInterface_eventDevice_h
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