/** * Copyright (C) 2004 Jeremy Booth (jeremy@newdawnsoftware.com) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. Redistributions in binary * form must reproduce the above copyright notice, this list of conditions and * the following disclaimer in the documentation and/or other materials provided * with the distribution. * The name of the author may not be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE */ package net.java.games.input; import net.java.games.input.Controller; import net.java.games.input.ControllerEnvironment; import net.java.games.util.plugins.Plugin; /** * @author Jeremy * * TODO To change the template for this generated type comment go to * Window - Preferences - Java - Code Style - Code Templates */ public class AWTEnvironmentPlugin extends ControllerEnvironment implements Plugin { /** The two controllers */ private Controller[] controllers = new Controller[2]; /* (non-Javadoc) * @see net.java.games.input.ControllerEnvironment#getControllers() */ public Controller[] getControllers() { if((controllers[0] == null) && (controllers[1] == null)) { controllers[0] = new AWTKeyboard("AWTKeyboard"); controllers[1] = new AWTMouse("AWTMouse"); } return controllers; } }