Updated (added) javadoc

This commit is contained in:
endolf 2003-12-02 19:03:37 +00:00
parent ec62ee8549
commit d7efdf03a0

View file

@ -1,23 +1,54 @@
/*
* DirectInputRumbler.java
/**
* Copyright (C) 2003 Jeremy Booth (jeremy@newdawnsoftware.com)
*
* Created on 01 December 2003, 21:39
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer. Redistributions in binary
* form must reproduce the above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or other materials provided
* with the distribution.
* The name of the author may not be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
*/
package net.java.games.input;
/**
* Implementation of the Rumbler interface for direct x
*
* @author Jeremy
* @author Endolf
*/
public class DirectInputRumbler implements net.java.games.input.Rumbler {
public class DirectInputRumbler implements Rumbler {
/** The parent device */
private DirectInputDevice device;
/** The native effect */
private long effect;
/** The identifier of the axis we are attached too */
private Axis.Identifier axisID;
/** The name of the axis this rumbler is attached too */
private String axisName;
/** Creates a new instance of DirectInputRumbler */
/**
* Creates a new instance of DirectInputRumbler
*
* @param device The parent device
* @param effect The native effect
* @param axisID The id of the axis this rumbler is attached too
* @param axisName The name of the axis this rumbler is attached too
*/
public DirectInputRumbler(DirectInputDevice device, long effect, Axis.Identifier axisID, String axisName) {
this.device = device;
this.effect = effect;
@ -25,17 +56,46 @@ public class DirectInputRumbler implements net.java.games.input.Rumbler {
this.axisName = axisName;
}
/**
* Gets the identifier of the axis this rumbler is attached too
*
* @return The axis id
*/
public Axis.Identifier getAxisIdentifier() {
return axisID;
}
/**
* Gets the name of the axis this rumbler is attached too
*
* @return The axis name
*/
public String getAxisName() {
return axisName;
}
/**
* Rumbles this rumbler at the given intensity.
* This will start or stop the effect if necesary.
* The intensity is in the range of -1 to 1 and will be clipped if values
* outside that range are provided.
*
* @param intensity The intensity
*/
public void rumble(float intensity) {
if(intensity>1f) {
intensity = 1.0f;
} else if(intensity<-1f) {
intensity = -1.0f;
}
setRumble(effect, intensity);
}
/**
* Performs the native call(s) to run the effect
*
* @param effect The native effect
* @param intensity The intensity of the rumble
*/
private native void setRumble(long effect, float intensity);
}