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Added 4 new mouse buttons
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@ -201,6 +201,26 @@ public abstract class Mouse extends AbstractController {
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*/
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protected Button middle;
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/**
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* Side button; should be initialized by subclasses
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*/
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protected Button side;
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/**
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* Extra button; should be initialized by subclasses
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*/
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protected Button extra;
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/**
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* Forward button; should be initialized by subclasses
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*/
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protected Button forward;
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/**
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* Back button; should be initialized by subclasses
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*/
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protected Button back;
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/**
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* Protected constructor
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*/
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@ -238,6 +258,38 @@ public abstract class Mouse extends AbstractController {
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return middle;
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}
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/**
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* Returns the side or 4th mouse button, null if the mouse has
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* fewer than 4 buttons.
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*/
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public Button getSide() {
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return side;
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}
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/**
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* Returns the extra or 5th mouse button, null if the mouse has
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* fewer than 5 buttons.
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*/
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public Button getExtra() {
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return extra;
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}
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/**
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* Returns the forward mouse button, null if the mouse hasn't
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* got one.
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*/
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public Button getForward() {
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return forward;
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}
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/**
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* Returns the back mouse button, null if the mouse hasn't
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* got one.
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*/
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public Button getBack() {
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return back;
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}
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/**
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* Returns the axes on this controller, in order of assignment priority.
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* Overridden to return the the primary or leftmost mouse button,
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@ -252,8 +304,16 @@ public abstract class Mouse extends AbstractController {
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axes = new Axis[] { left };
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} else if (middle == null) {
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axes = new Axis[] { left, right };
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} else {
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} else if (side == null) {
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axes = new Axis[] { left, right, middle };
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} else if (extra == null) {
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axes = new Axis[] { left, right, middle, side };
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} else if (forward == null) {
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axes = new Axis[] { left, right, middle, side, extra };
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} else if (back == null) {
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axes = new Axis[] { left, right, middle, side, extra, forward };
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} else {
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axes = new Axis[] { left, right, middle, side, extra, forward, back };
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}
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}
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return axes;
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@ -311,5 +371,26 @@ public abstract class Mouse extends AbstractController {
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* mouse has fewer than three buttons.
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*/
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public static final ButtonID MIDDLE = new ButtonID("middle");
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/**
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* Returns the side mouse button.
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*/
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public static final ButtonID SIDE = new ButtonID("side");
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/**
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* Returns the extra mouse button.
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*/
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public static final ButtonID EXTRA = new ButtonID("extra");
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/**
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* Returns the forward mouse button.
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*/
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public static final ButtonID FORWARD = new ButtonID("forward");
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/**
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* Returns the back mouse button.
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*/
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public static final ButtonID BACK = new ButtonID("back");
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} // class Mouse.ButtonID
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} // class Mouse
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