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@ -21,6 +21,8 @@ often contain a native code portion to interface to the host system.
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## Getting Started
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### Maven
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Include the dependency in your project:
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```xml
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<dependency>
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@ -45,15 +47,23 @@ You'll also need to add the build plugin in your `build/plugins` section of your
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A full pom might look like [this one](https://github.com/jinput/jinput/blob/master/examples/example.pom.xml)
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### Without maven
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The jar file with the java code in should be in maven central, you'll need the [jinput.jar](http://repo1.maven.org/maven2/net/java/jinput/jinput/{{site.jinput_version}}/jinput-{{site.jinput_version}}.jar) and [jinput-natives-all.jar](http://repo1.maven.org/maven2/net/java/jinput/jinput/{{site.jinput_version}}/jinput-{{site.jinput_version}}-natives-all.jar) that contains the native binaries.
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## Running
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Add the jinput jar to your classpath, assuming you are using maven and have the native dependencies plugin working, it will have unpacked the native binaries to `target/natives`, you must specify the `java.library.path` property to point to this directy.
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Add the jinput jar to your classpath, if you are using maven and have the native dependencies plugin working, it will have unpacked the native binaries to `target/natives`, you must specify the `java.library.path` property to point to this directy.
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Example
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```
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java -cp ~/.m2/repository/net/java/jinput/jinput/{{site.jinput_version}}/jinput-{{site.jinput_version}}.jar:target/examples-pom-{{site.jinput_version}}.jar -Djava.library.path=target/natives net.java.games.input.example.ReadFirstMouse
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```
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More generally
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```
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java -cp <path to jinput.jar>:<your own jars> -Djava.library.path=<path to natives> <main class>
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```
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## Usage
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```java
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