mirror of
https://github.com/shadowfacts/jinput-arm64.git
synced 2026-04-05 14:35:58 +00:00
added DefaultControllerEnvironment.loadLibrary convenience method for plugins. It will also respect the new net.java.games.input.librarypath property for locating natives (useful for applets). Removed the mac os x jinput-osx-legacy library loading, as it is not necessary anymore with the combined 10.3/10.4 library
This commit is contained in:
parent
d5ea04d3af
commit
4306f119c2
5 changed files with 25 additions and 36 deletions
|
|
@ -92,6 +92,27 @@ class DefaultControllerEnvironment extends ControllerEnvironment {
|
|||
private PluginClassLoader pluginLoader = new PluginClassLoader();
|
||||
|
||||
private Collection loadedPlugins = new ArrayList();
|
||||
|
||||
/**
|
||||
* Static utility method for loading native libraries.
|
||||
* It will try to load from either the path given by
|
||||
* the net.java.games.input.librarypath property
|
||||
* or through System.loadLibrary().
|
||||
*
|
||||
*/
|
||||
static void loadLibrary(final String lib_name) {
|
||||
AccessController.doPrivileged(
|
||||
new PrivilegedAction() {
|
||||
public final Object run() {
|
||||
String lib_path = System.getProperty("net.java.games.input.librarypath");
|
||||
if (lib_path != null)
|
||||
System.load(lib_path + File.separator + System.mapLibraryName(lib_name));
|
||||
else
|
||||
System.loadLibrary(lib_name);
|
||||
return null;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Public no-arg constructor.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue