package main import ( "fmt" "sync" "time" ) type bandwidthStruct struct { toRadioBytes int toRadioPkts int fromRadioBytes int fromRadioPkts int lostPkts int lastGet time.Time } var bandwidth bandwidthStruct var bandwidthMutex sync.Mutex func (b *bandwidthStruct) reset() { bandwidthMutex.Lock() defer bandwidthMutex.Unlock() bandwidth = bandwidthStruct{} } // Call this function when a packet is sent or received. func (b *bandwidthStruct) add(toRadioBytes, fromRadioBytes int) { bandwidthMutex.Lock() defer bandwidthMutex.Unlock() b.toRadioBytes += toRadioBytes if toRadioBytes > 0 { b.toRadioPkts++ } b.fromRadioBytes += fromRadioBytes if fromRadioBytes > 0 { b.fromRadioPkts++ } } // Call this function when a packet is sent or received. func (b *bandwidthStruct) reportLoss(pkts int) { bandwidthMutex.Lock() defer bandwidthMutex.Unlock() b.lostPkts += pkts } func (b *bandwidthStruct) get() (toRadioBytesPerSec, fromRadioBytesPerSec int, lossPercent float64) { bandwidthMutex.Lock() defer bandwidthMutex.Unlock() secs := time.Since(b.lastGet).Seconds() toRadioBytesPerSec = int(float64(b.toRadioBytes) / secs) fromRadioBytesPerSec = int(float64(b.fromRadioBytes) / secs) lossPercent = (float64(b.lostPkts) / float64(b.lostPkts+b.fromRadioPkts)) * 100 b.toRadioBytes = 0 b.toRadioPkts = 0 b.fromRadioBytes = 0 b.fromRadioPkts = 0 b.lostPkts = 0 b.lastGet = time.Now() return } func (b *bandwidthStruct) formatByteCount(c int) string { const unit = 1000 if c < unit { return fmt.Sprintf("%d B", c) } div, exp := int(unit), 0 for n := c / unit; n >= unit; n /= unit { div *= unit exp++ } return fmt.Sprintf("%.1f %cB", float64(c)/float64(div), "kMGTPE"[exp]) }