Look for end bits in voice frames too.

This commit is contained in:
Ed Gonzalez 2015-08-21 08:16:06 -05:00
parent 181e69a97c
commit edd809c269

View file

@ -706,7 +706,12 @@ BOOL dstar_stateMachine(DSTAR_MACHINE machine, BOOL in_bit, unsigned char * ambe
case VOICE_FRAME:
voice_bits[machine->bit_count++] = in_bit;
if ( machine->bit_count == VOICE_FRAME_LENGTH_BITS ) {
found_end_bits = bitPM_addBit(machine->end_pm, in_bit);
if ( found_end_bits ) {
machine->state = END_PATTERN_FOUND;
machine->bit_count = 0;
} else if ( machine->bit_count == VOICE_FRAME_LENGTH_BITS ) {
memset(bytes, 0, VOICE_FRAME_LENGTH_BYTES);
uint32 n = 0;
uint32 i = 0 ;