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RX State Machine HEADER_PROCESSING to BIT_FRAME_SYNC
The header processing stage always switched to the VOICE_FRAME stage. This caused garbage to be loaded into decode buffers. This fix changes the logic to only switche from HEADER_PROCESS stage to VOICE_FRAME stage if there is a P_FCS match, otherwise goes back to the BIT_FRAME_SYNC stage.
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@ -951,15 +951,20 @@ BOOL dstar_rxStateMachine( DSTAR_MACHINE machine, BOOL in_bit, unsigned char * a
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dstar_updateStatus( machine, machine->slice, STATUS_RX );
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machine->rx_state = VOICE_FRAME;
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machine->bit_count = 0;
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machine->frame_count = 0;
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} else {
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output( ANSI_RED "P_FCS Does Not Match!\n" ANSI_WHITE );
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machine->rx_state = BIT_FRAME_SYNC;
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machine->bit_count = 0;
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}
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/* STATE CHANGE */
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machine->rx_state = VOICE_FRAME;
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machine->bit_count = 0;
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machine->frame_count = 0;
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}
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break;
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