mmtty/PlayDlg.cpp
2013-07-05 15:00:12 -05:00

103 lines
3.6 KiB
C++

//Copyright+LGPL
//-----------------------------------------------------------------------------------------------------------------------------------------------
// Copyright 2000-2013 Makoto Mori, Nobuyuki Oba
//-----------------------------------------------------------------------------------------------------------------------------------------------
// This file is part of MMTTY.
// MMTTY is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
// MMTTY is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public License along with MMTTY. If not, see
// <http://www.gnu.org/licenses/>.
//-----------------------------------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "PlayDlg.h"
//---------------------------------------------------------------------
#pragma resource "*.dfm"
//TPlayDlgBox *PlayDlgBox;
//---------------------------------------------------------------------
__fastcall TPlayDlgBox::TPlayDlgBox(TComponent* AOwner)
: TForm(AOwner)
{
FormStyle = ((TForm *)AOwner)->FormStyle;
Font->Name = ((TForm *)AOwner)->Font->Name;
Font->Charset = ((TForm *)AOwner)->Font->Charset;
pWave = NULL;
m_DisEvent = 0;
if( Font->Charset != SHIFTJIS_CHARSET ){
Caption = "Adjust Play position";
OKBtn->Caption = "Hide";
StopBtn->Caption = "Stop";
LRec->Caption = "RecTime";
LNow->Caption = "NowTime";
}
}
//---------------------------------------------------------------------
void __fastcall TPlayDlgBox::UpdateItem(void)
{
char bf[32];
sprintf(bf, "%u[s]", int(pWave->m_length * 0.5 / SampFreq));
LTime->Caption = bf;
sprintf(bf, "%u[s]", int(pWave->GetPos() * 0.5 / SampFreq));
LPos->Caption = bf;
m_DisEvent++;
ScrollBar->Max = int(pWave->m_length * 0.5 / SampFreq);
ScrollBar->Position = int(pWave->GetPos() * 0.5 / SampFreq);
CheckPause->Checked = pWave->m_pause;
m_DisEvent--;
}
//---------------------------------------------------------------------
void __fastcall TPlayDlgBox::Execute(CWaveFile *wp)
{
pWave = wp;
pWave->m_autopause = 1;
LName->Caption = pWave->m_FileName;
UpdateItem();
ShowModal();
pWave->m_autopause = 0;
}
//---------------------------------------------------------------------
void __fastcall TPlayDlgBox::TimerTimer(TObject *Sender)
{
UpdateItem();
}
//---------------------------------------------------------------------------
void __fastcall TPlayDlgBox::ScrollBarChange(TObject *Sender)
{
if( m_DisEvent ) return;
int pos = ScrollBar->Position;
pWave->Seek(pos * SampFreq*2);
if( !CheckPause->Checked ) pWave->m_pause = 0;
char bf[32];
sprintf(bf, "%u[s]", pos);
LPos->Caption = bf;
}
//---------------------------------------------------------------------------
void __fastcall TPlayDlgBox::CheckPauseClick(TObject *Sender)
{
if( m_DisEvent ) return;
pWave->m_pause = CheckPause->Checked;
}
//---------------------------------------------------------------------------
void __fastcall TPlayDlgBox::StopBtnClick(TObject *Sender)
{
pWave->FileClose();
ModalResult = mrOk;
}
//---------------------------------------------------------------------------