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Change locked to locked_to
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1 changed files with 3 additions and 2 deletions
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@ -638,9 +638,10 @@ message Waypoint {
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uint32 expire = 4;
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/*
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* If true, only allow the original sender to update the waypoint.
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* If greater than zero, treat the value as a nodenum only allowing them to update the waypoint.
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* If zero, the waypoint is open to be edited by any member of the mesh.
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*/
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bool locked = 5;
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fixed32 locked_to = 5;
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/*
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* Name of the waypoint - max 30 chars
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