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Remove mesh_sds_timeout_secs and bump node_db_lite to 100 for now
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d473009659
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2 changed files with 2 additions and 11 deletions
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@ -306,15 +306,6 @@ message Config {
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*/
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*/
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uint32 wait_bluetooth_secs = 4;
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uint32 wait_bluetooth_secs = 4;
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/*
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* Deprecated in 2.1.X
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* Mesh Super Deep Sleep Timeout Seconds
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* While in Light Sleep if this value is exceeded we will lower into super deep sleep
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* for sds_secs (default 1 year) or a button press
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* 0 for default of two hours, MAXUINT for disabled
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*/
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uint32 mesh_sds_timeout_secs = 5 [deprecated = true];
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/*
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/*
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* Super Deep Sleep Seconds
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* Super Deep Sleep Seconds
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* While in Light Sleep if mesh_sds_timeout_secs is exceeded we will lower into super deep sleep
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* While in Light Sleep if mesh_sds_timeout_secs is exceeded we will lower into super deep sleep
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@ -869,4 +860,4 @@ message Config {
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LoRaConfig lora = 6;
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LoRaConfig lora = 6;
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BluetoothConfig bluetooth = 7;
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BluetoothConfig bluetooth = 7;
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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# https://jpa.kapsi.fi/nanopb/docs/reference.html#proto-file-options
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# https://jpa.kapsi.fi/nanopb/docs/reference.html#proto-file-options
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# FIXME pick a higher number someday? or do dynamic alloc in nanopb?
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# FIXME pick a higher number someday? or do dynamic alloc in nanopb?
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*DeviceState.node_db_lite max_count:80
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*DeviceState.node_db_lite max_count:100
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# FIXME - max_count is actually 32 but we save/load this as one long string of preencoded MeshPacket bytes - not a big array in RAM
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# FIXME - max_count is actually 32 but we save/load this as one long string of preencoded MeshPacket bytes - not a big array in RAM
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*DeviceState.receive_queue max_count:1
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*DeviceState.receive_queue max_count:1
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