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fix name for Opaque data to be more clear
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1 changed files with 2 additions and 2 deletions
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@ -80,8 +80,8 @@ message Data {
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enum Type {
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/// A message sent from a device outside of the mesh, in a form the mesh
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/// does not understand
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SIGNAL_OPAQUE = 0; // NOTE: This must be 0, because it is documented in
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// IMeshService.aidl to be so
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OPAQUE = 0; // NOTE: This must be 0, because it is documented in
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// IMeshService.aidl to be so
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/// a simple UTF-8 text message, which even the little micros in the mesh
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/// can understand and show on their screen eventually in some circumstances
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