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Fix unmappable character (0x98) for encoding windows-1251 #373
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@ -750,9 +750,9 @@ message MeshPacket {
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* to make sure that critical packets are sent ASAP.
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* In the case of meshtastic that means we want to send protocol acks as soon as possible
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* (to prevent unneeded retransmissions), we want routing messages to be sent next,
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* then messages marked as reliable and finally ‘background’ packets like periodic position updates.
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* then messages marked as reliable and finally 'background' packets like periodic position updates.
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* So I bit the bullet and implemented a new (internal - not sent over the air)
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* field in MeshPacket called ‘priority’.
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* field in MeshPacket called 'priority'.
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* And the transmission queue in the router object is now a priority queue.
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*/
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enum Priority {
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