Meshtastic-Apple/MeshtasticClient/Views/Nodes/NodeMap.swift

58 lines
1.8 KiB
Swift

//
// DeviceMap.swift
// MeshtasticClient
//
// Created by Garth Vander Houwen on 8/7/21.
// Copyright © 2021 Apple. All rights reserved.
//
import SwiftUI
import MapKit
import CoreLocation
struct NodeMap: View {
@EnvironmentObject var modelData: ModelData
var locationNodes: [NodeInfoModel] {
modelData.nodes.filter { node in
(node.position.coordinate != nil)
}
}
struct MapLocation: Identifiable {
let id = UUID()
let name: String
let coordinate: CLLocationCoordinate2D
}
var body: some View {
let location = LocationHelper.currentLocation
let currentCoordinatePosition = CLLocationCoordinate2D(latitude: location.latitude, longitude: location.longitude)
let regionBinding = Binding<MKCoordinateRegion>(
get: {
MKCoordinateRegion(center: currentCoordinatePosition, span: MKCoordinateSpan(latitudeDelta: 0.02, longitudeDelta: 0.02))
},
set: { _ in }
)
NavigationView {
ZStack {
Map(coordinateRegion: regionBinding,
interactionModes: [.all],
showsUserLocation: true,
userTrackingMode: .constant(.follow), annotationItems: locationNodes) { location in
MapAnnotation(
coordinate: location.position.coordinate!,
content: {
CircleText(text: location.user.shortName, color: Color.blue)
}
)
}.frame(maxHeight:.infinity)
}
.navigationTitle("Mesh Map")
.navigationBarTitleDisplayMode(.inline)
}.navigationViewStyle(StackNavigationViewStyle())
}
}