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This change modifies the process for generating and integrating the Meshtastic protobufs into the client application. * The generated Swift code is now in a local SPM package `MeshtasticProtobufs` * An Xcode Workspace file `Meshtastic.xcworkspace` was created to more easily manage the new build targets. * The code generation script for the protos was modified to generate the Swift code into the new location. * The README.md was updated to reflect these changes. NOTE: After merging this PR, do not open the project file `Meshtastic.xcodeproj`. You must use the workspace `Meshtastic.xcworkspace` Extracting out the generated protobuf code into its own library enables several opportunities for the project. This is just a first step, but with some more modularization, a standalone Apple Watch app or other targets starts to become a little bit more achievable to implement. After extracting the protobufs into a Swift package, I validate these changes by building and running the Meshtastic app to an iPhone 15 Pro Max, and tried changing some settings on a local node. I then messaged back and forth using two local nodes connected to two different iOS devices.
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8 lines
238 B
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IDEDidComputeMac32BitWarning</key>
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<true/>
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</dict>
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</plist>
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