Meshtastic-Apple/Meshtastic/Views/Settings/Config/NetworkConfig.swift
Garth Vander Houwen 026bb80fba
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341)
* Initial implementation of transports

* Initial LogRadio implementation

* Fixes for Settings view (caused by debug commenting)

* Refinement of the object and actor model

* Connect view text and tab updates

* Fix mac catalyst and tests

* Warning and logging clean-up

* In progress commit

* Serial Transport and Reconnect draft work

* Serial transport and reconnection draft work

* Quick fix for BLE - still more work to do

* interim commit

* More in progress changes

* Minor improvements

* Pretty good initial implementation

* Bump version beyond the app store

* Fix for disconnection swipeAction

* Tweaks to TCPConnection implementation

* Retry for NONCE_ONLY_DB

* Revert json string change

* Simplified some of the API + "Anti-discovery"

* Tweaks for devices leaving the discovery process

* Bump version

* iOS26 Tweaks

* Tweaks and bug fixes

* Add link with slash sf symbol

* update symbol image on connect view

* BLE disconnect handling

* Log privacy attributes

* Onboarding and minor fixes.

* change database to nodes, add emoji to tcp logs

* Error handling improvements

* More logging emojis

* Suppressed unnecessary errors on disconnect

* Heartbeat emoji

* Add bluetooth symbol

* add privacy attributes to [TCP] logs, add custom bluetooth logo

* Improve routing logs

* Emoji for connect logs

* Heartbeat emoji

* Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth

* fix nav errors by switching from observableobject to state

* Update connection indicator icon

* fix for BLE disconnects

* Connection process fixes

* More fixes/tweaks to connection process

* Strict concurrency

* Fix some warnings, remove wifi warning

* delete stale keys

* interim commit

* Update privacy for log, fix wrong space

* fix a couple of linting items

* Switch to targeted

* interim commit

* BLE Signal strenth on connect view

* Remove BLE RSSI from long press menu

* Modem lights

* minor spacing tweak

* Additional BLE logging and a scanning fix.

* Discovery and BLE RSSI improvements

* Background suspension

* Update isConnected to enable UI during db load

* update protobufs

* Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible

* Additional logging cleanup

* hast

* Set unmessagable to true if the longname has the unmessagable emoji

* Connect error handling improvements

* Admin popup list icon and activity lights updates

* Revert use of .toolbar back to .navigationBarItems

* More public logging

* Better BLE error handling

* Node DB progress meter

* minor tweak to activity light interaction timing

* Fix comment linting, remove stale keys

* Remove stale keys

* Easy linting fixes

* Two more simple linting fixes

* clean up meshtasticapp

* More public logging

* Replay config

* Logging

* Fix for unselected node on Settings

* Tweak to progress meter based on device idiom

* Update protos

* Session replay redaction of messages

* Serial fix for old devices, and a let statement

* Mask text too

* Fix typo

* BLE poweredOff is now an auto-reconnectable error

* Update logging

* Fix for peerRemovedPairingInformation

* Logging for BLE peripheral:didUpdateValueFor errors.

* Fix for inconsistent swipe disconnect behavior

* periperal:didUpdateValueFor error handling

* Fix for BLEConnection continuation guarding

* BLEConnection actor deadlock on disconnect

* Heartbeat nonce

* Fix for swipe disconnect and task cancellation

* Fix for swipe actions not honoring .disabled()

* Tell BLETransport when BLEConnection is cancelled

* Update navigation logging

* Logging updates

* Bump version to 2.7.0

* Organize into folders and heartbeat stuff

* Minor improvements to manual TCP connection

* Auto-connect toggle

* Possible BLE bug, still waiting to see in logs

* Concurrency tweaks

* Concurrency improvements

* requestDeviceMetadata fix. fixes remote admin

* Minor typo fixes

* "All" button for log filters: category and level

* More robust continuation handling for BLE

* @FetchRequest based ChannelMessageList

* Update info.plist and device hardware file

* Move auto connect toggle to app settings and debug mode, tint properly with the accent color

* Add label to auto connect toggle

* Update log for node info received from ourselves over the mesh

* Remove unused scrollViewProxy

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update target for connect view

* Properly Set datadog environment

* Comment out ble manager

* Adjust cyclomatic complexity thresholds in .swiftlint.yml

* Linting fixes, delete ble manager

* Make session replay debug only

---------

Co-authored-by: jake-b <jake-b@users.noreply.github.com>
Co-authored-by: jake <jake@jakes-Mac-mini.local>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 08:09:02 -07:00

212 lines
7.5 KiB
Swift

//
// NetworkConfig.swift
// Meshtastic
//
// Copyright (c) Garth Vander Houwen 8/1/2022
//
import MeshtasticProtobufs
import OSLog
import SwiftUI
struct NetworkConfig: View {
@Environment(\.managedObjectContext) var context
@EnvironmentObject var accessoryManager: AccessoryManager
@Environment(\.dismiss) private var goBack
var node: NodeInfoEntity?
@State var hasChanges: Bool = false
@State var wifiEnabled = false
@State var wifiSsid = ""
@State var wifiPsk = ""
@State var wifiMode = 0
@State var ntpServer = ""
@State var ethEnabled = false
@State var ethMode = 0
@State var udpEnabled = false
var body: some View {
VStack {
Form {
ConfigHeader(title: "Network", config: \.networkConfig, node: node, onAppear: setNetworkValues)
if let node {
if node.metadata?.hasWifi ?? false {
Section(header: Text("WiFi Options")) {
Toggle(isOn: $wifiEnabled) {
Label("Enabled", systemImage: "wifi")
Text("Enabling WiFi will disable the bluetooth connection to the app.")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
HStack {
Label("SSID", systemImage: "network")
TextField("SSID", text: $wifiSsid)
.foregroundColor(.gray)
.autocapitalization(.none)
.disableAutocorrection(true)
.onChange(of: wifiSsid) {
var totalBytes = wifiSsid.utf8.count
// Only mess with the value if it is too big
while totalBytes > 32 {
wifiSsid = String(wifiSsid.dropLast())
totalBytes = wifiSsid.utf8.count
}
hasChanges = true
}
.foregroundColor(.gray)
}
.keyboardType(.default)
HStack {
Label("Password", systemImage: "wallet.pass")
TextField("Password", text: $wifiPsk)
.foregroundColor(.gray)
.autocapitalization(.none)
.disableAutocorrection(true)
.onChange(of: wifiPsk) {
var totalBytes = wifiPsk.utf8.count
// Only mess with the value if it is too big
while totalBytes > 63 {
wifiPsk = String(wifiPsk.dropLast())
totalBytes = wifiPsk.utf8.count
}
hasChanges = true
}
.foregroundColor(.gray)
}
.keyboardType(.default)
}
}
if node.metadata?.hasEthernet ?? false {
Section(header: Text("Ethernet Options")) {
Toggle(isOn: $ethEnabled) {
Label("Enabled", systemImage: "network")
Text("Enabling Ethernet will disable the bluetooth connection to the app. TCP node connections are not available on Apple devices.")
}
.tint(.accentColor)
}
}
if node.metadata?.hasEthernet ?? false || node.metadata?.hasWifi ?? false {
Section(header: Text("UDP Broadcast")) {
Toggle(isOn: $udpEnabled) {
Label("Enabled", systemImage: "point.3.connected.trianglepath.dotted")
Text("Enable broadcasting packets via UDP over the local network.")
}
.tint(.accentColor)
}
}
}
}
.scrollDismissesKeyboard(.interactively)
.disabled(!accessoryManager.isConnected || node?.networkConfig == nil)
SaveConfigButton(node: node, hasChanges: $hasChanges) {
if let deviceNum = accessoryManager.activeDeviceNum, let connectedNode = getNodeInfo(id: deviceNum, context: context) {
var network = Config.NetworkConfig()
network.wifiEnabled = self.wifiEnabled
network.wifiSsid = self.wifiSsid
network.wifiPsk = self.wifiPsk
network.ethEnabled = self.ethEnabled
network.enabledProtocols = self.udpEnabled ? UInt32(Config.NetworkConfig.ProtocolFlags.udpBroadcast.rawValue) : UInt32(Config.NetworkConfig.ProtocolFlags.noBroadcast.rawValue)
// network.addressMode = Config.NetworkConfig.AddressMode.dhcp
Task {
_ = try await accessoryManager.saveNetworkConfig(config: network, fromUser: connectedNode.user!, toUser: node!.user!)
Task { @MainActor in
// Should show a saved successfully alert once I know that to be true
// for now just disable the button after a successful save
hasChanges = false
goBack()
}
}
}
}
}
.navigationTitle("Network Config")
.navigationBarItems(
trailing: ZStack {
ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
}
)
.onAppear {
// Need to request a NetworkConfig from the remote node before allowing changes
if accessoryManager.isConnected && node?.networkConfig == nil {
Logger.mesh.info("empty network config")
if let deviceNum = accessoryManager.activeDeviceNum, let connectedNode = getNodeInfo(id: deviceNum, context: context), node != nil {
Task {
try await accessoryManager.requestNetworkConfig(fromUser: connectedNode.user!, toUser: node!.user!)
}
}
}
}
.onFirstAppear {
// Need to request a NetworkConfig from the remote node before allowing changes
if let deviceNum = accessoryManager.activeDeviceNum, let node {
let connectedNode = getNodeInfo(id: deviceNum, context: context)
if let connectedNode {
if node.num != deviceNum {
if UserDefaults.enableAdministration {
/// 2.5 Administration with session passkey
let expiration = node.sessionExpiration ?? Date()
if expiration < Date() || node.networkConfig == nil {
Task {
do {
Logger.mesh.info("⚙️ Empty or expired network config requesting via PKI admin")
try await accessoryManager.requestNetworkConfig(fromUser: connectedNode.user!, toUser: node.user!)
} catch {
Logger.mesh.error("🚨 Network config request failed")
}
}
}
} else {
/// Legacy Administration
Logger.mesh.info("☠️ Using insecure legacy admin that is no longer supported, please upgrade your firmware.")
}
}
}
}
}
.onChange(of: wifiEnabled) { _, newEnabled in
if newEnabled != node?.networkConfig?.wifiEnabled { hasChanges = true }
}
.onChange(of: wifiSsid) { _, newSSID in
if newSSID != node?.networkConfig?.wifiSsid { hasChanges = true }
}
.onChange(of: wifiPsk) { _, newPsk in
if newPsk != node?.networkConfig?.wifiPsk { hasChanges = true }
}
.onChange(of: wifiMode) { _, newMode in
if newMode != node?.networkConfig?.wifiMode ?? -1 { hasChanges = true }
}
.onChange(of: ethEnabled) { _, newEthEnabled in
if newEthEnabled != node?.networkConfig?.ethEnabled { hasChanges = true }
}.onChange(of: udpEnabled) {_, newUdpEnabled in
if let netConfig = node?.networkConfig {
let newValue: UInt32
if newUdpEnabled {
newValue = UInt32(netConfig.enabledProtocols) | UInt32(Config.NetworkConfig.ProtocolFlags.udpBroadcast.rawValue)
} else {
newValue = UInt32(netConfig.enabledProtocols) & ~UInt32(Config.NetworkConfig.ProtocolFlags.udpBroadcast.rawValue)
}
if netConfig.enabledProtocols != Int32(newValue) {
netConfig.enabledProtocols = Int32(newValue)
hasChanges = true
}
}
}
}
func setNetworkValues() {
self.wifiEnabled = node?.networkConfig?.wifiEnabled ?? false
self.wifiSsid = node?.networkConfig?.wifiSsid ?? ""
self.wifiPsk = node?.networkConfig?.wifiPsk ?? ""
self.wifiMode = Int(node?.networkConfig?.wifiMode ?? 0)
self.ethEnabled = node?.networkConfig?.ethEnabled ?? false
let enabledProtocols = UInt32(node?.networkConfig?.enabledProtocols ?? Int32(Config.NetworkConfig.ProtocolFlags.noBroadcast.rawValue))
self.udpEnabled = enabledProtocols & UInt32(Config.NetworkConfig.ProtocolFlags.udpBroadcast.rawValue) != 0
self.hasChanges = false
}
}