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* Remove non functional module override button * Remove stale keys * Onboarding and lora config bug fixes * Add Annotations view and try and simplify online annimations to improve performance. * Bump version * Fix proto bug * Don't show ignored nodes on the mesh map * More node annotation animation improvements * Ham * Remove liquid glass form icon * Update MQTT config logic * Liquid glass chirpy and ham on the watch * Use Hops away value for DM's (#1409) * Set hopLimit for DM messages (DM's and Exchange position) to the hops away value for the node you are sending to. * Update Meshtastic/Accessory/Accessory Manager/AccessoryManager+ToRadio.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Icons * 🐰 * DataDog action logging (#1411) Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Update location usage details * Good doggo (#1414) * DataDog action logging * Filter version hash --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Helpers/LocationsHandler.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Settings/Config/Module/MQTTConfig.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/AnimatedNodePin.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
54 lines
1.3 KiB
Swift
54 lines
1.3 KiB
Swift
//
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// Device.swift
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// Meshtastic
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//
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// Created by Jake Bordens on 7/10/25.
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//
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import Foundation
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struct Device: Identifiable, Hashable {
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let id: UUID
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var name: String
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var transportType: TransportType
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var identifier: String // e.g., UUID for BLE, IP:port for TCP, port path for Serial
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var num: Int64?
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var shortName: String?
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var longName: String?
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var firmwareVersion: String?
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var hardwareModel: String?
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var rssi: Int?
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var lastUpdate: Date?
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var connectionState: ConnectionState
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init(id: UUID, name: String, transportType: TransportType, identifier: String, connectionState: ConnectionState = .disconnected, rssi: Int? = nil) {
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self.id = id
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self.name = name
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self.transportType = transportType
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self.identifier = identifier
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self.connectionState = connectionState
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self.rssi = rssi
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}
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var rssiString: String {
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if let rssi {
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return "\(rssi) dBm"
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} else {
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return "n/a"
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}
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}
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func getSignalStrength() -> BLESignalStrength? {
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guard let rssi else { return nil }
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if NSNumber(value: rssi).compare(NSNumber(-65)) == ComparisonResult.orderedDescending {
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return BLESignalStrength.strong
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} else if NSNumber(value: rssi).compare(NSNumber(-85)) == ComparisonResult.orderedDescending {
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return BLESignalStrength.normal
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} else {
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return BLESignalStrength.weak
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}
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}
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}
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