mirror of
https://github.com/meshtastic/Meshtastic-Apple.git
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* Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
255 lines
8.5 KiB
Swift
255 lines
8.5 KiB
Swift
//
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// User.swift
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// Meshtastic Apple
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//
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// Copyright (c) Garth Vander Houwen 6/27/22.
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//
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import CoreData
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import MeshtasticProtobufs
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import SwiftUI
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struct UserConfig: View {
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@Environment(\.managedObjectContext) var context
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@EnvironmentObject var accessoryManager: AccessoryManager
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@Environment(\.dismiss) private var goBack
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var node: NodeInfoEntity?
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enum Field: Hashable {
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case frequencyOverride
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}
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@State private var isPresentingFactoryResetConfirm: Bool = false
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@State private var isPresentingSaveConfirm: Bool = false
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@State var hasChanges = false
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@State var shortName = ""
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@State var longName: String = ""
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@State var isUnmessagable: Bool = false
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@State var isLicensed = false
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@State var overrideDutyCycle = false
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@State var overrideFrequency: Float = 0.0
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@State var txPower = 0
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@FocusState var focusedField: Field?
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public var minimumVersion = "2.6.9"
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let floatFormatter: NumberFormatter = {
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let formatter = NumberFormatter()
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formatter.numberStyle = .decimal
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return formatter
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}()
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var body: some View {
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VStack {
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Form {
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Section(header: Text("User Details")) {
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VStack(alignment: .leading) {
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HStack {
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Label(isLicensed ? "Call Sign" : "Long Name", systemImage: "person.crop.rectangle.fill")
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TextField("Long Name", text: $longName)
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.onChange(of: longName) {
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var newValue = longName.withoutVariationSelectors
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var totalBytes = newValue.utf8.count
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// Only mess with the value if it is too big
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while totalBytes > (isLicensed ? 6 : 36) {
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newValue = String(newValue.dropLast())
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totalBytes = newValue.utf8.count
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}
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longName = newValue
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if longName.contains("📵") {
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isUnmessagable = true
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}
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}
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}
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.keyboardType(.default)
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.disableAutocorrection(true)
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if longName.isEmpty && isLicensed {
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Label("Call Sign must not be empty", systemImage: "exclamationmark.square")
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.foregroundColor(.red)
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}
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Text("\(String(isLicensed ? "Call Sign" : "Long Name")) can be up to \(isLicensed ? "8" : "36") bytes long.")
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.foregroundColor(.gray)
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.font(.callout)
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}
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VStack(alignment: .leading) {
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HStack {
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Label("Short Name", systemImage: "circlebadge.fill")
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TextField("Short Name", text: $shortName)
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.foregroundColor(.gray)
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.onChange(of: shortName) {
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let newValue = shortName.withoutVariationSelectors
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let totalBytes = newValue.utf8.count
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// Only mess with the value if it is too big
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if totalBytes > 4 {
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// If too long, drop the last thing entered
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shortName = String(shortName.dropLast())
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} else if shortName != newValue {
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// If not too long, make sure the stripped
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// variant is placed back in text field if necessary
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shortName = newValue
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}
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}
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.foregroundColor(.gray)
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}
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.keyboardType(.default)
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.disableAutocorrection(true)
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Text("The last 4 of the device MAC address will be appended to the short name to set the device's BLE Name. Short name can be up to 4 bytes long.")
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.foregroundColor(.gray)
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.font(.callout)
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let supportedVersion = accessoryManager.checkIsVersionSupported(forVersion: minimumVersion)
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Toggle(isOn: $isUnmessagable) {
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Label("Unmessagable", systemImage: "iphone.slash")
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Text("Used to identify unmonitored or infrastructure nodes so that messaging is not avaliable to nodes that will never respond.")
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.font(.caption2)
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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.disabled(!supportedVersion)
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}
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// Only manage ham mode for the locally connected node
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if node?.num ?? 0 > 0 && node?.num ?? 0 == accessoryManager.activeDeviceNum ?? 0 {
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Toggle(isOn: $isLicensed) {
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Label("Licensed Operator", systemImage: "person.text.rectangle")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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if isLicensed {
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Text("Onboarding for licensed operators requires firmware 2.0.20 or greater. Make sure to refer to your local regulations and contact the local amateur frequency coordinators with questions.")
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.font(.caption2)
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Text("What licensed operator mode does:\n* Sets the node name to your call sign \n* Broadcasts node info every 10 minutes \n* Overrides frequency, dutycycle and tx power \n* Disables encryption")
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.font(.caption2)
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HStack {
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Label("Frequency", systemImage: "waveform.path.ecg")
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Spacer()
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TextField("Frequency Override", value: $overrideFrequency, formatter: floatFormatter)
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.toolbar {
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ToolbarItemGroup(placement: .keyboard) {
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Button("Dismiss") {
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focusedField = nil
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}
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.font(.subheadline)
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}
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}
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.keyboardType(.decimalPad)
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.scrollDismissesKeyboard(.immediately)
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.focused($focusedField, equals: .frequencyOverride)
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}
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HStack {
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Image(systemName: "antenna.radiowaves.left.and.right")
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.foregroundColor(.accentColor)
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Stepper("\(txPower)db Transmit Power", value: $txPower, in: 1...30, step: 1)
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.padding(5)
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}
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}
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}
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}
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}
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.disabled(!accessoryManager.isConnected)
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HStack {
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Button {
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isPresentingSaveConfirm = true
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} label: {
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Label("Save", systemImage: "square.and.arrow.down")
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}
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.disabled(!accessoryManager.isConnected || !hasChanges)
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.buttonStyle(.bordered)
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.buttonBorderShape(.capsule)
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.controlSize(.large)
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.padding()
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.confirmationDialog(
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"Are you sure?",
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isPresented: $isPresentingSaveConfirm,
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titleVisibility: .visible
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) {
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Button("Save User Config to \(node?.user?.longName ?? "Unknown")?") {
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if longName.isEmpty && isLicensed {
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return
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}
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let connectedUser = getUser(id: accessoryManager.activeDeviceNum ?? -1, context: context)
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let connectedNode = getNodeInfo(id: accessoryManager.activeDeviceNum ?? -1, context: context)
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if node != nil && connectedNode != nil {
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if !isLicensed {
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var u = User()
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u.shortName = shortName
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u.longName = longName
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u.isUnmessagable = isUnmessagable
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Task {
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_ = try await accessoryManager.saveUser(config: u, fromUser: connectedUser, toUser: node!.user!)
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Task { @MainActor in
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hasChanges = false
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goBack()
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}
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}
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} else {
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var ham = HamParameters()
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ham.shortName = shortName
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// ham.isUnmessagable = isUnmessagable
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ham.callSign = longName
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ham.txPower = Int32(txPower)
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ham.frequency = overrideFrequency
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Task {
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_ = try await accessoryManager.saveLicensedUser(ham: ham, fromUser: connectedUser, toUser: node!.user!)
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Task { @MainActor in
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hasChanges = false
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goBack()
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}
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}
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}
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}
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}
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} message: {
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Text("After config values save the node will reboot.")
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}
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}
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Spacer()
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}
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.navigationTitle("User Config")
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.navigationBarItems(trailing:
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ZStack {
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ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
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})
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.onAppear {
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self.shortName = node?.user?.shortName ?? ""
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self.longName = node?.user?.longName ?? ""
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self.isUnmessagable = node?.user?.unmessagable ?? false
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self.isLicensed = node?.user?.isLicensed ?? false
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self.txPower = Int(node?.loRaConfig?.txPower ?? 0)
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self.overrideFrequency = node?.loRaConfig?.overrideFrequency ?? 0.00
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self.hasChanges = false
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}
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.onChange(of: shortName) { oldShort, newShort in
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if oldShort != newShort && newShort != node?.user?.shortName ?? "Unknown" { hasChanges = true }
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}
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.onChange(of: longName) { oldLong, newLong in
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if oldLong != newLong && newLong != node?.user?.longName ?? "Unknown" { hasChanges = true }
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}
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.onChange(of: isUnmessagable) { oldIsUnmessagable, newIsUnmessagable in
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if oldIsUnmessagable != newIsUnmessagable && newIsUnmessagable != node?.user?.unmessagable ?? true { hasChanges = true }
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}
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.onChange(of: isLicensed) { _, newIsLicensed in
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if node != nil && node!.user != nil {
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if newIsLicensed != node?.user!.isLicensed {
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hasChanges = true
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if newIsLicensed {
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if node?.user?.longName?.count ?? 0 > 8 {
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longName = ""
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}
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}
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}
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}
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}
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.onChange(of: overrideFrequency) {
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if isLicensed { hasChanges = true }
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}
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.onChange(of: txPower) {
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if isLicensed { hasChanges = true }
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}
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}
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}
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