Meshtastic-Apple/Meshtastic/Views/Nodes/MeshMap.swift
Garth Vander Houwen 026bb80fba
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341)
* Initial implementation of transports

* Initial LogRadio implementation

* Fixes for Settings view (caused by debug commenting)

* Refinement of the object and actor model

* Connect view text and tab updates

* Fix mac catalyst and tests

* Warning and logging clean-up

* In progress commit

* Serial Transport and Reconnect draft work

* Serial transport and reconnection draft work

* Quick fix for BLE - still more work to do

* interim commit

* More in progress changes

* Minor improvements

* Pretty good initial implementation

* Bump version beyond the app store

* Fix for disconnection swipeAction

* Tweaks to TCPConnection implementation

* Retry for NONCE_ONLY_DB

* Revert json string change

* Simplified some of the API + "Anti-discovery"

* Tweaks for devices leaving the discovery process

* Bump version

* iOS26 Tweaks

* Tweaks and bug fixes

* Add link with slash sf symbol

* update symbol image on connect view

* BLE disconnect handling

* Log privacy attributes

* Onboarding and minor fixes.

* change database to nodes, add emoji to tcp logs

* Error handling improvements

* More logging emojis

* Suppressed unnecessary errors on disconnect

* Heartbeat emoji

* Add bluetooth symbol

* add privacy attributes to [TCP] logs, add custom bluetooth logo

* Improve routing logs

* Emoji for connect logs

* Heartbeat emoji

* Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth

* fix nav errors by switching from observableobject to state

* Update connection indicator icon

* fix for BLE disconnects

* Connection process fixes

* More fixes/tweaks to connection process

* Strict concurrency

* Fix some warnings, remove wifi warning

* delete stale keys

* interim commit

* Update privacy for log, fix wrong space

* fix a couple of linting items

* Switch to targeted

* interim commit

* BLE Signal strenth on connect view

* Remove BLE RSSI from long press menu

* Modem lights

* minor spacing tweak

* Additional BLE logging and a scanning fix.

* Discovery and BLE RSSI improvements

* Background suspension

* Update isConnected to enable UI during db load

* update protobufs

* Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible

* Additional logging cleanup

* hast

* Set unmessagable to true if the longname has the unmessagable emoji

* Connect error handling improvements

* Admin popup list icon and activity lights updates

* Revert use of .toolbar back to .navigationBarItems

* More public logging

* Better BLE error handling

* Node DB progress meter

* minor tweak to activity light interaction timing

* Fix comment linting, remove stale keys

* Remove stale keys

* Easy linting fixes

* Two more simple linting fixes

* clean up meshtasticapp

* More public logging

* Replay config

* Logging

* Fix for unselected node on Settings

* Tweak to progress meter based on device idiom

* Update protos

* Session replay redaction of messages

* Serial fix for old devices, and a let statement

* Mask text too

* Fix typo

* BLE poweredOff is now an auto-reconnectable error

* Update logging

* Fix for peerRemovedPairingInformation

* Logging for BLE peripheral:didUpdateValueFor errors.

* Fix for inconsistent swipe disconnect behavior

* periperal:didUpdateValueFor error handling

* Fix for BLEConnection continuation guarding

* BLEConnection actor deadlock on disconnect

* Heartbeat nonce

* Fix for swipe disconnect and task cancellation

* Fix for swipe actions not honoring .disabled()

* Tell BLETransport when BLEConnection is cancelled

* Update navigation logging

* Logging updates

* Bump version to 2.7.0

* Organize into folders and heartbeat stuff

* Minor improvements to manual TCP connection

* Auto-connect toggle

* Possible BLE bug, still waiting to see in logs

* Concurrency tweaks

* Concurrency improvements

* requestDeviceMetadata fix. fixes remote admin

* Minor typo fixes

* "All" button for log filters: category and level

* More robust continuation handling for BLE

* @FetchRequest based ChannelMessageList

* Update info.plist and device hardware file

* Move auto connect toggle to app settings and debug mode, tint properly with the accent color

* Add label to auto connect toggle

* Update log for node info received from ourselves over the mesh

* Remove unused scrollViewProxy

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update target for connect view

* Properly Set datadog environment

* Comment out ble manager

* Adjust cyclomatic complexity thresholds in .swiftlint.yml

* Linting fixes, delete ble manager

* Make session replay debug only

---------

Co-authored-by: jake-b <jake-b@users.noreply.github.com>
Co-authored-by: jake <jake@jakes-Mac-mini.local>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 08:09:02 -07:00

243 lines
8.7 KiB
Swift

//
// MeshMap.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 11/7/23.
//
import SwiftUI
import CoreData
import CoreLocation
import Foundation
import OSLog
import MapKit
struct MeshMap: View {
@Environment(\.managedObjectContext) var context
@EnvironmentObject var accessoryManager: AccessoryManager
@ObservedObject
var router: Router
/// Parameters
@State var showUserLocation: Bool = true
/// Map State User Defaults
@AppStorage("enableMapTraffic") private var showTraffic: Bool = false
@AppStorage("enableMapPointsOfInterest") private var showPointsOfInterest: Bool = false
@AppStorage("mapLayer") private var selectedMapLayer: MapLayer = .standard
/// Map overlay configs
@State private var enabledOverlayConfigs: Set<UUID> = []
// Map Configuration
@Namespace var mapScope
@State var mapStyle: MapStyle = MapStyle.standard(elevation: .flat, emphasis: MapStyle.StandardEmphasis.muted, pointsOfInterest: .excludingAll, showsTraffic: false)
@State var position = MapCameraPosition.automatic
@State private var distance = 10000.0
@State private var editingSettings = false
@State private var editingFilters = false
@State var selectedPosition: PositionEntity?
@State var editingWaypoint: WaypointEntity?
@State var selectedWaypoint: WaypointEntity?
@State var selectedWaypointId: String?
@State var newWaypointCoord: CLLocationCoordinate2D?
@State var isMeshMap = true
/// Filter
@State private var searchText = ""
@State private var viaLora = true
@State private var viaMqtt = true
@State private var isOnline = false
@State private var isPkiEncrypted = false
@State private var isFavorite = false
@State private var isIgnored = false
@State private var isEnvironment = false
@State private var distanceFilter = false
@State private var maxDistance: Double = 800000
@State private var hopsAway: Double = -1.0
@State private var roleFilter = false
@State private var deviceRoles: Set<Int> = []
var body: some View {
NavigationStack {
ZStack {
MapReader { reader in
Map(
position: $position,
bounds: MapCameraBounds(minimumDistance: 1, maximumDistance: .infinity),
scope: mapScope
) {
MeshMapContent(
showUserLocation: $showUserLocation,
showTraffic: $showTraffic,
showPointsOfInterest: $showPointsOfInterest,
selectedMapLayer: $selectedMapLayer,
selectedPosition: $selectedPosition,
selectedWaypoint: $selectedWaypoint,
enabledOverlayConfigs: $enabledOverlayConfigs
)
}
.mapScope(mapScope)
.mapStyle(mapStyle)
.mapControls {
MapScaleView(scope: mapScope)
.mapControlVisibility(.automatic)
MapPitchToggle(scope: mapScope)
.mapControlVisibility(.automatic)
MapCompass(scope: mapScope)
.mapControlVisibility(.automatic)
}
.controlSize(.regular)
.onMapCameraChange(frequency: MapCameraUpdateFrequency.continuous, { context in
distance = context.camera.distance
})
.onTapGesture(count: 1, perform: { position in
newWaypointCoord = reader.convert(position, from: .local) ?? CLLocationCoordinate2D.init()
})
.gesture(
LongPressGesture(minimumDuration: 0.5)
.sequenced(before: SpatialTapGesture(coordinateSpace: .local))
.onEnded { value in
switch value {
case let .second(_, tapValue):
guard let point = tapValue?.location else {
Logger.services.error("Unable to retreive tap location from gesture data.")
return
}
guard let coordinate = reader.convert(point, from: .local) else {
Logger.services.error("Unable to convert local point to coordinate on map.")
return
}
centerMapAt(coordinate: coordinate)
newWaypointCoord = coordinate
editingWaypoint = WaypointEntity(context: context)
editingWaypoint!.name = "Waypoint Pin"
editingWaypoint!.expire = Date.now.addingTimeInterval(60 * 480)
editingWaypoint!.latitudeI = Int32((newWaypointCoord?.latitude ?? 0) * 1e7)
editingWaypoint!.longitudeI = Int32((newWaypointCoord?.longitude ?? 0) * 1e7)
editingWaypoint!.expire = Date.now.addingTimeInterval(60 * 480)
editingWaypoint!.id = 0
Logger.services.debug("Long press occured at Lat: \(coordinate.latitude, privacy: .public) Long: \(coordinate.longitude, privacy: .public)")
default: return
}
})
}
}
.sheet(item: $selectedPosition) { selection in
PositionPopover(position: selection, popover: false)
.padding()
}
.sheet(item: $selectedWaypoint) { selection in
WaypointForm(waypoint: selection)
.padding()
}
.sheet(item: $editingWaypoint) { selection in
WaypointForm(waypoint: selection, editMode: true)
.padding()
}
.sheet(isPresented: $editingSettings) {
MapSettingsForm(traffic: $showTraffic, pointsOfInterest: $showPointsOfInterest, mapLayer: $selectedMapLayer, meshMap: $isMeshMap, enabledOverlayConfigs: $enabledOverlayConfigs)
}
.onChange(of: router.navigationState) {
guard case .map = router.navigationState.selectedTab else { return }
// TODO: handle deep link for waypoints
}
.onChange(of: selectedMapLayer) { _, newMapLayer in
switch selectedMapLayer {
case .standard:
UserDefaults.mapLayer = newMapLayer
mapStyle = MapStyle.standard(elevation: .realistic, pointsOfInterest: showPointsOfInterest ? .all : .excludingAll, showsTraffic: showTraffic)
case .hybrid:
UserDefaults.mapLayer = newMapLayer
mapStyle = MapStyle.hybrid(elevation: .realistic, pointsOfInterest: showPointsOfInterest ? .all : .excludingAll, showsTraffic: showTraffic)
case .satellite:
UserDefaults.mapLayer = newMapLayer
mapStyle = MapStyle.imagery(elevation: .realistic)
case .offline:
return
}
}
.sheet(isPresented: $editingFilters) {
NodeListFilter(
viaLora: $viaLora,
viaMqtt: $viaMqtt,
isOnline: $isOnline,
isPkiEncrypted: $isPkiEncrypted,
isFavorite: $isFavorite,
isIgnored: $isIgnored,
isEnvironment: $isEnvironment,
distanceFilter: $distanceFilter,
maximumDistance: $maxDistance,
hopsAway: $hopsAway,
roleFilter: $roleFilter,
deviceRoles: $deviceRoles
)
}
.safeAreaInset(edge: .bottom, alignment: .trailing) {
HStack {
Spacer()
Button(action: {
withAnimation {
editingSettings = !editingSettings
}
}) {
Image(systemName: editingSettings ? "info.circle.fill" : "info.circle")
.padding(.vertical, 5)
}
.tint(Color(UIColor.secondarySystemBackground))
.foregroundColor(.accentColor)
.buttonStyle(.borderedProminent)
}
.controlSize(.regular)
.padding(5)
}
}
.navigationBarItems(leading: MeshtasticLogo(), trailing: ZStack {
ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
})
.onFirstAppear {
UIApplication.shared.isIdleTimerDisabled = true
// Initialize enabled overlay configs with all active files
let activeFiles = GeoJSONOverlayManager.shared.getUploadedFilesWithState().filter { $0.isActive }
enabledOverlayConfigs = Set(activeFiles.map { $0.id })
// let wayPointEntity = getWaypoint(id: Int64(deepLinkManager.waypointId) ?? -1, context: context)
// if wayPointEntity.id > 0 {
// position = .camera(MapCamera(centerCoordinate: wayPointEntity.coordinate, distance: 1000, heading: 0, pitch: 60))
switch selectedMapLayer {
case .standard:
mapStyle = MapStyle.standard(elevation: .realistic, pointsOfInterest: showPointsOfInterest ? .all : .excludingAll, showsTraffic: showTraffic)
case .hybrid:
mapStyle = MapStyle.hybrid(elevation: .realistic, pointsOfInterest: showPointsOfInterest ? .all : .excludingAll, showsTraffic: showTraffic)
case .satellite:
mapStyle = MapStyle.imagery(elevation: .realistic)
case .offline:
mapStyle = MapStyle.hybrid(elevation: .realistic, pointsOfInterest: showPointsOfInterest ? .all : .excludingAll, showsTraffic: showTraffic)
}
}
.onDisappear(perform: {
UIApplication.shared.isIdleTimerDisabled = false
})
.onReceive(NotificationCenter.default.publisher(for: Foundation.Notification.Name.mapDataFileDeleted)) { notification in
if let deletedFileId = notification.object as? UUID {
enabledOverlayConfigs.remove(deletedFileId)
}
}
}
// moves the map to a new coordinate
private func centerMapAt(coordinate: CLLocationCoordinate2D) {
withAnimation(.easeInOut(duration: 0.2), {
position = .camera(
MapCamera(
centerCoordinate: coordinate, // Set new center
distance: distance, // Preserve current zoom distance
heading: 0, // align north
pitch: 0 // set view to top down
)
)
})
}
}