Meshtastic-Apple/Meshtastic/Views/Helpers/BatteryGauge.swift
Garth Vander Houwen 026bb80fba
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341)
* Initial implementation of transports

* Initial LogRadio implementation

* Fixes for Settings view (caused by debug commenting)

* Refinement of the object and actor model

* Connect view text and tab updates

* Fix mac catalyst and tests

* Warning and logging clean-up

* In progress commit

* Serial Transport and Reconnect draft work

* Serial transport and reconnection draft work

* Quick fix for BLE - still more work to do

* interim commit

* More in progress changes

* Minor improvements

* Pretty good initial implementation

* Bump version beyond the app store

* Fix for disconnection swipeAction

* Tweaks to TCPConnection implementation

* Retry for NONCE_ONLY_DB

* Revert json string change

* Simplified some of the API + "Anti-discovery"

* Tweaks for devices leaving the discovery process

* Bump version

* iOS26 Tweaks

* Tweaks and bug fixes

* Add link with slash sf symbol

* update symbol image on connect view

* BLE disconnect handling

* Log privacy attributes

* Onboarding and minor fixes.

* change database to nodes, add emoji to tcp logs

* Error handling improvements

* More logging emojis

* Suppressed unnecessary errors on disconnect

* Heartbeat emoji

* Add bluetooth symbol

* add privacy attributes to [TCP] logs, add custom bluetooth logo

* Improve routing logs

* Emoji for connect logs

* Heartbeat emoji

* Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth

* fix nav errors by switching from observableobject to state

* Update connection indicator icon

* fix for BLE disconnects

* Connection process fixes

* More fixes/tweaks to connection process

* Strict concurrency

* Fix some warnings, remove wifi warning

* delete stale keys

* interim commit

* Update privacy for log, fix wrong space

* fix a couple of linting items

* Switch to targeted

* interim commit

* BLE Signal strenth on connect view

* Remove BLE RSSI from long press menu

* Modem lights

* minor spacing tweak

* Additional BLE logging and a scanning fix.

* Discovery and BLE RSSI improvements

* Background suspension

* Update isConnected to enable UI during db load

* update protobufs

* Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible

* Additional logging cleanup

* hast

* Set unmessagable to true if the longname has the unmessagable emoji

* Connect error handling improvements

* Admin popup list icon and activity lights updates

* Revert use of .toolbar back to .navigationBarItems

* More public logging

* Better BLE error handling

* Node DB progress meter

* minor tweak to activity light interaction timing

* Fix comment linting, remove stale keys

* Remove stale keys

* Easy linting fixes

* Two more simple linting fixes

* clean up meshtasticapp

* More public logging

* Replay config

* Logging

* Fix for unselected node on Settings

* Tweak to progress meter based on device idiom

* Update protos

* Session replay redaction of messages

* Serial fix for old devices, and a let statement

* Mask text too

* Fix typo

* BLE poweredOff is now an auto-reconnectable error

* Update logging

* Fix for peerRemovedPairingInformation

* Logging for BLE peripheral:didUpdateValueFor errors.

* Fix for inconsistent swipe disconnect behavior

* periperal:didUpdateValueFor error handling

* Fix for BLEConnection continuation guarding

* BLEConnection actor deadlock on disconnect

* Heartbeat nonce

* Fix for swipe disconnect and task cancellation

* Fix for swipe actions not honoring .disabled()

* Tell BLETransport when BLEConnection is cancelled

* Update navigation logging

* Logging updates

* Bump version to 2.7.0

* Organize into folders and heartbeat stuff

* Minor improvements to manual TCP connection

* Auto-connect toggle

* Possible BLE bug, still waiting to see in logs

* Concurrency tweaks

* Concurrency improvements

* requestDeviceMetadata fix. fixes remote admin

* Minor typo fixes

* "All" button for log filters: category and level

* More robust continuation handling for BLE

* @FetchRequest based ChannelMessageList

* Update info.plist and device hardware file

* Move auto connect toggle to app settings and debug mode, tint properly with the accent color

* Add label to auto connect toggle

* Update log for node info received from ourselves over the mesh

* Remove unused scrollViewProxy

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update target for connect view

* Properly Set datadog environment

* Comment out ble manager

* Adjust cyclomatic complexity thresholds in .swiftlint.yml

* Linting fixes, delete ble manager

* Make session replay debug only

---------

Co-authored-by: jake-b <jake-b@users.noreply.github.com>
Co-authored-by: jake <jake@jakes-Mac-mini.local>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 08:09:02 -07:00

100 lines
3.4 KiB
Swift

//
// BatteryGauge.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 9/28/22.
//
import SwiftUI
import Charts
struct BatteryGauge: View {
@ObservedObject var node: NodeInfoEntity
private let minValue = 0.0
private let maxValue = 100.00
var body: some View {
let deviceMetrics = node.telemetries?.filtered(using: NSPredicate(format: "metricsType == 0"))
let mostRecent = deviceMetrics?.lastObject as? TelemetryEntity
// For VoiceOver purposes, detect when device is plugged in (battery > 100%)
let isPluggedIn = (mostRecent?.batteryLevel ?? 0) > 100
// Use a capped battery level for UI display
let batteryLevel = Double(min(100, mostRecent?.batteryLevel ?? 0))
VStack {
if isPluggedIn {
// Use a completely standalone view for the plugged in state
// to avoid any VoiceOver confusion
PluggedInIndicator()
} else {
let gradient = Gradient(colors: [.red, .orange, .green])
Gauge(value: batteryLevel, in: minValue...maxValue) {
// Accessibility for battery gauge
if batteryLevel >= 0.0 && batteryLevel < 10 {
Label("Battery Level %", systemImage: "battery.0")
} else if batteryLevel >= 10.0 && batteryLevel < 25.00 {
Label("Battery Level %", systemImage: "battery.25")
} else if batteryLevel >= 25.0 && batteryLevel < 50.00 {
Label("Battery Level %", systemImage: "battery.50")
} else if batteryLevel >= 50.0 && batteryLevel < 75.00 {
Label("Battery Level %", systemImage: "battery.75")
} else if batteryLevel >= 75.0 && batteryLevel <= 99.00 {
Label("Battery Level %", systemImage: "battery.100")
} else {
Label("Battery Level %", systemImage: "battery.100.bolt")
}
} currentValueLabel: {
if batteryLevel == 0.0 {
Text("< 1%")
} else {
Text(Int(batteryLevel), format: .percent)
}
}
.accessibilityLabel(NSLocalizedString("Battery Level", comment: "VoiceOver label for battery gauge"))
.accessibilityValue(String(format: NSLocalizedString("Battery Level %d", comment: "VoiceOver value for battery level"), Int(batteryLevel)))
.tint(gradient)
.gaugeStyle(.accessoryCircular)
}
if mostRecent?.voltage ?? 0 > 0 {
Text(String(format: "%.2f", mostRecent?.voltage ?? 0) + " V")
.font(.callout)
.foregroundColor(.gray)
.fixedSize()
}
}
}
}
/// A dedicated view for showing a device is plugged in
/// With proper VoiceOver support that matches the visual indication
struct PluggedInIndicator: View {
var body: some View {
// This view is isolated from any battery measurement
// to ensure VoiceOver doesn't pick up any percentages
Image(systemName: "powerplug")
.font(.largeTitle)
.foregroundColor(.accentColor)
.symbolRenderingMode(.hierarchical)
// Override the accessibility to ensure correct VoiceOver announcement
.accessibilityElement(children: .ignore)
.accessibilityLabel("Battery Level".localized)
.accessibilityValue("Plugged in".localized)
}
}
struct BatteryGauge_Previews: PreviewProvider {
static var previews: some View {
VStack {
// BatteryGauge(batteryLevel: 0.0)
// BatteryGauge(batteryLevel: 9.0)
// BatteryGauge(batteryLevel: 24.0)
// BatteryGauge(batteryLevel: 49.0)
// BatteryGauge(batteryLevel: 74.0)
// BatteryGauge(batteryLevel: 99.0)
// BatteryGauge(batteryLevel: 100.0)
// BatteryGauge(batteryLevel: 111.0)
}
}
}