mirror of
https://github.com/meshtastic/Meshtastic-Apple.git
synced 2026-04-20 22:13:56 +00:00
* Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
64 lines
1.8 KiB
Swift
64 lines
1.8 KiB
Swift
import SwiftUI
|
|
import OSLog
|
|
|
|
struct RetryButton: View {
|
|
@Environment(\.managedObjectContext) var context
|
|
@EnvironmentObject var accessoryManager: AccessoryManager
|
|
|
|
let message: MessageEntity
|
|
let destination: MessageDestination
|
|
@State var isShowingConfirmation = false
|
|
|
|
var body: some View {
|
|
Button {
|
|
isShowingConfirmation = true
|
|
} label: {
|
|
Image(systemName: "exclamationmark.circle")
|
|
.foregroundColor(.gray)
|
|
.frame(height: 30)
|
|
.padding(.top, 5)
|
|
}
|
|
.confirmationDialog(
|
|
"This message was likely not delivered.",
|
|
isPresented: $isShowingConfirmation,
|
|
titleVisibility: .visible
|
|
) {
|
|
Button("Try Again") {
|
|
guard accessoryManager.isConnected else {
|
|
return
|
|
}
|
|
let messageID = message.messageId
|
|
let payload = message.messagePayload ?? ""
|
|
let userNum = message.toUser?.num ?? 0
|
|
let channel = message.channel
|
|
let isEmoji = message.isEmoji
|
|
let replyID = message.replyID
|
|
context.delete(message)
|
|
do {
|
|
try context.save()
|
|
} catch {
|
|
Logger.data.error("Failed to delete message \(messageID, privacy: .public): \(error.localizedDescription, privacy: .public)")
|
|
}
|
|
Task {
|
|
do {
|
|
try await accessoryManager.sendMessage(message: payload, toUserNum: userNum, channel: channel,
|
|
isEmoji: isEmoji, replyID: replyID)
|
|
if case let .channel(channel) = destination {
|
|
// We must refresh the channel to trigger a view update since its relationship
|
|
// to messages is via a weak fetched property which is not updated by
|
|
// `bleManager.sendMessage` unlike the user entity.
|
|
Task { @MainActor in
|
|
context.refresh(channel, mergeChanges: true)
|
|
}
|
|
}
|
|
} catch {
|
|
// Best effort
|
|
Logger.services.warning("Failed to resend message \(messageID, privacy: .public)")
|
|
}
|
|
|
|
}
|
|
}
|
|
Button("Cancel", role: .cancel) {}
|
|
}
|
|
}
|
|
}
|