Meshtastic-Apple/Meshtastic/Views/Settings/Channels.swift
Garth Vander Houwen 026bb80fba
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341)
* Initial implementation of transports

* Initial LogRadio implementation

* Fixes for Settings view (caused by debug commenting)

* Refinement of the object and actor model

* Connect view text and tab updates

* Fix mac catalyst and tests

* Warning and logging clean-up

* In progress commit

* Serial Transport and Reconnect draft work

* Serial transport and reconnection draft work

* Quick fix for BLE - still more work to do

* interim commit

* More in progress changes

* Minor improvements

* Pretty good initial implementation

* Bump version beyond the app store

* Fix for disconnection swipeAction

* Tweaks to TCPConnection implementation

* Retry for NONCE_ONLY_DB

* Revert json string change

* Simplified some of the API + "Anti-discovery"

* Tweaks for devices leaving the discovery process

* Bump version

* iOS26 Tweaks

* Tweaks and bug fixes

* Add link with slash sf symbol

* update symbol image on connect view

* BLE disconnect handling

* Log privacy attributes

* Onboarding and minor fixes.

* change database to nodes, add emoji to tcp logs

* Error handling improvements

* More logging emojis

* Suppressed unnecessary errors on disconnect

* Heartbeat emoji

* Add bluetooth symbol

* add privacy attributes to [TCP] logs, add custom bluetooth logo

* Improve routing logs

* Emoji for connect logs

* Heartbeat emoji

* Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth

* fix nav errors by switching from observableobject to state

* Update connection indicator icon

* fix for BLE disconnects

* Connection process fixes

* More fixes/tweaks to connection process

* Strict concurrency

* Fix some warnings, remove wifi warning

* delete stale keys

* interim commit

* Update privacy for log, fix wrong space

* fix a couple of linting items

* Switch to targeted

* interim commit

* BLE Signal strenth on connect view

* Remove BLE RSSI from long press menu

* Modem lights

* minor spacing tweak

* Additional BLE logging and a scanning fix.

* Discovery and BLE RSSI improvements

* Background suspension

* Update isConnected to enable UI during db load

* update protobufs

* Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible

* Additional logging cleanup

* hast

* Set unmessagable to true if the longname has the unmessagable emoji

* Connect error handling improvements

* Admin popup list icon and activity lights updates

* Revert use of .toolbar back to .navigationBarItems

* More public logging

* Better BLE error handling

* Node DB progress meter

* minor tweak to activity light interaction timing

* Fix comment linting, remove stale keys

* Remove stale keys

* Easy linting fixes

* Two more simple linting fixes

* clean up meshtasticapp

* More public logging

* Replay config

* Logging

* Fix for unselected node on Settings

* Tweak to progress meter based on device idiom

* Update protos

* Session replay redaction of messages

* Serial fix for old devices, and a let statement

* Mask text too

* Fix typo

* BLE poweredOff is now an auto-reconnectable error

* Update logging

* Fix for peerRemovedPairingInformation

* Logging for BLE peripheral:didUpdateValueFor errors.

* Fix for inconsistent swipe disconnect behavior

* periperal:didUpdateValueFor error handling

* Fix for BLEConnection continuation guarding

* BLEConnection actor deadlock on disconnect

* Heartbeat nonce

* Fix for swipe disconnect and task cancellation

* Fix for swipe actions not honoring .disabled()

* Tell BLETransport when BLEConnection is cancelled

* Update navigation logging

* Logging updates

* Bump version to 2.7.0

* Organize into folders and heartbeat stuff

* Minor improvements to manual TCP connection

* Auto-connect toggle

* Possible BLE bug, still waiting to see in logs

* Concurrency tweaks

* Concurrency improvements

* requestDeviceMetadata fix. fixes remote admin

* Minor typo fixes

* "All" button for log filters: category and level

* More robust continuation handling for BLE

* @FetchRequest based ChannelMessageList

* Update info.plist and device hardware file

* Move auto connect toggle to app settings and debug mode, tint properly with the accent color

* Add label to auto connect toggle

* Update log for node info received from ourselves over the mesh

* Remove unused scrollViewProxy

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update target for connect view

* Properly Set datadog environment

* Comment out ble manager

* Adjust cyclomatic complexity thresholds in .swiftlint.yml

* Linting fixes, delete ble manager

* Make session replay debug only

---------

Co-authored-by: jake-b <jake-b@users.noreply.github.com>
Co-authored-by: jake <jake@jakes-Mac-mini.local>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 08:09:02 -07:00

411 lines
12 KiB
Swift

//
// Channels.swift
// Meshtastic Apple
//
// Copyright(c) Garth Vander Houwen 4/8/22.
//
import CoreData
import MapKit
import MeshtasticProtobufs
import OSLog
import SwiftUI
import TipKit
func generateChannelKey(size: Int) -> String {
var keyData = Data(count: size)
_ = keyData.withUnsafeMutableBytes {
SecRandomCopyBytes(kSecRandomDefault, size, $0.baseAddress!)
}
return keyData.base64EncodedString()
}
struct Channels: View {
@Environment(\.managedObjectContext) var context
@EnvironmentObject var accessoryManager: AccessoryManager
@Environment(\.dismiss) private var goBack
@Environment(\.sizeCategory) var sizeCategory
var node: NodeInfoEntity?
@State var hasChanges = false
@State var hasValidKey = true
@State private var isPresentingSaveConfirm: Bool = false
@State var channelIndex: Int32 = 0
@State var channelName = ""
@State var channelKeySize = 16
@State var channelKey = "AQ=="
@State var channelRole = 0
@State var uplink = false
@State var downlink = false
@State var positionPrecision = 32.0
@State var preciseLocation = true
@State var positionsEnabled = true
@State var supportedVersion = true
@State var selectedChannel: ChannelEntity?
/// Minimum Version for granular position configuration
@State var minimumVersion = "2.2.24"
@State private var showingHelp = false
@FetchRequest(
sortDescriptors: [NSSortDescriptor(key: "favorite", ascending: false),
NSSortDescriptor(key: "lastHeard", ascending: false),
NSSortDescriptor(key: "user.longName", ascending: true)],
animation: .default)
var nodes: FetchedResults<NodeInfoEntity>
var body: some View {
VStack {
List {
TipView(CreateChannelsTip(), arrowEdge: .bottom)
if node != nil && node?.myInfo != nil {
ForEach(node?.myInfo?.channels?.array as? [ChannelEntity] ?? [], id: \.self) { (channel: ChannelEntity) in
Button(action: {
channelIndex = channel.index
channelRole = Int(channel.role)
channelKey = channel.psk?.base64EncodedString() ?? ""
if channelKey.count == 0 {
channelKeySize = 0
} else if channelKey == "AQ==" {
channelKeySize = -1
} else if channelKey.count == 4 {
channelKeySize = 1
} else if channelKey.count == 24 {
channelKeySize = 16
} else if channelKey.count == 32 {
channelKeySize = 24
} else if channelKey.count == 44 {
channelKeySize = 32
}
channelName = channel.name ?? ""
uplink = channel.uplinkEnabled
downlink = channel.downlinkEnabled
positionPrecision = Double(channel.positionPrecision)
if !supportedVersion && channelRole == 1 {
positionPrecision = 32
preciseLocation = true
positionsEnabled = true
if channelKey == "AQ==" {
positionPrecision = 14
preciseLocation = false
}
} else if !supportedVersion && channelRole == 2 {
positionPrecision = 0
preciseLocation = false
positionsEnabled = false
} else {
if channelKey == "AQ==" {
preciseLocation = false
if (positionPrecision > 0 && positionPrecision < 11) || positionPrecision > 14 {
positionPrecision = 14
}
} else if positionPrecision == 32 {
preciseLocation = true
positionsEnabled = true
} else {
preciseLocation = false
}
if positionPrecision == 0 {
positionsEnabled = false
} else {
positionsEnabled = true
}
}
hasChanges = false
selectedChannel = channel
}) {
VStack(alignment: .leading) {
HStack {
CircleText(text: String(channel.index), color: .accentColor, circleSize: 45)
.padding(.trailing, 5)
.brightness(0.1)
VStack {
HStack {
ChannelLock(channel: channel)
if channel.name?.isEmpty ?? false {
if channel.role == 1 {
Text(String("PrimaryChannel").camelCaseToWords()).font(.headline)
} else {
Text(String("Channel \(channel.index)").camelCaseToWords()).font(.headline)
}
} else {
Text(String(channel.name ?? "Channel \(channel.index)").camelCaseToWords()).font(.headline)
}
}
}
}
}
}
}
}
}
.sheet(item: $selectedChannel) { _ in
#if targetEnvironment(macCatalyst)
Text("Channel")
.font(.largeTitle)
.padding()
#endif
ChannelForm(channelIndex: $channelIndex, channelName: $channelName, channelKeySize: $channelKeySize, channelKey: $channelKey, channelRole: $channelRole, uplink: $uplink, downlink: $downlink, positionPrecision: $positionPrecision, preciseLocation: $preciseLocation, positionsEnabled: $positionsEnabled, hasChanges: $hasChanges, hasValidKey: $hasValidKey, supportedVersion: $supportedVersion)
.presentationDetents([.large])
.presentationDragIndicator(.visible)
.onFirstAppear {
supportedVersion = accessoryManager.checkIsVersionSupported(forVersion: minimumVersion)
}
HStack {
Button {
var channel = Channel()
channel.index = channelIndex
channel.role = ChannelRoles(rawValue: channelRole)?.protoEnumValue() ?? .secondary
channel.index = channelIndex
channel.settings.name = channelName
channel.settings.psk = Data(base64Encoded: channelKey) ?? Data()
channel.settings.uplinkEnabled = uplink
channel.settings.downlinkEnabled = downlink
channel.settings.moduleSettings.positionPrecision = UInt32(positionPrecision)
selectedChannel!.role = Int32(channelRole)
selectedChannel!.index = channelIndex
selectedChannel!.name = channelName
selectedChannel!.psk = Data(base64Encoded: channelKey) ?? Data()
selectedChannel!.uplinkEnabled = uplink
selectedChannel!.downlinkEnabled = downlink
selectedChannel!.positionPrecision = Int32(positionPrecision)
guard let mutableChannels = node?.myInfo?.channels?.mutableCopy() as? NSMutableOrderedSet else {
return
}
if mutableChannels.contains(selectedChannel as Any) {
let replaceChannel = mutableChannels.first(where: { selectedChannel?.psk == ($0 as AnyObject).psk && selectedChannel?.name == ($0 as AnyObject).name})
mutableChannels.replaceObject(at: mutableChannels.index(of: replaceChannel as Any), with: selectedChannel as Any)
} else {
mutableChannels.add(selectedChannel as Any)
}
node?.myInfo?.channels = mutableChannels.copy() as? NSOrderedSet
context.refresh(selectedChannel!, mergeChanges: true)
if channel.role != Channel.Role.disabled {
do {
try context.save()
Logger.data.info("💾 Saved Channel: \(channel.settings.name, privacy: .public)")
} catch {
context.rollback()
let nsError = error as NSError
Logger.data.error("Unresolved Core Data error in the channel editor. Error: \(nsError, privacy: .public)")
}
} else {
let objects = selectedChannel?.allPrivateMessages ?? []
for object in objects {
context.delete(object)
}
for node in nodes where node.channel == channel.index {
context.delete(node)
}
context.delete(selectedChannel!)
do {
try context.save()
Logger.data.info("💾 Deleted Channel: \(channel.settings.name, privacy: .public)")
} catch {
context.rollback()
let nsError = error as NSError
Logger.data.error("Unresolved Core Data error in the channel editor. Error: \(nsError, privacy: .public)")
}
}
Task {
_ = try await accessoryManager.saveChannel(channel: channel, fromUser: node!.user!, toUser: node!.user!)
Task { @MainActor in
selectedChannel = nil
channelName = ""
channelRole = 2
hasChanges = false
}
}
} label: {
Label("Save", systemImage: "square.and.arrow.down")
}
.disabled(!accessoryManager.isConnected)// || !hasChanges)// !hasValidKey)
.buttonStyle(.bordered)
.buttonBorderShape(.capsule)
.controlSize(.large)
.padding(.bottom)
#if targetEnvironment(macCatalyst)
Button {
goBack()
} label: {
Label("Close", systemImage: "xmark")
}
.buttonStyle(.bordered)
.buttonBorderShape(.capsule)
.controlSize(.large)
.padding(.bottom)
#endif
}
}
if node?.myInfo?.channels?.array.count ?? 0 < 8 && node != nil {
Button {
let channelIndexes = node?.myInfo?.channels?.compactMap({(ch) -> Int in
return (ch as AnyObject).index
})
let firstChannelIndex = firstMissingChannelIndex(channelIndexes ?? [])
channelKeySize = 16
let key = generateChannelKey(size: channelKeySize)
channelName = ""
channelIndex = Int32(firstChannelIndex)
channelRole = 2
channelKey = key
positionsEnabled = false
preciseLocation = false
positionPrecision = 0
uplink = false
downlink = false
let newChannel = ChannelEntity(context: context)
newChannel.id = channelIndex
newChannel.index = channelIndex
newChannel.uplinkEnabled = uplink
newChannel.downlinkEnabled = downlink
newChannel.name = channelName
newChannel.role = Int32(channelRole)
newChannel.psk = Data(base64Encoded: channelKey) ?? Data()
newChannel.positionPrecision = Int32(positionPrecision)
selectedChannel = newChannel
hasChanges = true
} label: {
Label("Add Channel", systemImage: "plus.square")
}
.buttonStyle(.bordered)
.buttonBorderShape(.capsule)
.controlSize(.large)
.padding()
}
}
.sheet(isPresented: $showingHelp) {
ChannelsHelp()
.presentationDetents([.large])
.presentationDragIndicator(.visible)
}
.safeAreaInset(edge: .bottom, alignment: .leading) {
HStack {
Button(action: {
withAnimation {
showingHelp = !showingHelp
}
}) {
Image(systemName: !showingHelp ? "questionmark.circle" : "questionmark.circle.fill")
.padding(.vertical, 5)
}
.tint(Color(UIColor.secondarySystemBackground))
.foregroundColor(.accentColor)
.buttonStyle(.borderedProminent)
}
.controlSize(.regular)
.padding(5)
}
.padding(.bottom, 5)
.navigationTitle("Channels")
.navigationBarItems(trailing:
ZStack {
ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
})
}
}
func firstMissingChannelIndex(_ indexes: [Int]) -> Int {
let smallestIndex = 1
if indexes.isEmpty { return smallestIndex }
if smallestIndex <= indexes.count {
for element in smallestIndex...indexes.count where !indexes.contains(element) {
return element
}
}
return indexes.count + 1
}
enum PositionPrecision: Int, CaseIterable, Identifiable {
case two = 2
case three = 3
case four = 4
case five = 5
case six = 6
case seven = 7
case eight = 8
case nine = 9
case ten = 10
case eleven = 11
case twelve = 12
case thirteen = 13
case fourteen = 14
case fifteen = 15
case sixteen = 16
case seventeen = 17
case eightteen = 18
case nineteen = 19
case twenty = 20
case twentyone = 21
case twentytwo = 22
case twentythree = 23
case twentyfour = 24
var id: Int { self.rawValue }
var precisionMeters: Double {
switch self {
case .two:
return 5976446.981252
case .three:
return 2988223.4850600003
case .four:
return 1494111.7369640006
case .five:
return 747055.8629159998
case .six:
return 373527.9258920002
case .seven:
return 186763.95738000044
case .eight:
return 93381.97312400135
case .nine:
return 46690.98099600022
case .ten:
return 23345.48493200123
case .eleven:
return 11672.736900000944
case .twelve:
return 5836.362884000802
case .thirteen:
return 2918.1758760007315
case .fourteen:
return 1459.0823719999053
case .fifteen:
return 729.5356200010741
case .sixteen:
return 364.7622440000765
case .seventeen:
return 182.37555600115968
case .eightteen:
return 91.1822120001193
case .nineteen:
return 45.58554000039009
case .twenty:
return 22.787204001316468
case .twentyone:
return 11.388036000988677
case .twentytwo:
return 5.688452000824781
case .twentythree:
return 2.8386600007428338
case .twentyfour:
return 1.413763999910884
}
}
var description: String {
let distanceFormatter = MKDistanceFormatter()
return String.localizedStringWithFormat("Within %@".localized, String(distanceFormatter.string(fromDistance: precisionMeters)))
}
}