Meshtastic-Apple/Meshtastic/Accessory/Accessory Manager/AccessoryManager+Position.swift
Garth Vander Houwen 026bb80fba
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341)
* Initial implementation of transports

* Initial LogRadio implementation

* Fixes for Settings view (caused by debug commenting)

* Refinement of the object and actor model

* Connect view text and tab updates

* Fix mac catalyst and tests

* Warning and logging clean-up

* In progress commit

* Serial Transport and Reconnect draft work

* Serial transport and reconnection draft work

* Quick fix for BLE - still more work to do

* interim commit

* More in progress changes

* Minor improvements

* Pretty good initial implementation

* Bump version beyond the app store

* Fix for disconnection swipeAction

* Tweaks to TCPConnection implementation

* Retry for NONCE_ONLY_DB

* Revert json string change

* Simplified some of the API + "Anti-discovery"

* Tweaks for devices leaving the discovery process

* Bump version

* iOS26 Tweaks

* Tweaks and bug fixes

* Add link with slash sf symbol

* update symbol image on connect view

* BLE disconnect handling

* Log privacy attributes

* Onboarding and minor fixes.

* change database to nodes, add emoji to tcp logs

* Error handling improvements

* More logging emojis

* Suppressed unnecessary errors on disconnect

* Heartbeat emoji

* Add bluetooth symbol

* add privacy attributes to [TCP] logs, add custom bluetooth logo

* Improve routing logs

* Emoji for connect logs

* Heartbeat emoji

* Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth

* fix nav errors by switching from observableobject to state

* Update connection indicator icon

* fix for BLE disconnects

* Connection process fixes

* More fixes/tweaks to connection process

* Strict concurrency

* Fix some warnings, remove wifi warning

* delete stale keys

* interim commit

* Update privacy for log, fix wrong space

* fix a couple of linting items

* Switch to targeted

* interim commit

* BLE Signal strenth on connect view

* Remove BLE RSSI from long press menu

* Modem lights

* minor spacing tweak

* Additional BLE logging and a scanning fix.

* Discovery and BLE RSSI improvements

* Background suspension

* Update isConnected to enable UI during db load

* update protobufs

* Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible

* Additional logging cleanup

* hast

* Set unmessagable to true if the longname has the unmessagable emoji

* Connect error handling improvements

* Admin popup list icon and activity lights updates

* Revert use of .toolbar back to .navigationBarItems

* More public logging

* Better BLE error handling

* Node DB progress meter

* minor tweak to activity light interaction timing

* Fix comment linting, remove stale keys

* Remove stale keys

* Easy linting fixes

* Two more simple linting fixes

* clean up meshtasticapp

* More public logging

* Replay config

* Logging

* Fix for unselected node on Settings

* Tweak to progress meter based on device idiom

* Update protos

* Session replay redaction of messages

* Serial fix for old devices, and a let statement

* Mask text too

* Fix typo

* BLE poweredOff is now an auto-reconnectable error

* Update logging

* Fix for peerRemovedPairingInformation

* Logging for BLE peripheral:didUpdateValueFor errors.

* Fix for inconsistent swipe disconnect behavior

* periperal:didUpdateValueFor error handling

* Fix for BLEConnection continuation guarding

* BLEConnection actor deadlock on disconnect

* Heartbeat nonce

* Fix for swipe disconnect and task cancellation

* Fix for swipe actions not honoring .disabled()

* Tell BLETransport when BLEConnection is cancelled

* Update navigation logging

* Logging updates

* Bump version to 2.7.0

* Organize into folders and heartbeat stuff

* Minor improvements to manual TCP connection

* Auto-connect toggle

* Possible BLE bug, still waiting to see in logs

* Concurrency tweaks

* Concurrency improvements

* requestDeviceMetadata fix. fixes remote admin

* Minor typo fixes

* "All" button for log filters: category and level

* More robust continuation handling for BLE

* @FetchRequest based ChannelMessageList

* Update info.plist and device hardware file

* Move auto connect toggle to app settings and debug mode, tint properly with the accent color

* Add label to auto connect toggle

* Update log for node info received from ourselves over the mesh

* Remove unused scrollViewProxy

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update target for connect view

* Properly Set datadog environment

* Comment out ble manager

* Adjust cyclomatic complexity thresholds in .swiftlint.yml

* Linting fixes, delete ble manager

* Make session replay debug only

---------

Co-authored-by: jake-b <jake-b@users.noreply.github.com>
Co-authored-by: jake <jake@jakes-Mac-mini.local>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-27 08:09:02 -07:00

97 lines
3.3 KiB
Swift

//
// AccessoryManager+Position.swift
// Meshtastic
//
// Created by Jake Bordens on 7/24/25.
//
import Foundation
import OSLog
import MeshtasticProtobufs
import CoreLocation
extension AccessoryManager {
func initializeLocationProvider() {
self.locationTask = Task {
repeat {
try? await Task.sleep(for: .seconds(30)) // sleep for 30 seconds. This throws if task is cancelled
guard let fromNodeNum = activeConnection?.device.num else {
return
}
if UserDefaults.provideLocation {
_ = try await sendPosition(channel: 0, destNum: fromNodeNum, wantResponse: false)
}
} while !Task.isCancelled
}
}
public func sendPosition(channel: Int32, destNum: Int64, wantResponse: Bool) async throws {
guard let fromNodeNum = activeConnection?.device.num else {
throw AccessoryError.ioFailed("Not connected to any device")
}
guard let positionPacket = try await getPositionFromPhoneGPS(destNum: destNum, fixedPosition: false) else {
Logger.services.error("Unable to get position data from device GPS to send to node")
throw AccessoryError.appError("Unable to get position data from device GPS to send to node")
}
var meshPacket = MeshPacket()
meshPacket.to = UInt32(destNum)
meshPacket.channel = UInt32(channel)
meshPacket.from = UInt32(fromNodeNum)
var dataMessage = DataMessage()
if let serializedData: Data = try? positionPacket.serializedData() {
dataMessage.payload = serializedData
dataMessage.portnum = PortNum.positionApp
dataMessage.wantResponse = wantResponse
meshPacket.decoded = dataMessage
} else {
Logger.services.error("Failed to serialize position packet data")
throw AccessoryError.ioFailed("sendPosition: Unable to serialize position packet data")
}
var toRadio: ToRadio!
toRadio = ToRadio()
toRadio.packet = meshPacket
try await self.send(toRadio)
}
public func getPositionFromPhoneGPS(destNum: Int64, fixedPosition: Bool) async throws -> Position? {
var positionPacket = Position()
guard let lastLocation = LocationsHandler.shared.locationsArray.last else {
return nil
}
if lastLocation == CLLocation(latitude: 0, longitude: 0) {
return nil
}
positionPacket.latitudeI = Int32(lastLocation.coordinate.latitude * 1e7)
positionPacket.longitudeI = Int32(lastLocation.coordinate.longitude * 1e7)
let timestamp = lastLocation.timestamp
positionPacket.time = UInt32(timestamp.timeIntervalSince1970)
positionPacket.timestamp = UInt32(timestamp.timeIntervalSince1970)
positionPacket.altitude = Int32(lastLocation.altitude)
positionPacket.satsInView = UInt32(LocationsHandler.satsInView)
let currentSpeed = lastLocation.speed
if currentSpeed > 0 && (!currentSpeed.isNaN || !currentSpeed.isInfinite) {
positionPacket.groundSpeed = UInt32(currentSpeed)
}
let currentHeading = lastLocation.course
if (currentHeading > 0 && currentHeading <= 360) && (!currentHeading.isNaN || !currentHeading.isInfinite) {
positionPacket.groundTrack = UInt32(currentHeading)
}
/// Set location source for time
if !fixedPosition {
/// From GPS treat time as good
positionPacket.locationSource = Position.LocSource.locExternal
} else {
/// From GPS, but time can be old and have drifted
positionPacket.locationSource = Position.LocSource.locManual
}
return positionPacket
}
}