mirror of
https://github.com/meshtastic/Meshtastic-Apple.git
synced 2026-04-20 22:13:56 +00:00
* Update messaging list separator insets
* Dont show unread messages or notifications for emoji reactions matching iMessage.
* Restore ble state method (#1416)
* Restore BLE State
* Log privacy
* AccessoryManager to handle restored connection
* Comment task out
* Update restore state function based on conversation with jake
* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
---------
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Two Column Node List (#1425)
* Restore BLE State
* Log privacy
* AccessoryManager to handle restored connection
* Comment task out
* Switch the node list to a two column layout
* Keep asian translations of channel details string
* Update restore state function based on conversation with jake
* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* always show node list search bar
* Update auto correct modifier
* Dont show online animations for ios 17, remove online animation from node map, remove online circle from position popover
* Work in progress.
* Update detents
* Gate the discovery process while restoring
* Use geometry reader to size weather tiles on node details
* Update BLE Transport
* Update location weather condistion styles
* Log privacy in didReceive
* Remove extra dividers from admin key config, fix onboarding typo
* Bump minimum catalyst target
* Bump mac target version
* Use @FetchRequest for UserList to try and use less memory on ios 17
* Revert change to @fetchrequest
* Stab in the dark for Devices crash
* Updated UserList (back?) to @FetchRequest
* Set mac minimum to 15
* Nil out continuation after use
* Use @FetchRequest for the node list to stop crashes on iOS 17
* Handle failed connections during restoration
---------
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update protos
* Update protos
* Remove stale keys
* Serbian translations update (#1422)
* Log privacy
* Add Serbian translations
---------
Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>
* Clarify public key sub-text in security settings (#1412)
* Clarify public key sub-text in settings
* Trigger lint
* freq slot num pad (#1410)
* kill keyboard toolbar on lora config
* delete extranious scrollDismissesKeyboard
* Properly set catalyst target
* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Meshtastic/Views/Settings/Config/SecurityConfig.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Meshtastic/Enums/DeviceEnums.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Make current location nilable, remove log spam
* clean up toUser logic
* Fix telemetry entity not added in nodeInfoPacket
* fix typo: powerMetrics.hasChXCurrent mismatch
* Duplicate decoding of telemetry.current removed
* Clean up mesh map fetch request and distance filter logic
* Revert attempt to fix message logic
* Bump datadog version
* Missing message fix, attempt #2 (#1431)
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
* Retry fewer times for longer
* Revert "Missing message fix, attempt #2 (#1431)" (#1432)
This reverts commit a96d318adb.
* Make retry 2 seconds
* Add back link to node details from position popover without navigation stack and link, clear notifications when deleting database
* Add clear notifications function
* Link from channel messages to node info
* Link to node details
* Discovery on retry fix
* Discovery on retry fix fix
* Add contact to device node db if you get an encrypted send faild routing error
* Seperate channel message view into two views for better performance.
* Refactor User Message List
* Update device hardware
Add liquid glass to config save button
* Save button cleanup
* Update button structure on users view
* Move encrypted send logic out of the router. Update protos
* Restore node long- and short- names (#1442)
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLEConnection.swift
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Revert routing error
* Toggle for enabling device telemetry broadcast enable
* Update
* Enhancements for interval dropdowns (#1445)
* Cleanup
* Fix core data version
* Add never to update interval
* Device telemetry Enabled Boolean (#1446)
* Update core data and interval picker
* Move formatter
* Rework to nest options under enabled
* Clearer names
* Safer devicehardware api call, remove node history filter from mesh map
* Fix build
* Simplify mesh map filter
* Remove stale translation keys
---------
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Nikola Dašić <dasic.nikola@yandex.com>
Co-authored-by: Spencer Smith <dontaskspencer@gmail.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
335 lines
12 KiB
Swift
335 lines
12 KiB
Swift
//
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// DeviceConfig.swift
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// Meshtastic Apple
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//
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// Copyright (c) Garth Vander Houwen 6/13/22.
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//
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import MeshtasticProtobufs
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import OSLog
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import SwiftUI
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struct DeviceConfig: View {
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@Environment(\.managedObjectContext) var context
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@EnvironmentObject var accessoryManager: AccessoryManager
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@Environment(\.dismiss) private var goBack
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var node: NodeInfoEntity?
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@State private var isPresentingNodeDBResetConfirm = false
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@State private var isPresentingFactoryResetConfirm = false
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@State var hasChanges = false
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@State var deviceRole = 0
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@State var buzzerGPIO = 0
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@State var buttonGPIO = 0
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@State var rebroadcastMode = 0
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@State private var nodeInfoBroadcastSecs: UpdateInterval = UpdateInterval(from: 10800)
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@State var doubleTapAsButtonPress = false
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@State var ledHeartbeatEnabled = true
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@State var tripleClickAsAdHocPing = true
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@State var tzdef = ""
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@State private var showRouterWarning = false
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var body: some View {
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Form {
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ConfigHeader(title: "Device", config: \.deviceConfig, node: node, onAppear: setDeviceValues)
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Section(header: Text("Options")) {
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VStack(alignment: .leading) {
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Picker("Device Role", selection: $deviceRole ) {
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ForEach(DeviceRoles.allCases) { dr in
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Text(dr.name).tag(dr.rawValue as Int)
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}
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}
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.onChange(of: deviceRole) { _, newRole in
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if hasChanges && [DeviceRoles.router.rawValue, DeviceRoles.routerLate.rawValue].contains(newRole) {
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showRouterWarning = true
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}
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}
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.confirmationDialog(
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"Are you sure?",
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isPresented: $showRouterWarning,
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titleVisibility: .visible
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) {
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Button("Confirm") {
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hasChanges = true
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}
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Button("Cancel", role: .cancel) {
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setDeviceValues()
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}
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} message: {
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Text("The Router roles are only for high vantage locations like mountaintops and towers with few nearby nodes, not for use in urban areas. Improper use will hurt your local mesh.")
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}
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Text(DeviceRoles(rawValue: deviceRole)?.description ?? "")
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.foregroundColor(.gray)
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.font(.callout)
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}
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.pickerStyle(DefaultPickerStyle())
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VStack(alignment: .leading) {
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Picker("Rebroadcast Mode", selection: $rebroadcastMode ) {
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ForEach(RebroadcastModes.allCases) { rm in
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Text(rm.name)
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}
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}
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Text(RebroadcastModes(rawValue: rebroadcastMode)?.description ?? "")
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.foregroundColor(.gray)
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.font(.callout)
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}
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UpdateIntervalPicker(
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config: .broadcastLong,
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pickerLabel: "Node Info Broadcast Interval",
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selectedInterval: $nodeInfoBroadcastSecs
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)
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}
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Section(header: Text("Hardware")) {
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Toggle(isOn: $doubleTapAsButtonPress) {
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Label("Double Tap as Button", systemImage: "hand.tap")
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Text("Treat double tap on supported accelerometers as a user button press.")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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Toggle(isOn: $tripleClickAsAdHocPing) {
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Label("Triple Click Ad Hoc Ping", systemImage: "mappin")
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Text("Send a position on the primary channel when the user button is triple clicked.")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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Toggle(isOn: $ledHeartbeatEnabled) {
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Label("LED Heartbeat", systemImage: "waveform.path.ecg")
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Text("Controls the blinking LED on the device. For most devices this will control one of the up to 4 LEDS, the charger and GPS LEDs are not controllable.")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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}
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Section(header: Text("Debug")) {
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VStack(alignment: .leading) {
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HStack {
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Label("Time Zone", systemImage: "clock.badge.exclamationmark")
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TextField("Time Zone", text: $tzdef, axis: .vertical)
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.foregroundColor(.gray)
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.onChange(of: tzdef) {
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var totalBytes = tzdef.utf8.count
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// Only mess with the value if it is too big
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while totalBytes > 63 {
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tzdef = String(tzdef.dropLast())
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totalBytes = tzdef.utf8.count
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}
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}
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.foregroundColor(.gray)
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}
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.keyboardType(.default)
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.disableAutocorrection(true)
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Text("Time zone for dates on the device screen and log.")
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.foregroundColor(.gray)
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.font(.callout)
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}
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}
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Section(header: Text("GPIO")) {
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Picker("Button GPIO", selection: $buttonGPIO) {
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ForEach(0..<49) {
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if $0 == 0 {
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Text("Unset")
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} else {
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Text("Pin \($0)")
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}
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}
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}
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.pickerStyle(DefaultPickerStyle())
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Picker("Buzzer GPIO", selection: $buzzerGPIO) {
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ForEach(0..<49) {
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if $0 == 0 {
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Text("Unset")
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} else {
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Text("Pin \($0)")
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}
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}
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}
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.pickerStyle(DefaultPickerStyle())
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}
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}
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.disabled(!accessoryManager.isConnected || node?.deviceConfig == nil)
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.safeAreaInset(edge: .bottom, alignment: .center) {
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VStack(spacing: 0) {
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// Only show these buttons for the BLE connected node
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if accessoryManager.isConnected, let device = accessoryManager.activeConnection?.device, node?.num ?? -1 == device.num {
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HStack {
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Button("Reset NodeDB", role: .destructive) {
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isPresentingNodeDBResetConfirm = true
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}
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.disabled(node?.user == nil)
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.buttonStyle(.borderedProminent)
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.buttonBorderShape(.capsule)
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.confirmationDialog(
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"Are you sure?",
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isPresented: $isPresentingNodeDBResetConfirm,
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titleVisibility: .visible
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) {
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Button("Erase all device and app data?", role: .destructive) {
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Task {
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do {
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try await accessoryManager.sendNodeDBReset(fromUser: node!.user!, toUser: node!.user!)
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try await Task.sleep(for: .seconds(1))
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try await accessoryManager.disconnect()
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clearCoreDataDatabase(context: context, includeRoutes: false)
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clearNotifications()
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} catch {
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Logger.mesh.error("NodeDB Reset Failed")
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}
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}
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}
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}
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Button("Factory Reset", role: .destructive) {
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isPresentingFactoryResetConfirm = true
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}
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.disabled(node?.user == nil)
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.buttonStyle(.borderedProminent)
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.buttonBorderShape(.capsule)
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.confirmationDialog(
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"Factory reset will delete device and app data.",
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isPresented: $isPresentingFactoryResetConfirm,
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titleVisibility: .visible
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) {
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Button("Delete all config? ", role: .destructive) {
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Task {
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do {
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try await accessoryManager.sendFactoryReset(fromUser: node!.user!, toUser: node!.user!)
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try await Task.sleep(for: .seconds(1))
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try await accessoryManager.disconnect()
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clearCoreDataDatabase(context: context, includeRoutes: false)
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clearNotifications()
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} catch {
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Logger.mesh.error("Factory Reset Failed")
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}
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}
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}
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Button("Delete all config, keys and BLE bonds? ", role: .destructive) {
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Task {
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do {
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try await accessoryManager.sendFactoryReset(fromUser: node!.user!, toUser: node!.user!, resetDevice: true)
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try? await Task.sleep(for: .seconds(1))
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try await accessoryManager.disconnect()
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clearCoreDataDatabase(context: context, includeRoutes: false)
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clearNotifications()
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} catch {
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Logger.mesh.error("Factory Reset Failed")
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}
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}
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}
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}
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}
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.padding(.bottom)
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}
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HStack(spacing: 0) {
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SaveConfigButton(node: node, hasChanges: $hasChanges) {
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if let deviceNum = accessoryManager.activeDeviceNum,
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let connectedNode = getNodeInfo(id: deviceNum, context: context) {
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var dc = Config.DeviceConfig()
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dc.role = DeviceRoles(rawValue: deviceRole)!.protoEnumValue()
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dc.buttonGpio = UInt32(buttonGPIO)
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dc.buzzerGpio = UInt32(buzzerGPIO)
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dc.rebroadcastMode = RebroadcastModes(rawValue: rebroadcastMode)?.protoEnumValue() ?? RebroadcastModes.all.protoEnumValue()
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dc.nodeInfoBroadcastSecs = UInt32(nodeInfoBroadcastSecs.intValue)
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dc.doubleTapAsButtonPress = doubleTapAsButtonPress
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dc.disableTripleClick = !tripleClickAsAdHocPing
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dc.tzdef = tzdef
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dc.ledHeartbeatDisabled = !ledHeartbeatEnabled
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Task {
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_ = try await accessoryManager.saveDeviceConfig(config: dc, fromUser: connectedNode.user!, toUser: node!.user!)
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Task { @MainActor in
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// Should show a saved successfully alert once I know that to be true
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// for now just disable the button after a successful save
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hasChanges = false
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goBack()
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}
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}
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}
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}
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}
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}
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.navigationTitle("Device Config")
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.navigationBarItems(
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trailing: ZStack {
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ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
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}
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)
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}
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.onFirstAppear {
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// Need to request a DeviceConfig from the remote node before allowing changes
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if let deviceNum = accessoryManager.activeDeviceNum, let node {
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let connectedNode = getNodeInfo(id: deviceNum, context: context)
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if let connectedNode {
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if node.num != deviceNum {
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if UserDefaults.enableAdministration {
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/// 2.5 Administration with session passkey
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let expiration = node.sessionExpiration ?? Date()
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if expiration < Date() || node.deviceConfig == nil {
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Task {
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do {
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Logger.mesh.info("⚙️ Empty or expired device config requesting via PKI admin")
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try await accessoryManager.requestDeviceConfig(fromUser: connectedNode.user!, toUser: node.user!)
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} catch {
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Logger.mesh.error("🚨 Device config request failed")
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}
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}
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}
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} else {
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if node.deviceConfig == nil {
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/// Legacy Administration
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Logger.mesh.info("☠️ Using insecure legacy admin that is no longer supported, please upgrade your firmware.")
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}
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}
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}
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}
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}
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}
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.onChange(of: deviceRole) { oldRole, newRole in
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if oldRole != newRole && newRole != node?.deviceConfig?.role ?? -1 { hasChanges = true }
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}
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.onChange(of: buttonGPIO) { oldButtonGPIO, newButtonGPIO in
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if oldButtonGPIO != newButtonGPIO && newButtonGPIO != node?.deviceConfig?.buttonGpio ?? -1 { hasChanges = true }
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}
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.onChange(of: buzzerGPIO) { oldBuzzerGPIO, newBuzzerGPIO in
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if oldBuzzerGPIO != newBuzzerGPIO && newBuzzerGPIO != node?.deviceConfig?.buzzerGpio ?? -1 { hasChanges = true }
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}
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.onChange(of: rebroadcastMode) { oldRebroadcastMode, newRebroadcastMode in
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if oldRebroadcastMode != newRebroadcastMode && newRebroadcastMode != node?.deviceConfig?.rebroadcastMode ?? -1 { hasChanges = true }
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}
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.onChange(of: nodeInfoBroadcastSecs.intValue) { oldNodeInfoBroadcastSecs, newNodeInfoBroadcastSecs in
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if oldNodeInfoBroadcastSecs != newNodeInfoBroadcastSecs && newNodeInfoBroadcastSecs != node?.deviceConfig?.nodeInfoBroadcastSecs ?? -1 { hasChanges = true }
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}
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.onChange(of: doubleTapAsButtonPress) { oldDoubleTapAsButtonPress, newDoubleTapAsButtonPress in
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if oldDoubleTapAsButtonPress != newDoubleTapAsButtonPress && newDoubleTapAsButtonPress != node?.deviceConfig?.doubleTapAsButtonPress ?? false { hasChanges = true }
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}
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.onChange(of: tripleClickAsAdHocPing) { oldTripleClickAsAdHocPing, newTripleClickAsAdHocPing in
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if oldTripleClickAsAdHocPing != newTripleClickAsAdHocPing && newTripleClickAsAdHocPing != node?.deviceConfig?.tripleClickAsAdHocPing ?? false { hasChanges = true }
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}
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.onChange(of: tzdef) { oldTzdef, newTzdef in
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if oldTzdef != newTzdef && newTzdef != node?.deviceConfig?.tzdef { hasChanges = true }
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}
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.onChange(of: ledHeartbeatEnabled) { oldLedHeartbeatEnabled, newLedHeartbeatEnabled in
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if oldLedHeartbeatEnabled != newLedHeartbeatEnabled && newLedHeartbeatEnabled != node?.deviceConfig?.ledHeartbeatEnabled ?? false { hasChanges = true }
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}
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}
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func setDeviceValues() {
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if node?.deviceConfig?.role ?? 0 == 3 {
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node?.deviceConfig?.role = 1
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}
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self.deviceRole = Int(node?.deviceConfig?.role ?? 0)
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self.buttonGPIO = Int(node?.deviceConfig?.buttonGpio ?? 0)
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self.buzzerGPIO = Int(node?.deviceConfig?.buzzerGpio ?? 0)
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self.rebroadcastMode = Int(node?.deviceConfig?.rebroadcastMode ?? 0)
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self.nodeInfoBroadcastSecs = UpdateInterval(from: Int(node?.deviceConfig?.nodeInfoBroadcastSecs ?? 10800))
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if nodeInfoBroadcastSecs.intValue < 10800 {
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nodeInfoBroadcastSecs = UpdateInterval(from: 10800)
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}
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self.doubleTapAsButtonPress = node?.deviceConfig?.doubleTapAsButtonPress ?? false
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self.tripleClickAsAdHocPing = node?.deviceConfig?.tripleClickAsAdHocPing ?? false
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self.ledHeartbeatEnabled = node?.deviceConfig?.ledHeartbeatEnabled ?? true
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self.tzdef = node?.deviceConfig?.tzdef ?? ""
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hasChanges = false
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}
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}
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