Meshtastic-Apple/Meshtastic/Views/Nodes/Helpers/Actions/IgnoreNodeButton.swift

46 lines
1 KiB
Swift

import CoreData
import OSLog
import SwiftUI
struct IgnoreNodeButton: View {
var bleManager: BLEManager
var context: NSManagedObjectContext
@ObservedObject
var node: NodeInfoEntity
var body: some View {
Button(role: .destructive) {
guard let connectedNodeNum = bleManager.connectedPeripheral?.num else { return }
let success = if node.ignored {
bleManager.removeIgnoredNode(
node: node,
connectedNodeNum: Int64(connectedNodeNum)
)
} else {
bleManager.setIgnoredNode(
node: node,
connectedNodeNum: Int64(connectedNodeNum)
)
}
if success {
node.ignored = !node.ignored
do {
try context.save()
} catch {
context.rollback()
Logger.data.error("Save Ignored Node Error")
}
Logger.data.debug("Ignored a node")
}
} label: {
Label {
Text(node.ignored ? "Remove from ignored" : "Ignore Node")
} icon: {
Image(systemName: node.ignored ? "minus.circle.fill" : "minus.circle")
.symbolRenderingMode(.multicolor)
}
// Accessibility: Label for VoiceOver
}
}
}