mirror of
https://github.com/meshtastic/Meshtastic-Apple.git
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* Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
120 lines
4 KiB
Swift
120 lines
4 KiB
Swift
//
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// MeshtasticAppDelegate.swift
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// Meshtastic
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//
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// Created by Ben on 8/20/23.
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//
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import SwiftUI
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import OSLog
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class MeshtasticAppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, ObservableObject {
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var router: Router?
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
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Logger.services.info("🚀 [App] Meshtstic Apple App launched!")
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// Default User Default Values
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UserDefaults.standard.register(defaults: ["meshMapRecentering": true])
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UserDefaults.standard.register(defaults: ["meshMapShowNodeHistory": true])
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UserDefaults.standard.register(defaults: ["meshMapShowRouteLines": true])
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UNUserNotificationCenter.current().delegate = self
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let locationsHandler = LocationsHandler.shared
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locationsHandler.startLocationUpdates()
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// If a background activity session was previously active, reinstantiate it after the background launch.
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if locationsHandler.backgroundActivity {
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locationsHandler.backgroundActivity = true
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}
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return true
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}
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// Lets us show the notification in the app in the foreground
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func userNotificationCenter(
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_ center: UNUserNotificationCenter,
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willPresent notification: UNNotification,
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withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void
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) {
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completionHandler([.list, .banner, .sound])
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}
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// This method is called when a user clicks on the notification
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func userNotificationCenter(
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_ center: UNUserNotificationCenter,
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didReceive response: UNNotificationResponse,
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withCompletionHandler completionHandler: @escaping () -> Void
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) {
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let userInfo = response.notification.request.content.userInfo
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switch response.actionIdentifier {
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case UNNotificationDefaultActionIdentifier:
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break
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case "messageNotification.thumbsUpAction":
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if let channel = userInfo["channel"] as? Int32,
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let replyID = userInfo["messageId"] as? Int64 {
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Task {
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do {
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try await AccessoryManager.shared.sendMessage(
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message: Tapbacks.thumbsUp.emojiString,
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toUserNum: userInfo["userNum"] as? Int64 ?? 0,
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channel: channel,
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isEmoji: true,
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replyID: replyID
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)
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Logger.services.info("Tapback response sent")
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} catch {
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Logger.services.error("Failed to retrieve channel or messageId from userInfo")
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}
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}
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}
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case "messageNotification.thumbsDownAction":
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if let channel = userInfo["channel"] as? Int32,
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let replyID = userInfo["messageId"] as? Int64 {
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Task {
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do {
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try await AccessoryManager.shared.sendMessage(
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message: Tapbacks.thumbsDown.emojiString,
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toUserNum: userInfo["userNum"] as? Int64 ?? 0,
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channel: channel,
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isEmoji: true,
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replyID: replyID
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)
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Logger.services.info("Tapback response sent")
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} catch {
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Logger.services.error("Failed to retrieve channel or messageId from userInfo")
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}
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}
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}
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case "messageNotification.replyInputAction":
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if let userInput = (response as? UNTextInputNotificationResponse)?.userText,
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let channel = userInfo["channel"] as? Int32,
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let replyID = userInfo["messageId"] as? Int64 {
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Task {
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do {
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try await AccessoryManager.shared.sendMessage(
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message: userInput,
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toUserNum: userInfo["userNum"] as? Int64 ?? 0,
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channel: channel,
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isEmoji: false,
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replyID: replyID
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)
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Logger.services.info("Actionable notification reply sent")
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} catch {
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Logger.services.error("Failed to retrieve user input, channel, or messageId from userInfo")
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}
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}
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}
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default:
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break
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}
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if let targetValue = userInfo["target"] as? String,
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let deepLink = userInfo["path"] as? String,
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let url = URL(string: deepLink) {
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Logger.services.info("userNotificationCenter didReceiveResponse handling deeplink: \(targetValue, privacy: .public) \(deepLink, privacy: .public)")
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router?.route(url: url)
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} else {
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Logger.services.error("Failed to handle notification response: \(userInfo, privacy: .public)")
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}
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completionHandler()
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}
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}
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