Meshtastic-Apple/Meshtastic/Enums/DeviceEnums.swift
Blake McAnally 4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00

179 lines
4.4 KiB
Swift

//
// DeviceRoles.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 8/20/22.
//
import Foundation
// Default of 0 is Client
enum DeviceRoles: Int, CaseIterable, Identifiable {
case client = 0
case clientMute = 1
case clientHidden = 8
case tracker = 5
case lostAndFound = 9
case sensor = 6
case tak = 7
case takTracker = 10
case repeater = 4
case router = 2
case routerClient = 3
var id: Int { self.rawValue }
var name: String {
switch self {
case .client:
return "Client"
case .clientMute:
return "Client Mute"
case .router:
return "Router"
case .routerClient:
return "Router & Client"
case .repeater:
return "Repeater"
case .tracker:
return "Tracker"
case .sensor:
return "Sensor"
case .tak:
return "TAK"
case .takTracker:
return "TAK Tracker"
case .clientHidden:
return "Client Hidden"
case .lostAndFound:
return "Lost and Found"
}
}
var description: String {
switch self {
case .client:
return "device.role.client".localized
case .clientMute:
return "device.role.clientmute".localized
case .router:
return "device.role.router".localized
case .routerClient:
return "device.role.routerclient".localized
case .repeater:
return "device.role.repeater".localized
case .tracker:
return "device.role.tracker".localized
case .sensor:
return "device.role.sensor".localized
case .tak:
return "device.role.tak".localized
case .takTracker:
return "device.role.taktracker".localized
case .clientHidden:
return "device.role.clienthidden".localized
case .lostAndFound:
return "device.role.lostandfound".localized
}
}
var systemName: String {
switch self {
case .client:
return "apps.iphone"
case .clientMute:
return "speaker.slash"
case .router, .routerClient:
return "wifi.router"
case .repeater:
return "repeat"
case .tracker:
return "mappin.and.ellipse.circle"
case .sensor:
return "sensor"
case .tak:
return "shield.checkered"
case .takTracker:
return "dog"
case .clientHidden:
return "eye.slash"
case .lostAndFound:
return "map"
}
}
func protoEnumValue() -> Config.DeviceConfig.Role {
switch self {
case .client:
return Config.DeviceConfig.Role.client
case .clientMute:
return Config.DeviceConfig.Role.clientMute
case .router:
return Config.DeviceConfig.Role.router
case .routerClient:
return Config.DeviceConfig.Role.routerClient
case .repeater:
return Config.DeviceConfig.Role.repeater
case .tracker:
return Config.DeviceConfig.Role.tracker
case .sensor:
return Config.DeviceConfig.Role.sensor
case .tak:
return Config.DeviceConfig.Role.tak
case .takTracker:
return Config.DeviceConfig.Role.takTracker
case .clientHidden:
return Config.DeviceConfig.Role.clientHidden
case .lostAndFound:
return Config.DeviceConfig.Role.lostAndFound
}
}
}
enum RebroadcastModes: Int, CaseIterable, Identifiable {
case all = 0
case allSkipDecoding = 1
case localOnly = 2
case knownOnly = 3
var id: Int { self.rawValue }
var name: String {
switch self {
case .all:
return "All"
case .allSkipDecoding:
return "All Skip Decoding"
case .localOnly:
return "Local Only"
case .knownOnly:
return "Known Only"
}
}
var description: String {
switch self {
case .all:
return "Rebroadcast any observed message, if it was on our private channel or from another mesh with the same lora params."
case .allSkipDecoding:
return "Same as behavior as ALL but skips packet decoding and simply rebroadcasts them. Only available in Repeater role. Setting this on any other roles will result in ALL behavior."
case .localOnly:
return "Ignores observed messages from foreign meshes that are open or those which it cannot decrypt. Only rebroadcasts message on the nodes local primary / secondary channels."
case .knownOnly:
return "Ignores observed messages from foreign meshes like Local Only, but takes it step further by also ignoring messages from nodes not already in the node's known list."
}
}
func protoEnumValue() -> Config.DeviceConfig.RebroadcastMode {
switch self {
case .all:
return Config.DeviceConfig.RebroadcastMode.all
case .allSkipDecoding:
return Config.DeviceConfig.RebroadcastMode.allSkipDecoding
case .localOnly:
return Config.DeviceConfig.RebroadcastMode.localOnly
case .knownOnly:
return Config.DeviceConfig.RebroadcastMode.knownOnly
}
}
}