Meshtastic-Apple/Meshtastic/Extensions/CoreData/UserEntityExtension.swift
Blake McAnally 4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00

41 lines
1 KiB
Swift

//
// UserEntityExtension.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 6/3/22.
//
import Foundation
import CoreData
extension UserEntity {
var messageList: [MessageEntity] {
self.value(forKey: "allMessages") as? [MessageEntity] ?? [MessageEntity]()
}
var adminMessageList: [MessageEntity] {
self.value(forKey: "adminMessages") as? [MessageEntity] ?? [MessageEntity]()
}
var sensorMessageList: [MessageEntity] {
self.value(forKey: "detectionSensorMessages") as? [MessageEntity] ?? [MessageEntity]()
}
var unreadMessages: Int {
let unreadMessages = messageList.filter { ($0 as AnyObject).read == false }
return unreadMessages.count
}
}
public func createUser(num: Int64, context: NSManagedObjectContext) -> UserEntity {
let newUser = UserEntity(context: context)
newUser.num = Int64(num)
let userId = String(format: "%2X", num)
newUser.userId = "!\(userId)"
let last4 = String(userId.suffix(4))
newUser.longName = "Meshtastic \(last4)"
newUser.shortName = last4
newUser.hwModel = "UNSET"
return newUser
}