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https://github.com/meshtastic/Meshtastic-Apple.git
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* Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
198 lines
7.2 KiB
Swift
198 lines
7.2 KiB
Swift
//
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// StoreForward.swift
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// Meshtastic
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//
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// Copyright(c) Garth Vander Houwen 8/26/23.
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//
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import MeshtasticProtobufs
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import OSLog
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import SwiftUI
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struct StoreForwardConfig: View {
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@Environment(\.managedObjectContext) var context
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@EnvironmentObject var accessoryManager: AccessoryManager
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@Environment(\.dismiss) private var goBack
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var node: NodeInfoEntity?
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@State private var isPresentingSaveConfirm: Bool = false
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@State var hasChanges: Bool = false
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/// Enable the Store and Forward Module
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@State var enabled = false
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/// Is a S&F Server
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@State var isServer = false
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/// Send a Heartbeat
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@State var heartbeat: Bool = false
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/// Number of Records
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@State var records = 0
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/// Max number of history items to return
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@State var historyReturnMax = 0
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/// Time window for history
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@State var historyReturnWindow = 0
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var body: some View {
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VStack {
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Form {
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ConfigHeader(title: "Store & Forward", config: \.storeForwardConfig, node: node, onAppear: setStoreAndForwardValues)
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Section(header: Text("Options")) {
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Toggle(isOn: $enabled) {
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Label("Enabled", systemImage: "envelope.arrow.triangle.branch")
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Text("Enables the store and forward module.")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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.listRowSeparator(.visible)
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}
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if enabled {
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Section(header: Text("Settings")) {
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Toggle(isOn: $heartbeat) {
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Label("Send Heartbeat", systemImage: "waveform.path.ecg")
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Text("Send a heartbeat to advertise the server's presence.")
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}
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Picker("Number of records", selection: $records) {
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Text("Unset").tag(0)
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Text("25").tag(25)
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Text("50").tag(50)
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Text("75").tag(75)
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Text("100").tag(100)
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}
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.pickerStyle(DefaultPickerStyle())
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Picker("History Return Max", selection: $historyReturnMax) {
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Text("Unset").tag(0)
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Text("25").tag(25)
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Text("50").tag(50)
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Text("75").tag(75)
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Text("100").tag(100)
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}
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.pickerStyle(DefaultPickerStyle())
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Picker("History Return Window", selection: $historyReturnWindow) {
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Text("Unset").tag(0)
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Text("One Minute").tag(60)
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Text("Five Minutes").tag(300)
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Text("Ten Minutes").tag(600)
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Text("Fifteen Minutes").tag(900)
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Text("Thirty Minutes").tag(1800)
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Text("One Hour").tag(3600)
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Text("Two Hours").tag(7200)
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}
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.pickerStyle(DefaultPickerStyle())
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}
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Section(header: Text("Server Option")) {
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Toggle(isOn: $isServer) {
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Label("Server", systemImage: "server.rack")
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Text("Enable this device as a Store and Forward server. Requires an ESP32 device with PSRAM.")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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.listRowSeparator(.visible)
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if isServer {
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Text("Store and forward servers require an ESP32 device with PSRAM or Linux Native.")
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.foregroundColor(.gray)
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.font(.callout)
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}
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}
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}
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}
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.scrollDismissesKeyboard(.interactively)
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.disabled(!accessoryManager.isConnected || node?.storeForwardConfig == nil)
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}
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SaveConfigButton(node: node, hasChanges: $hasChanges) {
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let connectedNode = getNodeInfo(id: accessoryManager.activeDeviceNum ?? -1, context: context)
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if connectedNode != nil {
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/// Let the user set isServer for the connected node, for nodes on the mesh set isServer based
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/// on receipt of a primary heartbeat
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if connectedNode?.num ?? 0 == node?.num ?? -1 {
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connectedNode?.storeForwardConfig?.isRouter = isServer
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do {
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try context.save()
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} catch {
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Logger.mesh.error("Failed to save isServer: \(error.localizedDescription, privacy: .public)")
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}
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}
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var sfc = ModuleConfig.StoreForwardConfig()
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sfc.isServer = isServer
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sfc.enabled = self.enabled
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sfc.heartbeat = self.heartbeat
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sfc.records = UInt32(self.records)
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sfc.historyReturnMax = UInt32(self.historyReturnMax)
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sfc.historyReturnWindow = UInt32(self.historyReturnWindow)
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Task {
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_ = try await accessoryManager.saveStoreForwardModuleConfig(config: sfc, fromUser: connectedNode!.user!, toUser: node!.user!)
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Task { @MainActor in
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// Should show a saved successfully alert once I know that to be true
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// for now just disable the button after a successful save
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hasChanges = false
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goBack()
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}
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}
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}
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}
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.navigationTitle("Store & Forward Config")
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.navigationBarItems(
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trailing: ZStack {
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ConnectedDevice(
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deviceConnected: accessoryManager.isConnected,
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name: accessoryManager.activeConnection?.device.shortName ?? "?"
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)
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}
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)
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.onFirstAppear {
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// Need to request a StoreForwardModuleConfig from the remote node before allowing changes
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if let deviceNum = accessoryManager.activeDeviceNum, let node {
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let connectedNode = getNodeInfo(id: deviceNum, context: context)
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if let connectedNode {
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if node.num != deviceNum {
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if UserDefaults.enableAdministration && node.num != deviceNum {
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/// 2.5 Administration with session passkey
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let expiration = node.sessionExpiration ?? Date()
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if expiration < Date() || node.storeForwardConfig == nil {
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Task {
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do {
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Logger.mesh.info("⚙️ Empty or expired store & forward module config requesting via PKI admin")
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try await accessoryManager.requestStoreAndForwardModuleConfig(fromUser: connectedNode.user!, toUser: node.user!)
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} catch {
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Logger.mesh.info("🚨 Request for store & forward module config failed")
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}
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}
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}
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} else {
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/// Legacy Administration
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Logger.mesh.info("☠️ Using insecure legacy admin that is no longer supported, please upgrade your firmware.")
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}
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}
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}
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}
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}
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.onChange(of: enabled) { oldEnabled, newEnabled in
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if oldEnabled != newEnabled && newEnabled != node!.storeForwardConfig!.enabled { hasChanges = true }
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}
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.onChange(of: isServer) { oldIsServer, newIsServer in
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if oldIsServer != newIsServer && newIsServer != node!.storeForwardConfig!.isRouter { hasChanges = true }
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}
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.onChange(of: heartbeat) { oldHeartbeat, newHeartbeat in
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if oldHeartbeat != newHeartbeat && newHeartbeat != node?.storeForwardConfig?.heartbeat ?? true { hasChanges = true }
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}
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.onChange(of: records) { oldRecords, newRecords in
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if oldRecords != newRecords && newRecords != node!.storeForwardConfig?.records ?? -1 { hasChanges = true }
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}
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.onChange(of: historyReturnMax) { oldHistoryReturnMax, newHistoryReturnMax in
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if oldHistoryReturnMax != newHistoryReturnMax && newHistoryReturnMax != node!.storeForwardConfig?.historyReturnMax ?? -1 { hasChanges = true }
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}
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.onChange(of: historyReturnWindow) { oldHistoryReturnWindow, newHistoryReturnWindow in
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if oldHistoryReturnWindow != newHistoryReturnWindow && newHistoryReturnWindow != node!.storeForwardConfig?.historyReturnWindow ?? -1 { hasChanges = true }
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}
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}
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func setStoreAndForwardValues() {
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self.enabled = (node?.storeForwardConfig?.enabled ?? false)
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self.isServer = (node?.storeForwardConfig?.isRouter ?? false)
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self.heartbeat = (node?.storeForwardConfig?.heartbeat ?? true)
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self.records = Int(node?.storeForwardConfig?.records ?? 50)
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self.historyReturnMax = Int(node?.storeForwardConfig?.historyReturnMax ?? 100)
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self.historyReturnWindow = Int(node?.storeForwardConfig?.historyReturnWindow ?? 7200)
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self.hasChanges = false
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}
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}
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