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https://github.com/meshtastic/Meshtastic-Apple.git
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* Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Reverte0f0b4a0f7(ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commitee1a7c4415. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
218 lines
7.5 KiB
Swift
218 lines
7.5 KiB
Swift
// Copyright (C) 2022 Garth Vander Houwen
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import SwiftUI
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import CoreData
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import OSLog
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import TipKit
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import MeshtasticProtobufs
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import DatadogCore
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import DatadogCrashReporting
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import DatadogRUM
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import DatadogTrace
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import DatadogLogs
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import DatadogSessionReplay
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@main
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struct MeshtasticAppleApp: App {
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@UIApplicationDelegateAdaptor(MeshtasticAppDelegate.self) private var appDelegate
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@StateObject var appState: AppState
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private let persistenceController: PersistenceController
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private let accessoryManager: AccessoryManager
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@Environment(\.scenePhase) var scenePhase
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@State var saveChannelLink: SaveChannelLinkData?
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@State var incomingUrl: URL?
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init() {
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let persistenceController = PersistenceController.shared
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let appState = AppState(
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router: Router()
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)
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// Initialize Datadog
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// RUM Client Tokens are NOT secret
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let appID = "79fe92a9-74c9-4c8f-ba63-6308384ecfa9"
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let clientToken = "pub4427bea20dbdb08a6af68034de22cd3b"
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var environment = "AppStore"
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#if DEBUG
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environment = "Local"
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#else
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if Bundle.main.isTestFlight {
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environment = "TestFlight"
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}
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#endif
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#if false
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Datadog.initialize(
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with: Datadog.Configuration(
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clientToken: clientToken,
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env: environment,
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site: .us5
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),
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trackingConsent: UserDefaults.usageDataAndCrashReporting ? .granted : .notGranted
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)
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DatadogCrashReporting.CrashReporting.enable()
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Logs.enable()
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Trace.enable(
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with: Trace.Configuration(
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sampleRate: 100, networkInfoEnabled: true // 100% sampling for development/testing, reduce for production
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)
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)
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RUM.enable(
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with: RUM.Configuration(
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applicationID: appID,
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swiftUIViewsPredicate: DefaultSwiftUIRUMViewsPredicate(),
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swiftUIActionsPredicate: DefaultSwiftUIRUMActionsPredicate(isLegacyDetectionEnabled: true),
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trackBackgroundEvents: true
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)
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)
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if Bundle.main.isTestFlight {
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SessionReplay.enable(
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with: SessionReplay.Configuration(
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replaySampleRate: 100,
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textAndInputPrivacyLevel: .maskSensitiveInputs,
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imagePrivacyLevel: .maskNone,
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touchPrivacyLevel: .show,
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startRecordingImmediately: true,
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featureFlags: [.swiftui: true]
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)
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)
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}
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#endif
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accessoryManager = AccessoryManager.shared
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accessoryManager.appState = appState
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self._appState = StateObject(wrappedValue: appState)
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self.persistenceController = persistenceController
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// Wire up router
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self.appDelegate.router = appState.router
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// Initialize map data manager
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MapDataManager.shared.initialize()
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#if DEBUG
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// Show tips in development
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try? Tips.resetDatastore()
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#endif
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if !UserDefaults.firstLaunch {
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// If this is first launch, we will show onboarding screens which
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// Step through the authorization process. Do not start discovery
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// unitl this workflow completes, otherwise the discovery process
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// may trigger permission dialogs too soon.
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accessoryManager.startDiscovery()
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}
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}
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var body: some Scene {
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WindowGroup {
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ContentView(
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appState: appState,
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router: appState.router
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)
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.sheet(item: $saveChannelLink
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) { link in
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SaveChannelQRCode(
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channelSetLink: link.data,
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addChannels: link.add,
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accessoryManager: accessoryManager )
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.presentationDetents([.large])
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.presentationDragIndicator(.visible)
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}
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.onContinueUserActivity(NSUserActivityTypeBrowsingWeb) { userActivity in
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Logger.mesh.debug("URL received \(userActivity, privacy: .public)")
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self.incomingUrl = userActivity.webpageURL
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self.saveChannelLink = nil
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var addChannels = false
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if self.incomingUrl?.absoluteString.lowercased().contains("meshtastic.org/v/#") == true {
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ContactURLHandler.handleContactUrl(url: self.incomingUrl!, accessoryManager: accessoryManager)
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} else if self.incomingUrl?.absoluteString.lowercased().contains("meshtastic.org/e/") == true {
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if let components = self.incomingUrl?.absoluteString.components(separatedBy: "#") {
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addChannels = Bool(self.incomingUrl?["add"] ?? "false") ?? false
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if (self.incomingUrl?.absoluteString.lowercased().contains("?")) != nil {
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guard let cs = components.last!.components(separatedBy: "?").first else {
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return
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}
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self.saveChannelLink = SaveChannelLinkData(data: cs, add: addChannels)
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} else {
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guard let cs = components.first else {
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return
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}
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self.saveChannelLink = SaveChannelLinkData(data: cs, add: addChannels)
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}
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Logger.services.debug("Add Channel \(addChannels, privacy: .public)")
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}
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Logger.mesh.debug("User wants to open a Channel Settings URL: \(self.incomingUrl?.absoluteString ?? "No QR Code Link")")
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}
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if self.saveChannelLink != nil {
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Logger.mesh.debug("User wants to open Channel Settings URL: \(String(describing: self.incomingUrl!.relativeString), privacy: .public)")
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}
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}
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.onOpenURL(perform: { (url) in
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Logger.mesh.debug("Some sort of URL was received \(url, privacy: .public)")
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self.incomingUrl = url
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var addChannels = false
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if url.absoluteString.lowercased().contains("meshtastic.org/v/#") {
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ContactURLHandler.handleContactUrl(url: url, accessoryManager: accessoryManager)
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} else if url.absoluteString.lowercased().contains("meshtastic.org/e/") {
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if let components = self.incomingUrl?.absoluteString.components(separatedBy: "#") {
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addChannels = Bool(self.incomingUrl?["add"] ?? "false") ?? false
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if self.incomingUrl?.absoluteString.lowercased().contains("?") != nil {
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guard let cs = components.last!.components(separatedBy: "?").first else {
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return
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}
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self.saveChannelLink = SaveChannelLinkData(data: cs, add: addChannels)
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} else {
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guard let cs = components.first else {
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return
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}
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self.saveChannelLink = SaveChannelLinkData(data: cs, add: addChannels)
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}
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Logger.services.debug("Add Channel \(addChannels, privacy: .public)")
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}
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Logger.mesh.debug("User wants to open a Channel Settings URL: \(self.incomingUrl?.absoluteString ?? "No QR Code Link", privacy: .public)")
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} else if url.absoluteString.lowercased().contains("meshtastic:///") {
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appState.router.route(url: url)
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}
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})
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.task {
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try? Tips.configure(
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[
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// Reset which tips have been shown and what parameters have been tracked, useful during testing and for this sample project
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.datastoreLocation(.applicationDefault),
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// When should the tips be presented? If you use .immediate, they'll all be presented whenever a screen with a tip appears.
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// You can adjust this on per tip level as well
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.displayFrequency(.immediate)
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]
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)
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}
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}
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.onChange(of: scenePhase) { (_, newScenePhase) in
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switch newScenePhase {
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case .background:
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Logger.services.info("🎬 [App] Scene is in the background")
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accessoryManager.appDidEnterBackground()
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do {
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try persistenceController.container.viewContext.save()
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Logger.services.info("💾 [App] Saved CoreData ViewContext when the app went to the background.")
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} catch {
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Logger.services.error("💥 [App] Failed to save viewContext when the app goes to the background.")
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}
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case .inactive:
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Logger.services.info("🎬 [App] Scene is inactive")
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case .active:
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Logger.services.info("🎬 [App] Scene is active")
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accessoryManager.appDidBecomeActive()
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@unknown default:
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Logger.services.error("🍎 [App] Apple must have changed something")
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}
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}
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.environment(\.managedObjectContext, persistenceController.container.viewContext)
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.environmentObject(appState)
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.environmentObject(accessoryManager)
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.environmentObject(appState.router)
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}
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}
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