Meshtastic-Apple/Meshtastic/Views/Settings/Config/DeviceConfig.swift
Garth Vander Houwen 9797eb9a0e
2.7.4 Working Changes (#1415)
* Update messaging list separator insets

* Dont show unread messages or notifications for emoji reactions matching iMessage.

* Restore ble state method (#1416)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Two Column Node List (#1425)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Switch the node list to a two column layout

* Keep asian translations of channel details string

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* always show node list search bar

* Update auto correct modifier

* Dont show online animations for ios 17, remove online animation from node map, remove online circle from position popover

* Work in progress.

* Update detents

* Gate the discovery process while restoring

* Use geometry reader to size weather tiles on node details

* Update BLE Transport

* Update location weather condistion styles

* Log privacy in didReceive

* Remove extra dividers from admin key config, fix onboarding typo

* Bump minimum catalyst target

* Bump mac target version

* Use @FetchRequest for UserList to try and use less memory on ios 17

* Revert change to @fetchrequest

* Stab in the dark for Devices crash

* Updated UserList (back?) to @FetchRequest

* Set mac minimum to 15

* Nil out continuation after use

* Use @FetchRequest for the node list to stop crashes on iOS 17

* Handle failed connections during restoration

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update protos

* Update protos

* Remove stale keys

* Serbian translations update (#1422)

* Log privacy

* Add Serbian translations

---------

Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>

* Clarify public key sub-text in security settings (#1412)

* Clarify public key sub-text in settings

* Trigger lint

* freq slot num pad (#1410)

* kill keyboard toolbar on lora config

* delete extranious scrollDismissesKeyboard

* Properly set catalyst target

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Settings/Config/SecurityConfig.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Enums/DeviceEnums.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Make current location nilable, remove log spam

* clean up toUser logic

* Fix telemetry entity not added in nodeInfoPacket

* fix typo: powerMetrics.hasChXCurrent mismatch

* Duplicate decoding of telemetry.current removed

* Clean up mesh map fetch request and distance filter logic

* Revert attempt to fix message logic

* Bump datadog version

* Missing message fix, attempt #2 (#1431)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Retry fewer times for longer

* Revert "Missing message fix, attempt #2 (#1431)" (#1432)

This reverts commit a96d318adb.

* Make retry 2 seconds

* Add back link to node details from position popover without navigation stack and link, clear notifications when deleting database

* Add clear notifications function

* Link from channel messages to node info

* Link to node details

* Discovery on retry fix

* Discovery on retry fix fix

* Add contact to device node db if you get an encrypted send faild routing error

* Seperate channel message view into two views for better performance.

* Refactor User Message List

* Update device hardware

Add liquid glass to config save button

* Save button cleanup

* Update button structure on users view

* Move encrypted send logic out of the router. Update protos

* Restore node long- and short- names (#1442)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLEConnection.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert routing error

* Toggle for enabling device telemetry broadcast enable

* Update

* Enhancements for interval dropdowns (#1445)

* Cleanup

* Fix core data version

* Add never to update interval

* Device telemetry Enabled Boolean (#1446)

* Update core data and interval picker

* Move formatter

* Rework to nest options under enabled

* Clearer names

* Safer devicehardware api call, remove node history filter from mesh map

* Fix build

* Simplify mesh map filter

* Remove stale translation keys

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Nikola Dašić <dasic.nikola@yandex.com>
Co-authored-by: Spencer Smith <dontaskspencer@gmail.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-10-05 17:51:18 -07:00

335 lines
12 KiB
Swift

//
// DeviceConfig.swift
// Meshtastic Apple
//
// Copyright (c) Garth Vander Houwen 6/13/22.
//
import MeshtasticProtobufs
import OSLog
import SwiftUI
struct DeviceConfig: View {
@Environment(\.managedObjectContext) var context
@EnvironmentObject var accessoryManager: AccessoryManager
@Environment(\.dismiss) private var goBack
var node: NodeInfoEntity?
@State private var isPresentingNodeDBResetConfirm = false
@State private var isPresentingFactoryResetConfirm = false
@State var hasChanges = false
@State var deviceRole = 0
@State var buzzerGPIO = 0
@State var buttonGPIO = 0
@State var rebroadcastMode = 0
@State private var nodeInfoBroadcastSecs: UpdateInterval = UpdateInterval(from: 10800)
@State var doubleTapAsButtonPress = false
@State var ledHeartbeatEnabled = true
@State var tripleClickAsAdHocPing = true
@State var tzdef = ""
@State private var showRouterWarning = false
var body: some View {
Form {
ConfigHeader(title: "Device", config: \.deviceConfig, node: node, onAppear: setDeviceValues)
Section(header: Text("Options")) {
VStack(alignment: .leading) {
Picker("Device Role", selection: $deviceRole ) {
ForEach(DeviceRoles.allCases) { dr in
Text(dr.name).tag(dr.rawValue as Int)
}
}
.onChange(of: deviceRole) { _, newRole in
if hasChanges && [DeviceRoles.router.rawValue, DeviceRoles.routerLate.rawValue].contains(newRole) {
showRouterWarning = true
}
}
.confirmationDialog(
"Are you sure?",
isPresented: $showRouterWarning,
titleVisibility: .visible
) {
Button("Confirm") {
hasChanges = true
}
Button("Cancel", role: .cancel) {
setDeviceValues()
}
} message: {
Text("The Router roles are only for high vantage locations like mountaintops and towers with few nearby nodes, not for use in urban areas. Improper use will hurt your local mesh.")
}
Text(DeviceRoles(rawValue: deviceRole)?.description ?? "")
.foregroundColor(.gray)
.font(.callout)
}
.pickerStyle(DefaultPickerStyle())
VStack(alignment: .leading) {
Picker("Rebroadcast Mode", selection: $rebroadcastMode ) {
ForEach(RebroadcastModes.allCases) { rm in
Text(rm.name)
}
}
Text(RebroadcastModes(rawValue: rebroadcastMode)?.description ?? "")
.foregroundColor(.gray)
.font(.callout)
}
UpdateIntervalPicker(
config: .broadcastLong,
pickerLabel: "Node Info Broadcast Interval",
selectedInterval: $nodeInfoBroadcastSecs
)
}
Section(header: Text("Hardware")) {
Toggle(isOn: $doubleTapAsButtonPress) {
Label("Double Tap as Button", systemImage: "hand.tap")
Text("Treat double tap on supported accelerometers as a user button press.")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
Toggle(isOn: $tripleClickAsAdHocPing) {
Label("Triple Click Ad Hoc Ping", systemImage: "mappin")
Text("Send a position on the primary channel when the user button is triple clicked.")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
Toggle(isOn: $ledHeartbeatEnabled) {
Label("LED Heartbeat", systemImage: "waveform.path.ecg")
Text("Controls the blinking LED on the device. For most devices this will control one of the up to 4 LEDS, the charger and GPS LEDs are not controllable.")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
}
Section(header: Text("Debug")) {
VStack(alignment: .leading) {
HStack {
Label("Time Zone", systemImage: "clock.badge.exclamationmark")
TextField("Time Zone", text: $tzdef, axis: .vertical)
.foregroundColor(.gray)
.onChange(of: tzdef) {
var totalBytes = tzdef.utf8.count
// Only mess with the value if it is too big
while totalBytes > 63 {
tzdef = String(tzdef.dropLast())
totalBytes = tzdef.utf8.count
}
}
.foregroundColor(.gray)
}
.keyboardType(.default)
.disableAutocorrection(true)
Text("Time zone for dates on the device screen and log.")
.foregroundColor(.gray)
.font(.callout)
}
}
Section(header: Text("GPIO")) {
Picker("Button GPIO", selection: $buttonGPIO) {
ForEach(0..<49) {
if $0 == 0 {
Text("Unset")
} else {
Text("Pin \($0)")
}
}
}
.pickerStyle(DefaultPickerStyle())
Picker("Buzzer GPIO", selection: $buzzerGPIO) {
ForEach(0..<49) {
if $0 == 0 {
Text("Unset")
} else {
Text("Pin \($0)")
}
}
}
.pickerStyle(DefaultPickerStyle())
}
}
.disabled(!accessoryManager.isConnected || node?.deviceConfig == nil)
.safeAreaInset(edge: .bottom, alignment: .center) {
VStack(spacing: 0) {
// Only show these buttons for the BLE connected node
if accessoryManager.isConnected, let device = accessoryManager.activeConnection?.device, node?.num ?? -1 == device.num {
HStack {
Button("Reset NodeDB", role: .destructive) {
isPresentingNodeDBResetConfirm = true
}
.disabled(node?.user == nil)
.buttonStyle(.borderedProminent)
.buttonBorderShape(.capsule)
.confirmationDialog(
"Are you sure?",
isPresented: $isPresentingNodeDBResetConfirm,
titleVisibility: .visible
) {
Button("Erase all device and app data?", role: .destructive) {
Task {
do {
try await accessoryManager.sendNodeDBReset(fromUser: node!.user!, toUser: node!.user!)
try await Task.sleep(for: .seconds(1))
try await accessoryManager.disconnect()
clearCoreDataDatabase(context: context, includeRoutes: false)
clearNotifications()
} catch {
Logger.mesh.error("NodeDB Reset Failed")
}
}
}
}
Button("Factory Reset", role: .destructive) {
isPresentingFactoryResetConfirm = true
}
.disabled(node?.user == nil)
.buttonStyle(.borderedProminent)
.buttonBorderShape(.capsule)
.confirmationDialog(
"Factory reset will delete device and app data.",
isPresented: $isPresentingFactoryResetConfirm,
titleVisibility: .visible
) {
Button("Delete all config? ", role: .destructive) {
Task {
do {
try await accessoryManager.sendFactoryReset(fromUser: node!.user!, toUser: node!.user!)
try await Task.sleep(for: .seconds(1))
try await accessoryManager.disconnect()
clearCoreDataDatabase(context: context, includeRoutes: false)
clearNotifications()
} catch {
Logger.mesh.error("Factory Reset Failed")
}
}
}
Button("Delete all config, keys and BLE bonds? ", role: .destructive) {
Task {
do {
try await accessoryManager.sendFactoryReset(fromUser: node!.user!, toUser: node!.user!, resetDevice: true)
try? await Task.sleep(for: .seconds(1))
try await accessoryManager.disconnect()
clearCoreDataDatabase(context: context, includeRoutes: false)
clearNotifications()
} catch {
Logger.mesh.error("Factory Reset Failed")
}
}
}
}
}
.padding(.bottom)
}
HStack(spacing: 0) {
SaveConfigButton(node: node, hasChanges: $hasChanges) {
if let deviceNum = accessoryManager.activeDeviceNum,
let connectedNode = getNodeInfo(id: deviceNum, context: context) {
var dc = Config.DeviceConfig()
dc.role = DeviceRoles(rawValue: deviceRole)!.protoEnumValue()
dc.buttonGpio = UInt32(buttonGPIO)
dc.buzzerGpio = UInt32(buzzerGPIO)
dc.rebroadcastMode = RebroadcastModes(rawValue: rebroadcastMode)?.protoEnumValue() ?? RebroadcastModes.all.protoEnumValue()
dc.nodeInfoBroadcastSecs = UInt32(nodeInfoBroadcastSecs.intValue)
dc.doubleTapAsButtonPress = doubleTapAsButtonPress
dc.disableTripleClick = !tripleClickAsAdHocPing
dc.tzdef = tzdef
dc.ledHeartbeatDisabled = !ledHeartbeatEnabled
Task {
_ = try await accessoryManager.saveDeviceConfig(config: dc, fromUser: connectedNode.user!, toUser: node!.user!)
Task { @MainActor in
// Should show a saved successfully alert once I know that to be true
// for now just disable the button after a successful save
hasChanges = false
goBack()
}
}
}
}
}
}
.navigationTitle("Device Config")
.navigationBarItems(
trailing: ZStack {
ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
}
)
}
.onFirstAppear {
// Need to request a DeviceConfig from the remote node before allowing changes
if let deviceNum = accessoryManager.activeDeviceNum, let node {
let connectedNode = getNodeInfo(id: deviceNum, context: context)
if let connectedNode {
if node.num != deviceNum {
if UserDefaults.enableAdministration {
/// 2.5 Administration with session passkey
let expiration = node.sessionExpiration ?? Date()
if expiration < Date() || node.deviceConfig == nil {
Task {
do {
Logger.mesh.info("⚙️ Empty or expired device config requesting via PKI admin")
try await accessoryManager.requestDeviceConfig(fromUser: connectedNode.user!, toUser: node.user!)
} catch {
Logger.mesh.error("🚨 Device config request failed")
}
}
}
} else {
if node.deviceConfig == nil {
/// Legacy Administration
Logger.mesh.info("☠️ Using insecure legacy admin that is no longer supported, please upgrade your firmware.")
}
}
}
}
}
}
.onChange(of: deviceRole) { oldRole, newRole in
if oldRole != newRole && newRole != node?.deviceConfig?.role ?? -1 { hasChanges = true }
}
.onChange(of: buttonGPIO) { oldButtonGPIO, newButtonGPIO in
if oldButtonGPIO != newButtonGPIO && newButtonGPIO != node?.deviceConfig?.buttonGpio ?? -1 { hasChanges = true }
}
.onChange(of: buzzerGPIO) { oldBuzzerGPIO, newBuzzerGPIO in
if oldBuzzerGPIO != newBuzzerGPIO && newBuzzerGPIO != node?.deviceConfig?.buzzerGpio ?? -1 { hasChanges = true }
}
.onChange(of: rebroadcastMode) { oldRebroadcastMode, newRebroadcastMode in
if oldRebroadcastMode != newRebroadcastMode && newRebroadcastMode != node?.deviceConfig?.rebroadcastMode ?? -1 { hasChanges = true }
}
.onChange(of: nodeInfoBroadcastSecs.intValue) { oldNodeInfoBroadcastSecs, newNodeInfoBroadcastSecs in
if oldNodeInfoBroadcastSecs != newNodeInfoBroadcastSecs && newNodeInfoBroadcastSecs != node?.deviceConfig?.nodeInfoBroadcastSecs ?? -1 { hasChanges = true }
}
.onChange(of: doubleTapAsButtonPress) { oldDoubleTapAsButtonPress, newDoubleTapAsButtonPress in
if oldDoubleTapAsButtonPress != newDoubleTapAsButtonPress && newDoubleTapAsButtonPress != node?.deviceConfig?.doubleTapAsButtonPress ?? false { hasChanges = true }
}
.onChange(of: tripleClickAsAdHocPing) { oldTripleClickAsAdHocPing, newTripleClickAsAdHocPing in
if oldTripleClickAsAdHocPing != newTripleClickAsAdHocPing && newTripleClickAsAdHocPing != node?.deviceConfig?.tripleClickAsAdHocPing ?? false { hasChanges = true }
}
.onChange(of: tzdef) { oldTzdef, newTzdef in
if oldTzdef != newTzdef && newTzdef != node?.deviceConfig?.tzdef { hasChanges = true }
}
.onChange(of: ledHeartbeatEnabled) { oldLedHeartbeatEnabled, newLedHeartbeatEnabled in
if oldLedHeartbeatEnabled != newLedHeartbeatEnabled && newLedHeartbeatEnabled != node?.deviceConfig?.ledHeartbeatEnabled ?? false { hasChanges = true }
}
}
func setDeviceValues() {
if node?.deviceConfig?.role ?? 0 == 3 {
node?.deviceConfig?.role = 1
}
self.deviceRole = Int(node?.deviceConfig?.role ?? 0)
self.buttonGPIO = Int(node?.deviceConfig?.buttonGpio ?? 0)
self.buzzerGPIO = Int(node?.deviceConfig?.buzzerGpio ?? 0)
self.rebroadcastMode = Int(node?.deviceConfig?.rebroadcastMode ?? 0)
self.nodeInfoBroadcastSecs = UpdateInterval(from: Int(node?.deviceConfig?.nodeInfoBroadcastSecs ?? 10800))
if nodeInfoBroadcastSecs.intValue < 10800 {
nodeInfoBroadcastSecs = UpdateInterval(from: 10800)
}
self.doubleTapAsButtonPress = node?.deviceConfig?.doubleTapAsButtonPress ?? false
self.tripleClickAsAdHocPing = node?.deviceConfig?.tripleClickAsAdHocPing ?? false
self.ledHeartbeatEnabled = node?.deviceConfig?.ledHeartbeatEnabled ?? true
self.tzdef = node?.deviceConfig?.tzdef ?? ""
hasChanges = false
}
}