Meshtastic-Apple/Meshtastic/MeshtasticApp.swift
Garth Vander Houwen 9797eb9a0e
2.7.4 Working Changes (#1415)
* Update messaging list separator insets

* Dont show unread messages or notifications for emoji reactions matching iMessage.

* Restore ble state method (#1416)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Two Column Node List (#1425)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Switch the node list to a two column layout

* Keep asian translations of channel details string

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* always show node list search bar

* Update auto correct modifier

* Dont show online animations for ios 17, remove online animation from node map, remove online circle from position popover

* Work in progress.

* Update detents

* Gate the discovery process while restoring

* Use geometry reader to size weather tiles on node details

* Update BLE Transport

* Update location weather condistion styles

* Log privacy in didReceive

* Remove extra dividers from admin key config, fix onboarding typo

* Bump minimum catalyst target

* Bump mac target version

* Use @FetchRequest for UserList to try and use less memory on ios 17

* Revert change to @fetchrequest

* Stab in the dark for Devices crash

* Updated UserList (back?) to @FetchRequest

* Set mac minimum to 15

* Nil out continuation after use

* Use @FetchRequest for the node list to stop crashes on iOS 17

* Handle failed connections during restoration

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update protos

* Update protos

* Remove stale keys

* Serbian translations update (#1422)

* Log privacy

* Add Serbian translations

---------

Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>

* Clarify public key sub-text in security settings (#1412)

* Clarify public key sub-text in settings

* Trigger lint

* freq slot num pad (#1410)

* kill keyboard toolbar on lora config

* delete extranious scrollDismissesKeyboard

* Properly set catalyst target

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Settings/Config/SecurityConfig.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Enums/DeviceEnums.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Make current location nilable, remove log spam

* clean up toUser logic

* Fix telemetry entity not added in nodeInfoPacket

* fix typo: powerMetrics.hasChXCurrent mismatch

* Duplicate decoding of telemetry.current removed

* Clean up mesh map fetch request and distance filter logic

* Revert attempt to fix message logic

* Bump datadog version

* Missing message fix, attempt #2 (#1431)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Retry fewer times for longer

* Revert "Missing message fix, attempt #2 (#1431)" (#1432)

This reverts commit a96d318adb.

* Make retry 2 seconds

* Add back link to node details from position popover without navigation stack and link, clear notifications when deleting database

* Add clear notifications function

* Link from channel messages to node info

* Link to node details

* Discovery on retry fix

* Discovery on retry fix fix

* Add contact to device node db if you get an encrypted send faild routing error

* Seperate channel message view into two views for better performance.

* Refactor User Message List

* Update device hardware

Add liquid glass to config save button

* Save button cleanup

* Update button structure on users view

* Move encrypted send logic out of the router. Update protos

* Restore node long- and short- names (#1442)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLEConnection.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert routing error

* Toggle for enabling device telemetry broadcast enable

* Update

* Enhancements for interval dropdowns (#1445)

* Cleanup

* Fix core data version

* Add never to update interval

* Device telemetry Enabled Boolean (#1446)

* Update core data and interval picker

* Move formatter

* Rework to nest options under enabled

* Clearer names

* Safer devicehardware api call, remove node history filter from mesh map

* Fix build

* Simplify mesh map filter

* Remove stale translation keys

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Nikola Dašić <dasic.nikola@yandex.com>
Co-authored-by: Spencer Smith <dontaskspencer@gmail.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-10-05 17:51:18 -07:00

227 lines
7.5 KiB
Swift

// Copyright (C) 2022 Garth Vander Houwen
import SwiftUI
import CoreData
import OSLog
import TipKit
import MeshtasticProtobufs
import DatadogCore
import DatadogCrashReporting
import DatadogRUM
import DatadogTrace
import DatadogLogs
import DatadogSessionReplay
@main
struct MeshtasticAppleApp: App {
@UIApplicationDelegateAdaptor(MeshtasticAppDelegate.self) private var appDelegate
@StateObject var appState: AppState
private let persistenceController: PersistenceController
private let accessoryManager: AccessoryManager
@Environment(\.scenePhase) var scenePhase
@State var saveChannels = false
@State var incomingUrl: URL?
@State var channelSettings: String?
@State var addChannels = false
init() {
let persistenceController = PersistenceController.shared
let appState = AppState(
router: Router()
)
// Initialize Datadog
// RUM Client Tokens are NOT secret
let appID = "79fe92a9-74c9-4c8f-ba63-6308384ecfa9"
let clientToken = "pub4427bea20dbdb08a6af68034de22cd3b"
var environment = "AppStore"
#if DEBUG
environment = "Local"
#else
if Bundle.main.isTestFlight {
environment = "TestFlight"
}
#endif
Datadog.initialize(
with: Datadog.Configuration(
clientToken: clientToken,
env: environment,
site: .us5
),
trackingConsent: UserDefaults.usageDataAndCrashReporting ? .granted : .notGranted
)
DatadogCrashReporting.CrashReporting.enable()
Logs.enable()
Trace.enable(
with: Trace.Configuration(
sampleRate: 100, networkInfoEnabled: true // 100% sampling for development/testing, reduce for production
)
)
RUM.enable(
with: RUM.Configuration(
applicationID: appID,
swiftUIViewsPredicate: DefaultSwiftUIRUMViewsPredicate(),
swiftUIActionsPredicate: DefaultSwiftUIRUMActionsPredicate(isLegacyDetectionEnabled: true),
trackBackgroundEvents: true
)
)
if Bundle.main.isTestFlight {
SessionReplay.enable(
with: SessionReplay.Configuration(
replaySampleRate: 100,
textAndInputPrivacyLevel: .maskSensitiveInputs,
imagePrivacyLevel: .maskNone,
touchPrivacyLevel: .show,
startRecordingImmediately: true,
featureFlags: [.swiftui: true]
)
)
}
accessoryManager = AccessoryManager.shared
accessoryManager.appState = appState
self._appState = StateObject(wrappedValue: appState)
self.persistenceController = persistenceController
// Wire up router
self.appDelegate.router = appState.router
// Initialize map data manager
MapDataManager.shared.initialize()
#if DEBUG
// Show tips in development
try? Tips.resetDatastore()
#endif
if !UserDefaults.firstLaunch {
// If this is first launch, we will show onboarding screens which
// Step through the authorization process. Do not start discovery
// unitl this workflow completes, otherwise the discovery process
// may trigger permission dialogs too soon.
accessoryManager.startDiscovery()
}
}
var body: some Scene {
WindowGroup {
ContentView(
appState: appState,
router: appState.router
)
.sheet(isPresented: Binding(
get: {
saveChannels && !(channelSettings == nil)
},
set: { newValue in
saveChannels = newValue
if !newValue {
channelSettings = nil
}
}
)) {
SaveChannelQRCode(
channelSetLink: channelSettings ?? "Empty Channel URL",
addChannels: addChannels,
accessoryManager: accessoryManager )
.presentationDetents([.large])
.presentationDragIndicator(.visible)
}
.onContinueUserActivity(NSUserActivityTypeBrowsingWeb) { userActivity in
Logger.mesh.debug("URL received \(userActivity, privacy: .public)")
self.incomingUrl = userActivity.webpageURL
self.saveChannels = false
if self.incomingUrl?.absoluteString.lowercased().contains("meshtastic.org/v/#") == true {
ContactURLHandler.handleContactUrl(url: self.incomingUrl!, accessoryManager: accessoryManager)
} else if self.incomingUrl?.absoluteString.lowercased().contains("meshtastic.org/e/") == true {
if let components = self.incomingUrl?.absoluteString.components(separatedBy: "#") {
self.addChannels = Bool(self.incomingUrl?["add"] ?? "false") ?? false
if (self.incomingUrl?.absoluteString.lowercased().contains("?")) != nil {
guard let cs = components.last!.components(separatedBy: "?").first else {
return
}
self.channelSettings = cs
} else {
guard let cs = components.first else {
return
}
self.channelSettings = cs
}
Logger.services.debug("Add Channel \(self.addChannels, privacy: .public)")
}
self.saveChannels = true
Logger.mesh.debug("User wants to open a Channel Settings URL: \(self.incomingUrl?.absoluteString ?? "No QR Code Link")")
}
if self.saveChannels {
Logger.mesh.debug("User wants to open Channel Settings URL: \(String(describing: self.incomingUrl!.relativeString), privacy: .public)")
}
}
.onOpenURL(perform: { (url) in
Logger.mesh.debug("Some sort of URL was received \(url, privacy: .public)")
self.incomingUrl = url
if url.absoluteString.lowercased().contains("meshtastic.org/v/#") {
ContactURLHandler.handleContactUrl(url: url, accessoryManager: accessoryManager)
} else if url.absoluteString.lowercased().contains("meshtastic.org/e/") {
if let components = self.incomingUrl?.absoluteString.components(separatedBy: "#") {
self.addChannels = Bool(self.incomingUrl?["add"] ?? "false") ?? false
if self.incomingUrl?.absoluteString.lowercased().contains("?") != nil {
guard let cs = components.last!.components(separatedBy: "?").first else {
return
}
self.channelSettings = cs
} else {
guard let cs = components.first else {
return
}
self.channelSettings = cs
}
Logger.services.debug("Add Channel \(self.addChannels, privacy: .public)")
}
self.saveChannels = true
Logger.mesh.debug("User wants to open a Channel Settings URL: \(self.incomingUrl?.absoluteString ?? "No QR Code Link", privacy: .public)")
} else if url.absoluteString.lowercased().contains("meshtastic:///") {
appState.router.route(url: url)
}
})
.task {
try? Tips.configure(
[
// Reset which tips have been shown and what parameters have been tracked, useful during testing and for this sample project
.datastoreLocation(.applicationDefault),
// When should the tips be presented? If you use .immediate, they'll all be presented whenever a screen with a tip appears.
// You can adjust this on per tip level as well
.displayFrequency(.immediate)
]
)
}
}
.onChange(of: scenePhase) { (_, newScenePhase) in
switch newScenePhase {
case .background:
Logger.services.info("🎬 [App] Scene is in the background")
accessoryManager.appDidEnterBackground()
do {
try persistenceController.container.viewContext.save()
Logger.services.info("💾 [App] Saved CoreData ViewContext when the app went to the background.")
} catch {
Logger.services.error("💥 [App] Failed to save viewContext when the app goes to the background.")
}
case .inactive:
Logger.services.info("🎬 [App] Scene is inactive")
case .active:
Logger.services.info("🎬 [App] Scene is active")
accessoryManager.appDidBecomeActive()
@unknown default:
Logger.services.error("🍎 [App] Apple must have changed something")
}
}
.environment(\.managedObjectContext, persistenceController.container.viewContext)
.environmentObject(appState)
.environmentObject(accessoryManager)
.environmentObject(appState.router)
}
}