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This change modifies the process for generating and integrating the Meshtastic protobufs into the client application. * The generated Swift code is now in a local SPM package `MeshtasticProtobufs` * An Xcode Workspace file `Meshtastic.xcworkspace` was created to more easily manage the new build targets. * The code generation script for the protos was modified to generate the Swift code into the new location. * The README.md was updated to reflect these changes. NOTE: After merging this PR, do not open the project file `Meshtastic.xcodeproj`. You must use the workspace `Meshtastic.xcworkspace` Extracting out the generated protobuf code into its own library enables several opportunities for the project. This is just a first step, but with some more modularization, a standalone Apple Watch app or other targets starts to become a little bit more achievable to implement. After extracting the protobufs into a Swift package, I validate these changes by building and running the Meshtastic app to an iPhone 15 Pro Max, and tried changing some settings on a local node. I then messaged back and forth using two local nodes connected to two different iOS devices.
37 lines
822 B
Swift
37 lines
822 B
Swift
//
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// BluetoothModes.swift
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// Meshtastic
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//
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// Copyright(c) Garth Vander Houwen 8/19/22.
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//
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import Foundation
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import MeshtasticProtobufs
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enum BluetoothModes: Int, CaseIterable, Identifiable {
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case randomPin = 0
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case fixedPin = 1
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case noPin = 2
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var id: Int { self.rawValue }
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var description: String {
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switch self {
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case .randomPin:
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return "bluetooth.mode.randompin".localized
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case .fixedPin:
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return "bluetooth.mode.fixedpin".localized
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case .noPin:
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return "bluetooth.mode.nopin".localized
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}
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}
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func protoEnumValue() -> Config.BluetoothConfig.PairingMode {
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switch self {
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case .randomPin:
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return Config.BluetoothConfig.PairingMode.randomPin
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case .fixedPin:
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return Config.BluetoothConfig.PairingMode.fixedPin
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case .noPin:
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return Config.BluetoothConfig.PairingMode.noPin
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}
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}
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}
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