Meshtastic-Apple/Meshtastic
Austin Payne 3c0e56aeaf improvement: avoid duplicate map tile loading
Previously a map tile cache miss would cause 2x loading of the tile: once from
the remote tile server (which is then written to disk) and once from disk
during the default MKTileOverlay.loadTile function. Instead we now directly
implement loadTile so that we can avoid the duplicate loading and simply
return the fetched remote tile after it is cached, which leads to a
noticeable improvement in offline map performance.
2024-02-15 21:12:00 -07:00
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Assets.xcassets Remove carplay files 2024-01-19 17:32:00 -08:00
Enums Add Singapore 2024-02-10 17:21:31 -08:00
Export Export route to CSV 2024-01-16 15:50:59 -08:00
Extensions Add store and forward router bool 2024-02-10 17:43:01 -08:00
Helpers improvement: avoid duplicate map tile loading 2024-02-15 21:12:00 -07:00
Meshtastic.xcdatamodeld Store and Forward updates 2024-02-12 16:35:29 -08:00
Model Unread direct messages indicator 2023-09-03 09:04:07 -07:00
Persistence Add node info broadcast interval 2024-02-12 22:09:22 -08:00
Preview Content/Preview Assets.xcassets Rename Project to satisfy app review 2022-06-24 08:00:18 -07:00
Protobufs/meshtastic Let duty cycle restricted messages be retried 2024-02-15 20:09:33 -08:00
Resources Somewhat working offline maps 2023-05-06 16:15:12 -07:00
Tips Map annotation popover and convex hull! 2023-09-17 19:42:03 -07:00
Views Let duty cycle restricted messages be retried 2024-02-15 20:09:33 -08:00
Info.plist Add path to notifications 2024-01-20 14:05:29 -08:00
Meshtastic.entitlements Remove spaces from saved RTTL value 2024-01-19 10:56:57 -08:00
MeshtasticApp.swift Add path to notifications 2024-01-20 14:05:29 -08:00
MeshtasticAppDelegate.swift Add path to notifications 2024-01-20 14:05:29 -08:00
RELEASENOTES.md Rename Project to satisfy app review 2022-06-24 08:00:18 -07:00