Meshtastic-Apple/Meshtastic/Views/Settings/Config/Module/RangeTestConfig.swift
Blake McAnally 58da532d32 Extract the generated protobufs into its own Swift package
This change modifies the process for generating and integrating the Meshtastic protobufs into the client application.

* The generated Swift code is now in a local SPM package `MeshtasticProtobufs`
* An Xcode Workspace file `Meshtastic.xcworkspace` was created to more easily manage the new build targets.
* The code generation script for the protos was modified to generate the Swift code into the new location.
* The README.md was updated to reflect these changes.

NOTE: After merging this PR, do not open the project file `Meshtastic.xcodeproj`. You must use the workspace `Meshtastic.xcworkspace`

Extracting out the generated protobuf code into its own library enables several opportunities for the project. This is just a first step, but with some more modularization, a standalone Apple Watch app or other targets starts to become a little bit more achievable to implement.

After extracting the protobufs into a Swift package, I validate these changes by building and running the Meshtastic app to an iPhone 15 Pro Max, and tried changing some settings on a local node. I then messaged back and forth using two local nodes connected to two different iOS devices.
2024-06-28 11:11:01 -05:00

116 lines
4 KiB
Swift

//
// RangeTestConfig.swift
// Meshtastic Apple
//
// Copyright (c) Garth Vander Houwen 6/13/22.
//
import MeshtasticProtobufs
import OSLog
import SwiftUI
struct RangeTestConfig: View {
@Environment(\.managedObjectContext) var context
@EnvironmentObject var bleManager: BLEManager
@Environment(\.dismiss) private var goBack
var node: NodeInfoEntity?
@State private var isPresentingSaveConfirm: Bool = false
@State var hasChanges = false
@State var enabled = false
@State var sender = 0
@State var save = false
var body: some View {
VStack {
Form {
ConfigHeader(title: "Range", config: \.rangeTestConfig, node: node, onAppear: setRangeTestValues)
Section(header: Text("options")) {
Toggle(isOn: $enabled) {
Label("enabled", systemImage: "figure.walk")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
.listRowSeparator(.visible)
Picker("Sender Interval", selection: $sender ) {
ForEach(SenderIntervals.allCases) { sci in
Text(sci.description)
}
}
.pickerStyle(DefaultPickerStyle())
.listRowSeparator(.hidden)
Text("This device will send out range test messages on the selected interval.")
.foregroundColor(.gray)
.font(.callout)
Toggle(isOn: $save) {
Label("save", systemImage: "square.and.arrow.down.fill")
Text("Saves a CSV with the range test message details, currently only available on ESP32 devices with a web server.")
}
.toggleStyle(SwitchToggleStyle(tint: .accentColor))
.disabled(!(node != nil && node?.metadata?.hasWifi ?? false))
}
}
.disabled(self.bleManager.connectedPeripheral == nil || node?.rangeTestConfig == nil)
SaveConfigButton(node: node, hasChanges: $hasChanges) {
let connectedNode = getNodeInfo(id: bleManager.connectedPeripheral.num, context: context)
if connectedNode != nil {
var rtc = ModuleConfig.RangeTestConfig()
rtc.enabled = enabled
rtc.save = save
rtc.sender = UInt32(sender)
let adminMessageId = bleManager.saveRangeTestModuleConfig(config: rtc, fromUser: connectedNode!.user!, toUser: node!.user!, adminIndex: connectedNode?.myInfo?.adminIndex ?? 0)
if adminMessageId > 0 {
// Should show a saved successfully alert once I know that to be true
// for now just disable the button after a successful save
hasChanges = false
goBack()
}
}
}
.navigationTitle("range.test.config")
.navigationBarItems(trailing:
ZStack {
ConnectedDevice(bluetoothOn: bleManager.isSwitchedOn, deviceConnected: bleManager.connectedPeripheral != nil, name: (bleManager.connectedPeripheral != nil) ? bleManager.connectedPeripheral.shortName : "?")
})
.onAppear {
if self.bleManager.context == nil {
self.bleManager.context = context
}
setRangeTestValues()
// Need to request a RangeTestModule Config from the remote node before allowing changes
if bleManager.connectedPeripheral != nil && node?.rangeTestConfig == nil {
Logger.mesh.debug("empty range test module config")
let connectedNode = getNodeInfo(id: bleManager.connectedPeripheral.num, context: context)
if node != nil && connectedNode != nil {
_ = bleManager.requestRangeTestModuleConfig(fromUser: connectedNode!.user!, toUser: node!.user!, adminIndex: connectedNode?.myInfo?.adminIndex ?? 0)
}
}
}
.onChange(of: enabled) { newEnabled in
if node != nil && node!.rangeTestConfig != nil {
if newEnabled != node!.rangeTestConfig!.enabled { hasChanges = true }
}
}
.onChange(of: save) { newSave in
if node != nil && node!.rangeTestConfig != nil {
if newSave != node!.rangeTestConfig!.save { hasChanges = true }
}
}
.onChange(of: sender) { newSender in
if node != nil && node!.rangeTestConfig != nil {
if newSender != node!.rangeTestConfig!.sender { hasChanges = true }
}
}
}
}
func setRangeTestValues() {
self.enabled = node?.rangeTestConfig?.enabled ?? false
self.save = node?.rangeTestConfig?.save ?? false
self.sender = Int(node?.rangeTestConfig?.sender ?? 0)
self.hasChanges = false
}
}