Meshtastic-Apple/Meshtastic/Extensions/CoreData/WaypointEntityExtension.swift
Blake McAnally 4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00

76 lines
1.8 KiB
Swift

//
// WaypointEntityExtension.swift
// Meshtastic
//
// Copyright (c) Garth Vander Houwen 1/13/23.
//
import CoreData
import CoreLocation
import MapKit
import SwiftUI
extension WaypointEntity {
static func allWaypointssFetchRequest() -> NSFetchRequest<WaypointEntity> {
let request: NSFetchRequest<WaypointEntity> = WaypointEntity.fetchRequest()
request.fetchLimit = 50
// request.fetchBatchSize = 1
// request.returnsObjectsAsFaults = false
// request.includesSubentities = true
request.returnsDistinctResults = true
request.sortDescriptors = [NSSortDescriptor(key: "name", ascending: false)]
request.predicate = NSPredicate(format: "expire == nil || expire >= %@", Date() as NSDate)
return request
}
var latitude: Double? {
let d = Double(latitudeI)
if d == 0 {
return 0
}
return d / 1e7
}
var longitude: Double? {
let d = Double(longitudeI)
if d == 0 {
return 0
}
return d / 1e7
}
var waypointCoordinate: CLLocationCoordinate2D? {
if latitudeI != 0 && longitudeI != 0 {
let coord = CLLocationCoordinate2D(latitude: latitude!, longitude: longitude!)
return coord
} else {
return nil
}
}
var annotaton: MKPointAnnotation {
let pointAnn = MKPointAnnotation()
if waypointCoordinate != nil {
pointAnn.coordinate = waypointCoordinate!
}
return pointAnn
}
}
extension WaypointEntity: MKAnnotation {
public var coordinate: CLLocationCoordinate2D { waypointCoordinate ?? LocationHelper.DefaultLocation }
public var title: String? { name ?? "Dropped Pin" }
public var subtitle: String? {
(longDescription ?? "") +
String(expire != nil ? "\n⌛ Expires \(String(describing: expire?.formatted()))" : "") +
String(locked > 0 ? "\n🔒 Locked" : "") }
}
struct WaypointCoordinate: Identifiable {
let id: UUID
let coordinate: CLLocationCoordinate2D?
let waypointId: Int64
}