Meshtastic-Apple/Meshtastic/Views/Helpers/Weather/NodeWeatherForecast.swift
Garth Vander Houwen 9797eb9a0e
2.7.4 Working Changes (#1415)
* Update messaging list separator insets

* Dont show unread messages or notifications for emoji reactions matching iMessage.

* Restore ble state method (#1416)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Two Column Node List (#1425)

* Restore BLE State

* Log privacy

* AccessoryManager to handle restored connection

* Comment task out

* Switch the node list to a two column layout

* Keep asian translations of channel details string

* Update restore state function based on conversation with jake

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLETransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* always show node list search bar

* Update auto correct modifier

* Dont show online animations for ios 17, remove online animation from node map, remove online circle from position popover

* Work in progress.

* Update detents

* Gate the discovery process while restoring

* Use geometry reader to size weather tiles on node details

* Update BLE Transport

* Update location weather condistion styles

* Log privacy in didReceive

* Remove extra dividers from admin key config, fix onboarding typo

* Bump minimum catalyst target

* Bump mac target version

* Use @FetchRequest for UserList to try and use less memory on ios 17

* Revert change to @fetchrequest

* Stab in the dark for Devices crash

* Updated UserList (back?) to @FetchRequest

* Set mac minimum to 15

* Nil out continuation after use

* Use @FetchRequest for the node list to stop crashes on iOS 17

* Handle failed connections during restoration

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update protos

* Update protos

* Remove stale keys

* Serbian translations update (#1422)

* Log privacy

* Add Serbian translations

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Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>

* Clarify public key sub-text in security settings (#1412)

* Clarify public key sub-text in settings

* Trigger lint

* freq slot num pad (#1410)

* kill keyboard toolbar on lora config

* delete extranious scrollDismissesKeyboard

* Properly set catalyst target

* Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Settings/Config/SecurityConfig.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Enums/DeviceEnums.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Make current location nilable, remove log spam

* clean up toUser logic

* Fix telemetry entity not added in nodeInfoPacket

* fix typo: powerMetrics.hasChXCurrent mismatch

* Duplicate decoding of telemetry.current removed

* Clean up mesh map fetch request and distance filter logic

* Revert attempt to fix message logic

* Bump datadog version

* Missing message fix, attempt #2 (#1431)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Retry fewer times for longer

* Revert "Missing message fix, attempt #2 (#1431)" (#1432)

This reverts commit a96d318adb.

* Make retry 2 seconds

* Add back link to node details from position popover without navigation stack and link, clear notifications when deleting database

* Add clear notifications function

* Link from channel messages to node info

* Link to node details

* Discovery on retry fix

* Discovery on retry fix fix

* Add contact to device node db if you get an encrypted send faild routing error

* Seperate channel message view into two views for better performance.

* Refactor User Message List

* Update device hardware

Add liquid glass to config save button

* Save button cleanup

* Update button structure on users view

* Move encrypted send logic out of the router. Update protos

* Restore node long- and short- names (#1442)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Update Meshtastic/Accessory/Transports/Bluetooth Low Energy/BLEConnection.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert routing error

* Toggle for enabling device telemetry broadcast enable

* Update

* Enhancements for interval dropdowns (#1445)

* Cleanup

* Fix core data version

* Add never to update interval

* Device telemetry Enabled Boolean (#1446)

* Update core data and interval picker

* Move formatter

* Rework to nest options under enabled

* Clearer names

* Safer devicehardware api call, remove node history filter from mesh map

* Fix build

* Simplify mesh map filter

* Remove stale translation keys

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Nikola Dašić <dasic.nikola@yandex.com>
Co-authored-by: Spencer Smith <dontaskspencer@gmail.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-10-05 17:51:18 -07:00

222 lines
6.9 KiB
Swift

//
// NodeWeatherForecast.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 2/25/23.
//
import SwiftUI
import CoreLocation
import Charts
import WeatherKit
import OSLog
struct NodeWeatherForecastView: View {
var location: CLLocation
@State private var forecast: NodeWeatherForecast = placeholderForecast
var body: some View {
VStack {
chart
.frame(width: 400)
}
// .frame(width: 350, height: 200)
.padding(10)
.background()
.task {
do {
let weather = try await WeatherService.shared.weather(for: location, including: .hourly).forecast
forecast = NodeWeatherForecast(entries: weather.map {
.init(
date: $0.date,
degrees: $0.temperature.converted(to: .fahrenheit).value,
isDaylight: $0.isDaylight
)
})
} catch {
Logger.services.error("Could not load weather: \(error.localizedDescription, privacy: .public)")
}
}
}
var chart: some View {
Chart {
areaMarks(seriesKey: "Temperature", value: 0)
.foregroundStyle(.linearGradient(colors: [.teal, .yellow], startPoint: .bottom, endPoint: .top))
ForEach(forecast.nightTimeRanges, id: \.lowerBound) { range in
RectangleMark(
xStart: .value("Hour", range.lowerBound),
xEnd: .value("Hour", range.upperBound)
)
.opacity(0.5)
.mask {
areaMarks(seriesKey: "Mask", value: range.lowerBound.timeIntervalSince1970)
}
if range.lowerBound != forecast.entries.first!.date {
let date = range.lowerBound
RectangleMark(
x: .value("Date", date),
yStart: .value("Temperature", forecast.low - 0.5),
yEnd: .value("Temperature", forecast.temperature(at: date) + 0.5),
width: .fixed(4)
)
.foregroundStyle(.indigo.shadow(.drop(color: .white.opacity(0.25), radius: 0, x: 1)))
.cornerRadius(2)
.annotation(position: .top, alignment: .bottom, spacing: 5) {
Image(systemName: "moon.circle.fill")
.imageScale(.large)
.symbolRenderingMode(.palette)
.foregroundStyle(.white, .indigo)
}
}
if range.upperBound != forecast.entries.last!.date {
let date = range.upperBound
RectangleMark(
x: .value("Date", date),
yStart: .value("Temperature", forecast.low - 0.5),
yEnd: .value("Temperature", forecast.temperature(at: date) + 0.5),
width: .fixed(4)
)
.foregroundStyle(.indigo.shadow(.drop(color: .white.opacity(0.25), radius: 0, x: -1)))
.cornerRadius(2)
.annotation(position: .top, alignment: .bottom, spacing: 5) {
Image(systemName: "sun.max.circle.fill")
.imageScale(.large)
.symbolRenderingMode(.palette)
.foregroundStyle(.white, .indigo)
}
}
}
}
.chartXAxis {
AxisMarks(values: DateBins(unit: .hour, by: 3, range: forecast.binRange).thresholds) { _ in
AxisValueLabel(format: .dateTime.hour())
AxisTick()
AxisGridLine()
}
}
.chartYScale(domain: .automatic(includesZero: false))
.chartYAxis {
AxisMarks(values: .automatic(minimumStride: 5, desiredCount: 6, roundLowerBound: false)) { value in
AxisValueLabel("\(value.as(Double.self)!.formatted())°F")
AxisTick()
AxisGridLine()
}
}
}
@ChartContentBuilder
func areaMarks(seriesKey: String, value: Double) -> some ChartContent {
ForEach(forecast.entries) { entry in
AreaMark(
x: .value("Hour", entry.date),
yStart: .value("Temperature", forecast.low),
yEnd: .value("Temperature", entry.degrees),
series: .value(seriesKey, value)
)
.interpolationMethod(.catmullRom)
}
}
static var placeholderForecast: NodeWeatherForecast {
func entry(hourOffset: Int, degrees: Double, isDaylight: Bool) -> NodeWeatherForecast.WeatherEntry {
let startDate = Calendar.current.date(from: DateComponents(year: 2022, month: 5, day: 6, hour: 9))!
let date = Calendar.current.date(byAdding: DateComponents(hour: hourOffset), to: startDate)!
return NodeWeatherForecast.WeatherEntry(date: date, degrees: degrees, isDaylight: isDaylight)
}
return NodeWeatherForecast(entries: [
entry(hourOffset: 0, degrees: 63, isDaylight: true),
entry(hourOffset: 1, degrees: 68, isDaylight: true),
entry(hourOffset: 2, degrees: 72, isDaylight: true),
entry(hourOffset: 3, degrees: 77, isDaylight: true),
entry(hourOffset: 4, degrees: 80, isDaylight: true),
entry(hourOffset: 5, degrees: 82, isDaylight: true),
entry(hourOffset: 6, degrees: 83, isDaylight: true),
entry(hourOffset: 7, degrees: 83, isDaylight: true),
entry(hourOffset: 8, degrees: 81, isDaylight: true),
entry(hourOffset: 9, degrees: 79, isDaylight: true),
entry(hourOffset: 10, degrees: 75, isDaylight: true),
entry(hourOffset: 11, degrees: 70, isDaylight: true),
entry(hourOffset: 12, degrees: 66, isDaylight: false),
entry(hourOffset: 13, degrees: 64, isDaylight: false),
entry(hourOffset: 14, degrees: 63, isDaylight: false),
entry(hourOffset: 15, degrees: 61, isDaylight: false),
entry(hourOffset: 16, degrees: 60, isDaylight: false),
entry(hourOffset: 17, degrees: 59, isDaylight: false),
entry(hourOffset: 18, degrees: 57, isDaylight: false),
entry(hourOffset: 19, degrees: 56, isDaylight: false),
entry(hourOffset: 20, degrees: 55, isDaylight: false),
entry(hourOffset: 21, degrees: 55, isDaylight: true),
entry(hourOffset: 22, degrees: 56, isDaylight: true),
entry(hourOffset: 23, degrees: 59, isDaylight: true),
entry(hourOffset: 24, degrees: 62, isDaylight: true)
])
}
}
struct NodeWeatherForecast {
struct WeatherEntry: Identifiable {
var id: Date { date }
var date: Date
var degrees: Double
var isDaylight: Bool
}
var entries: [WeatherEntry]
var low: Double {
return entries.map(\.degrees).min()! - 2
}
var hottestEntry: WeatherEntry {
return entries.sorted { $0.degrees > $1.degrees }.first!
}
var nightTimeRanges: [Range<Date>] {
var currentLowerBound: Date?
var results: [Range<Date>] = []
for entry in entries {
if entry.isDaylight, let lowerBound = currentLowerBound {
results.append(lowerBound..<entry.date)
currentLowerBound = nil
} else if !entry.isDaylight && currentLowerBound == nil {
currentLowerBound = entry.date
}
}
if let lowerBound = currentLowerBound {
results.append(lowerBound..<entries.last!.date)
}
return results
}
var binRange: ClosedRange<Date> {
let startDate: Date = entries.map(\.date).first(where: {
Calendar.current.component(.hour, from: $0).isMultiple(of: 3)
})!
let endDate: Date = entries.map(\.date).reversed().first(where: {
Calendar.current.component(.hour, from: $0).isMultiple(of: 3)
})!
return startDate ... endDate
}
func temperature(at date: Date) -> Double {
entries.first(where: { $0.date == date })!.degrees
}
}
struct NodeWeatherForecastView_Previews: PreviewProvider {
static var previews: some View {
if let cl = LocationsHandler.currentLocation {
NodeWeatherForecastView(location: CLLocation(latitude: cl.latitude, longitude: cl.longitude) )
.aspectRatio(2, contentMode: .fit)
.padding()
.previewLayout(.sizeThatFits)
}
}
}