import SwiftUI import CoreData @main struct MeshtasticClientApp: App { let persistenceController = PersistenceController.shared @ObservedObject private var bleManager: BLEManager = BLEManager.shared @ObservedObject private var userSettings: UserSettings = UserSettings() @Environment(\.scenePhase) var scenePhase var body: some Scene { WindowGroup { ContentView() .environment(\.managedObjectContext, persistenceController.container.viewContext) .environmentObject(bleManager) .environmentObject(userSettings) } .onChange(of: scenePhase) { (newScenePhase) in switch newScenePhase { case .background: do { try persistenceController.container.viewContext.save() print("Saved viewContext when the app went to the background.") } catch { print("Failed to save viewContext when the app goes to the background.") } print("Scene is in the background") case .inactive: print("Scene is inactive") case .active: print("Scene is active") @unknown default: print("Apple must have changed something") } } } }