// // MapViewSwitUI.swift // Meshtastic // // Copyright(c) Garth Vander Houwen 1/9/23. // import SwiftUI import MapKit struct MapViewSwiftUI: UIViewRepresentable { var onMarkerTap: (_ waypointCoordinate: CLLocationCoordinate2D? ) -> Void let mapView = MKMapView() let positions: [PositionEntity] let region: MKCoordinateRegion let mapViewType: MKMapType // Offline Maps //make this view dependent on the UserDefault that is updated when importing a new map file @AppStorage("lastUpdatedLocalMapFile") private var lastUpdatedLocalMapFile = 0 @State private var loadedLastUpdatedLocalMapFile = 0 var customMapOverlay: CustomMapOverlay? @State private var presentCustomMapOverlayHash: CustomMapOverlay? var overlays: [Overlay] = [] func makeUIView(context: Context) -> MKMapView { mapView.mapType = mapViewType mapView.setRegion(region, animated: true) mapView.isRotateEnabled = true mapView.isPitchEnabled = true mapView.showsBuildings = true; mapView.addAnnotations(positions) mapView.showsUserLocation = true mapView.setUserTrackingMode(.none, animated: false) mapView.showsCompass = true mapView.showsScale = true mapView.isZoomEnabled = true mapView.isScrollEnabled = true mapView.delegate = context.coordinator return mapView } func updateUIView(_ mapView: MKMapView, context: Context) { mapView.mapType = mapViewType } func makeCoordinator() -> MapCoordinator { return Coordinator(self) } final class MapCoordinator: NSObject, MKMapViewDelegate, UIGestureRecognizerDelegate { var parent: MapViewSwiftUI var longPressRecognizer = UILongPressGestureRecognizer() init(_ parent: MapViewSwiftUI) { self.parent = parent super.init() self.longPressRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(longPressHandler)) self.longPressRecognizer.minimumPressDuration = 0.2 self.longPressRecognizer.delegate = self self.parent.mapView.addGestureRecognizer(longPressRecognizer) } func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView? { switch annotation { case _ as MKClusterAnnotation: let annotationView = mapView.dequeueReusableAnnotationView(withIdentifier: "nodeGroup") as? MKMarkerAnnotationView ?? MKMarkerAnnotationView(annotation: annotation, reuseIdentifier: "nodeGroup") annotationView.markerTintColor = .systemRed return annotationView case _ as PositionEntity: let annotationView = mapView.dequeueReusableAnnotationView(withIdentifier: "node") as? MKMarkerAnnotationView ?? MKMarkerAnnotationView(annotation: annotation, reuseIdentifier: "Node") annotationView.canShowCallout = true annotationView.glyphText = "📟" annotationView.clusteringIdentifier = "nodeGroup" annotationView.markerTintColor = UIColor(.accentColor) annotationView.titleVisibility = .visible return annotationView default: return nil } } @objc func longPressHandler(_ gesture: UILongPressGestureRecognizer) { //if gesture.state == .ended { // Screen Position - CGPoint let location = longPressRecognizer.location(in: self.parent.mapView) // Map Coordinate - CLLocationCoordinate2D let coordinate = self.parent.mapView.convert(location, toCoordinateFrom: self.parent.mapView) print(coordinate) // Add annotation: let annotation = MKPointAnnotation() annotation.title = "Dropped Pin" annotation.coordinate = coordinate parent.mapView.addAnnotation(annotation) parent.onMarkerTap(coordinate) UINotificationFeedbackGenerator().notificationOccurred(.success) //} } } /// is supposed to be located in the folder with the map name public struct DefaultTile: Hashable { let tileName: String let tileType: String public init(tileName: String, tileType: String) { self.tileName = tileName self.tileType = tileType } } public struct CustomMapOverlay: Equatable, Hashable { let mapName: String let tileType: String var canReplaceMapContent: Bool var minimumZoomLevel: Int? var maximumZoomLevel: Int? let defaultTile: DefaultTile? public init( mapName: String, tileType: String, canReplaceMapContent: Bool = true, // false for transparent tiles minimumZoomLevel: Int? = nil, maximumZoomLevel: Int? = nil, defaultTile: DefaultTile? = nil ) { self.mapName = mapName self.tileType = tileType self.canReplaceMapContent = canReplaceMapContent self.minimumZoomLevel = minimumZoomLevel self.maximumZoomLevel = maximumZoomLevel self.defaultTile = defaultTile } public init?( mapName: String?, tileType: String, canReplaceMapContent: Bool = true, // false for transparent tiles minimumZoomLevel: Int? = nil, maximumZoomLevel: Int? = nil, defaultTile: DefaultTile? = nil ) { if (mapName == nil || mapName! == "") { return nil } self.mapName = mapName! self.tileType = tileType self.canReplaceMapContent = canReplaceMapContent self.minimumZoomLevel = minimumZoomLevel self.maximumZoomLevel = maximumZoomLevel self.defaultTile = defaultTile } } public class CustomMapOverlaySource: MKTileOverlay { // requires folder: tiles/{mapName}/z/y/y,{tileType} private var parent: MapView private let mapName: String private let tileType: String private let defaultTile: DefaultTile? public init( parent: MapView, mapName: String, tileType: String, defaultTile: DefaultTile? ) { self.parent = parent self.mapName = mapName self.tileType = tileType self.defaultTile = defaultTile super.init(urlTemplate: "") } public override func url(forTilePath path: MKTileOverlayPath) -> URL { if let tileUrl = Bundle.main.url( forResource: "\(path.y)", withExtension: self.tileType, subdirectory: "tiles/\(self.mapName)/\(path.z)/\(path.x)", localization: nil ) { return tileUrl } else if let defaultTile = self.defaultTile, let defaultTileUrl = Bundle.main.url( forResource: defaultTile.tileName, withExtension: defaultTile.tileType, subdirectory: "tiles/\(self.mapName)", localization: nil ) { return defaultTileUrl } else { let urlstring = self.mapName+"\(path.z)/\(path.x)/\(path.y).png" return URL(string: urlstring)! // Bundle.main.url(forResource: "surrounding", withExtension: "png", subdirectory: "tiles")! } } } public struct Overlay { public static func == (lhs: MapViewSwiftUI.Overlay, rhs: MapViewSwiftUI.Overlay) -> Bool { // maybe to use in the future for comparison of full array lhs.shape.coordinate.latitude == rhs.shape.coordinate.latitude && lhs.shape.coordinate.longitude == rhs.shape.coordinate.longitude && lhs.fillColor == rhs.fillColor } var shape: MKOverlay var fillColor: UIColor? var strokeColor: UIColor? var lineWidth: CGFloat public init( shape: MKOverlay, fillColor: UIColor? = nil, strokeColor: UIColor? = nil, lineWidth: CGFloat = 0 ) { self.shape = shape self.fillColor = fillColor self.strokeColor = strokeColor self.lineWidth = lineWidth } } }