/* Copyright © 2017 Jefferson Jones. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 2.1, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, see . */ import Foundation /** Codec2 - Wrapper for codec2_* C functions This class wraps a native codec state for a given `Bitrate`. */ public class Codec2 { /** Codec 2 Bitrate settings (mode). */ public enum Bitrate: Int32 { /// 700 bps case _700 = 7 /// 700 bps (improved) case _700b = 6 /// 1.2 kbps case _1200 = 5 /// 1.3 kbps case _1300 = 4 /// 1.4 kbps case _1400 = 3 /// 1.6 kbps case _1600 = 2 /// 2.4 kbps case _2400 = 1 /// 3.2 kbps case _3200 = 0 } /// The number of audio samples per voice frame (decoded). public var samplesPerFrame: Int { get { return Int(codec2_samples_per_frame(cPtr)) } } /// The number of bits per voice frame (encoded). public var bitsPerEncFrame: Int { get { return Int(codec2_bits_per_frame(cPtr)) } } /// The number of bytes per voice frame (encoded). public var bytesPerEncFrame: Int { return (bitsPerEncFrame + 7) / 8 } /// Duration of a voice frame, in milliseconds. public var frameDurationMs: Int { get { switch bitrate { case ._2400, ._3200: return 20 default: return 40 } } } public let bitrate: Bitrate private let cPtr: OpaquePointer public init?(mode: Bitrate) { guard let instance = codec2_create(mode.rawValue) else {return nil} self.cPtr = instance self.bitrate = mode } deinit { codec2_destroy(cPtr) } /** Encodes one voice frame - parameter speech: Speech audio to encode. The length of the buffer should match `samplesPerFrame`. - returns: An an encoded voice frame, packed into a byte array. */ public func encode(speech: inout [Int16]) -> [UInt8] { var encoded = [UInt8](repeating: 0, count: bytesPerEncFrame) codec2_encode(cPtr, &encoded, &speech) return encoded } /** Decodes one voice frame. - parameter frame: The frame to decode. - returns: A decoded voice frame (audio buffer). */ public func decode(frame: inout [UInt8]) -> [Int16] { var decoded = [Int16](repeating: 0, count: samplesPerFrame) codec2_decode(cPtr, &decoded, &frame) return decoded } }